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05-24-25 02:40 AM
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Main - Posts by Shane2100AD


Shane2100AD
Posted on 11-02-12 05:18 PM, in WiiExplorer -- replacement for Wiiscrubber Link | #1135
Will this be compatible with GameCube games? I've been using "GameCube Image Rebuilder" and having to rebuild the the image every time I want to test a edit is a pain.

Thanks,
Shane.

Shane2100AD
Posted on 11-02-12 08:05 PM, in WiiExplorer -- replacement for Wiiscrubber (rev. 2 of 11-02-12 08:16 PM) Link | #1139
Posted by Mega-Mario
Perhaps someday, but the first release won't be. The priority is set to Wii ISOs.


Thanks; WiiExplorer would become the ultimate hacking tool when it does. Meanwhile, is there any tool that deals with GameCube ISOs in the manner that WiiScrubber does? (Mainly the ability to replace a smaller file with a larger file.)

Also, this may sound dumb, but do you use NetBeans to code your Java apps?


Thanks,
Shane.

Shane2100AD
Posted on 11-06-12 04:04 PM, in WiiExplorer -- replacement for Wiiscrubber Link | #1169
Posted by blank
Before you start re-inventing the wheel you might want to see if not Wiimms ISO Tools satisfies your needs. I haven't really used it my self, but as far as I can tell, it can do all the things you mentioned.


Wiimms ISO Tools (WIT) cannot directly patch an ISO, thus it cannot add / delete files. Confirmation from Wiimm directly from here: http://www.mariokartwii.com/5116333-post6.html

"My tools don't support direct patching."




Shane2100AD
Posted on 11-08-12 12:05 AM, in Could Whitehole have an independent .RARC editor? (rev. 2 of 11-08-12 12:05 AM) Link | #1188
I'm wondering: Since the code is already there for RARC's, BMD's and BTI images, could a RARC editor be made, or could Whitehole have the added ability to open separate RARC's?

The primary reason I'm asking is because Pikmin 2 contains RARCs.

Shane2100AD
Posted on 11-08-12 04:38 PM, in Could Whitehole have an independent .RARC editor? Link | #1192
Posted by Mega-Mario
This ability will be coded into WiiExplorer.

In the meantime, there's a command-line utility that unpacks RARCs, and perhaps there's also one for repacking them, but idk.


Thanks! WiiExplorer is going to be amazing once it's released.

@blank: Thanks for the link!

Shane2100AD
Posted on 11-22-12 06:47 PM, in How do I start creating levels? Link | #1212
I would like to know what I need to start creating custom levels with Whitehole.

Thanks,
Shane.

Shane2100AD
Posted on 11-22-12 07:13 PM, in How do I start creating levels? Link | #1214
Thanks for the move and the answer! Is it possible to import .objs?

Shane2100AD
Posted on 11-23-12 06:17 AM, in How do I start creating levels? Link | #1226
Thanks again; The .exe's run excellent with Wine.
One more question: How do I run a "install.sh" file? It comes with the OS X version of Wiimms SZS Tools.

Thanks,
Shane.

Shane2100AD
Posted on 11-24-12 09:53 PM, in How do I start creating levels? Link | #1230
When ever I run those two commands, it won't install. I get "permission denied" from the terminal:

*** install binaries to /usr/local/bin
mkdir: /usr/local/bin: Permission denied
install: /usr/local/bin/wszst: No such file or directory
mkdir: /usr/local/bin: Permission denied
install: /usr/local/bin/wbmgt: No such file or directory
mkdir: /usr/local/bin: Permission denied
install: /usr/local/bin/wimgt: No such file or directory
mkdir: /usr/local/bin: Permission denied
install: /usr/local/bin/wkclt: No such file or directory
mkdir: /usr/local/bin: Permission denied
install: /usr/local/bin/wkmpt: No such file or directory
mkdir: /usr/local/bin: Permission denied
install: /usr/local/bin/wstrt: No such file or directory
*** install share files to /usr/local/share/szs
mkdir: /usr/local/share/szs/auto-add/effect: Permission denied
chmod: /usr/local/share/szs/auto-add: No such file or directory
chmod: /usr/local/share/szs/auto-add/effect: No such file or directory

I am an admin on my Mac. Any ideas?

