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04-24-24 07:34 PM |
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Main - Posts by Stygmax |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2101/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
The one that just prevents you from spinning would make a little more sense IMO.
Back on topic, I'll make a separate thread someday about new comets when and if it becomes possible. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2102/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Guys, it's been confirmed as black and blue by the person who saw the dress. There's even another picture from a different angle.
The cool thing about this is how it demonstrates the variations in the human eye between individuals. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2103/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
I guess this isn't too bad. Importing SMG1 levels into SMG2 is doable. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2104/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Posted by Rainbow Mario A tutorial on this would be very helpful. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2105/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Idk, I find this pretty helpful. When I was first diving into this kind of thing, I had no idea how to use pytools properly and it took me a whole day to figure out. This will come in handy. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2106/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Can we stop this passive argument and get back on topic?
For one, I'm under the impression that giving Yoshi a hat is just more trouble then it's worth. You might be better off focusing on other projects. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2107/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Yeah, a lot more work will probably be done over the summer. I'm not really in the loop about the project at the moment, but as soon as it kickstarts, I'm going back into the fray.
One question - are the star "bases" for the MiniGalaxy models going to stay as part of the final product? I don't think they match the consistency of the game, and it'll be weird considering only one world will have them. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2108/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Since it isn't a component of any of the major SMG2 hack projects, it's unlikely that there will be a demand independent of this possible source cited by Splitwirez. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2109/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Posted by planetaryplayer Yes. That's my point - the one hacked world will have the star bases, and the non-hacked worlds will not. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2110/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
What happens when you add a star? Do you have to use one of those values for a seven-star galaxy? Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2111/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Yes, but that's restricting the game rather than expanding it. Something about me feels opposed to that.
Whatever, never mind. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2112/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Posted by MrRean Does this mean anything in terms of multiselection support? Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2113/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Posted by MrRean Oh! That'll be useful. Will you be including a process for the model importer GUI? Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2114/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
The Team is working on another, smaller hack now, and SMG hacking is going pretty well now. There are all kinds of levels and projects out there in the Custom SMG Levels board for you to play! Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2115/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Posted by Bentroen Of course, we would love your help! And the reason we couldn't do it because of "real life" is because unlike professional developers, who get paid, we are all students who are working in what little free time we have. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2116/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
No, the other way around. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2117/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Interesting.
I'll have to get some help with restricting my old layout to the main post box, though. I don't feel like making a brand new one. Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2118/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Posted by Nin Perhaps it's time to resurrect this..! Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2119/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Is there a way to make this go in reverse, so that you could make an expanded boss rush with all the bosses in the game? Status: It was really, really fun, guys - thanks for the ride!
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 2120/2178 EXP: 6556763 Next: 93901 Since: 12-02-12 Last post: 396 days ago Last view: 396 days ago |
Posted by MrRean Really? The process used by the Boss Blitz bosses is unique to them? Status: It was really, really fun, guys - thanks for the ride!
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Main - Posts by Stygmax |
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