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03-29-24 01:13 AM
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Main - Posts by SunakazeKun

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SunakazeKun
Posted on 12-31-17 12:50 PM, in Golden Shell (KouraShine) added in SMG2! Link | #92606
Exactly. The patch will be available on the NMG board in a few days.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-01-18 09:38 PM, in [Released] Neo Mario Galaxy - A one world hack! (rev. 2 of 01-01-18 11:23 PM) Link | #92645
http://neomariogalaxy.bplaced.net/nmg/

A new patch for Neo Mario Galaxy has been published! This fixes a few issues and glitches, but also adds in new content in some galaxy, such as the golden shell in Gloomy Galleon Galaxy.
Here's a list of changes in this version, however, this list may or may not be complete:
General:
- Spanish and French is currently not available, but it will be very soon!
- All changes and patches have been put into one single XML file.
- Fixed some errors in the German translation file.
- Turned down the volume for some new music tracks.
- Increased the overall loading time for galaxies.
- Removed some unnecessary files from the data.
Cloudy Garden:
- Improved the heavy difficulty spike in both missions by shifting and adding some objects.
- Replaced the black thorny Piranha plant in the first mission with their purple sister.
- Added starchips to the drums section in Cloudy Garden.
- Removed the Flaptacks and Goombas to improve overall performance.
Sweet Treat:
- Fixed the highscore glitch.
Gloomy Galleon:
- Moved from a different galaxy slot.
- Fixed the environmental lighting not kicking in.
- Changed the treasure chests from TreasureBox to TreasureBoxCracked.
- Changed the hidden star to feature the new golden shell item.
- Changed the first star's name from "Plundering the Silver Stars" to "Haunted Silver Stars"
- Added some additional chests, coins and shells around the map.
- Decreased the amount of seaweed to decrease the huge lag spike.
- Replaced the water model.
Eep Beep Galaxy:
- Moved from a different galaxy slot.
Turnlog Galaxy:
- Fixed an overseight that allowed players to fall through the wooden block next to the second pole.
- Changed the second star's mission name.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-02-18 12:38 AM, in Golden Shell (KouraShine) added in SMG2! (rev. 3 of 01-02-18 05:32 PM) Link | #92653
And a recent discovery showed that the ASM patch is pointless. If a JetTurtle's obj_arg0 is set to 2 it will spawn the golden shell IF the model exists as well... So guys, if you want to use this, just add the model file from SMG1 and you're fine...

While that is true, the shells can't be used to open golden treasure chests...weird.

EDIT: The patch is now available for anyone to use:
https://drive.google.com/file/d/1vrRDZKxvLAZmdcZXa05bfdXXaBl_bp9T/view?usp=sharing
If you are using this, please credit me.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-02-18 06:24 PM, in Golden Shell (KouraShine) added in SMG2! Link | #92655
I think there is no difference in speed, acceleration and height. However, it will home at various enemies and obstacles just like the red shell. The most important feature is it can open locked golden chests.
Visually, the JetTurtle with Obj_arg0 = 2 and GoldenTurtle look the same, because they load the same model. However, the JetTurtle can't be used to open the locked chests.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-03-18 12:34 PM, in [Released] Neo Mario Galaxy - A one world hack! Link | #92661
As this isn't in the changelog, no. Sorry, I have no idea how to fix that yet.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-03-18 01:30 PM, in [Released] Super Mario Galaxy 2 Daredevil Mode Link | #92662


Today I've got something exciting for you to play! Here's a more difficult version of SMG2: Super Mario Galaxy 2: Daredevil Mode!
This is based on MayroSMM's idea of playing under daredevil conditions in SMG. This removes all the Luma Shops, Checkpoint Flags and Life-Up mushrooms. But most importantly, your health is limited to one life point only! Download link is in the video's description.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-06-18 05:06 PM, in [Released] Neo Mario Galaxy - A one world hack! Link | #92700

There we go. All 22 stars are available now, various bufixes and changes to galaxies have been made and Kraken King has been redesigned. Have fun. This is probably - and hopefully - the last version.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-10-18 08:54 PM, in Kaizo troll galaxy Link | #92746
...why would you create a level that will crash your game on purpose... That's just wrong. Sorry if that sounds harsh.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-10-18 09:03 PM, in Kaizo troll galaxy Link | #92748
Crashing the console on purpose is not trolling ya know. Sorry, but I'm not going to play this. Kaizo levels are fun, but this isn't trolling anymore...



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 01-12-18 09:01 PM, in The General Project Screenshot/Videos Thread Link | #92798

SunakazeKun
Posted on 01-20-18 11:51 PM, in The General Project Screenshot/Videos Thread Link | #92904
[thumbnail]
The green launch star restored in Super Mario Galaxy 2. It also has its unique green path color, although that's hard to notice in the screenshot.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding

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Main - Posts by SunakazeKun

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