Shane2100AD
Posted on 11-24-12 09:59 PM, in How do I start creating levels? Link | #1232
Posted by Mega-Mario
Perhaps you could try again with sudo? (or is that thing Linux-only? I don't know shit about Macs)


"sudo" is available on OS X. Just tried it, but it did not work. I'm gonna do this solution: VirtualBox and Windows 8.

Shane2100AD
Posted on 11-25-12 04:44 AM, in How do I start creating levels? Link | #1234
Weird..... Maybe Wiimm put the wrong link to the OS X version as I did download the OS X version.

Thanks.

Shane2100AD
Posted on 11-25-12 07:28 PM, in Huh? [lag alert] Link | #1237
LOL! How the freak did this happen? Trying to type in this "cyber-cane" is crazy.

Shane2100AD
Posted on 11-27-12 02:51 AM, in BCSV Editor Link | #1247
Do you mind if I upload the source onto GitHub?

Shane2100AD
Posted on 11-27-12 04:08 AM, in WIP mobile layout Link | #1248
The mobile layout is awesome. However, the site doesn't switch to mobile automatically. Bug?

Shane2100AD
Posted on 11-27-12 10:55 PM, in WIP mobile layout Link | #1262
Posted by Mega-Mario
What phone/browser are you using? It is probably not recognized as a mobile browser.

Also, thanks :)


I'm using Chrome for iOS.

Shane2100AD
Posted on 12-01-12 06:12 AM, in Super Mario Sunshine Hacking Information (rev. 2 of 12-01-12 06:19 AM) Link | #1284
Posted by Mega-Mario
Ah, I feel a lot better about SMS hacking now. (though there's still that issue, how to run a hack on a Gamecube?)

If you look at those files in a hex editor, you'll probably find the coordinates real quick. Hint: on a system like the Gamecube, the coordinates are most likely floating-point numbers. A good hex editor will provide something similar to XVI32's Data Inspector, giving you the floating-point value (among others) at the selected byte. Provided you configure it correctly, remember that the Gamecube is big-endian...


Just run it on a Wii with a GameCube backup launcher.

Shane2100AD
Posted on 12-03-12 03:03 AM, in Whitehole issues Link | #1320
Posted by Mega-Mario
In the meantime, I could give you the current WiiExplorer build. It supports renaming folders, so you could use it to rename the RARC's root folder.


How do you plan to release the source? GitHub? Would love to peak at it and see how it mounts ISOs.

Shane2100AD
Posted on 12-03-12 06:23 PM, in Whitehole issues (rev. 2 of 12-03-12 06:29 PM by Dirbaio) Link | #1335
Posted by Mega-Mario
Posted by Shane2100AD
Posted by Mega-Mario
In the meantime, I could give you the current WiiExplorer build. It supports renaming folders, so you could use it to rename the RARC's root folder.


How do you plan to release the source? GitHub? Would love to peak at it and see how it mounts ISOs.

Yep, Github. I'll do it when the code is ready... or well, heck, why not now?

(well, 'now' meaning when I'm back home :P )


Awesome!

GitHub is the best place to host repos. Best of yet, I'm pretty sure it uses a custom version of Twitter Bootstrap, that awesome CSS and web framework. (+ it's open source). I recognize the UI.


[wiiExplorerSource release]; <--- Obj-C

Shane2100AD
Posted on 12-07-12 06:13 PM, in Computer poll (Out of general curiosity) Link | #1502
I have an late 2008 model iMac, which was bought in March 2009. I'm planning on upgrading to the late 2012 iMac.

I have only used the disc drive once to try out Win8 (sucks; uninstalled) and to install iLife + iWork which can be downloaded from the Mac App Store. So technically I only used the disc drive once.

Shane2100AD
Posted on 12-10-12 03:36 AM, in Post your PC specs! Link | #1688
My 'desktop': iMac late 2008 model.

RAM: A pathetic 2GB.
CPU: A slow-a$$ 2.66 Intel Core 2 Duo (Dual Core).
GPU: A really sad ATI Readeon 2600 HD Pro (name not exact) with only 256MB.

Hoping to upgrade to the new iMac model. (Technically Haven't used the disc drive; I used it to install software that's available on the Mac App Store. (iWork, iLife))


Main - Posts by Shane2100AD

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