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12-06-24 07:18 PM |
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Main - Posts by PablosCorner |
PablosCorner |
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Member Normal user Level: 16 Posts: 1/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Hello! My name's Megaman511again, and I am very interested in learning to hack Super Mario 64 DS. Some people here already know who I am, but in case you don't, I'll just start off by saying I do have some sort of experience hacking games, most noticeably the Super Mario 64.
I'm also in SMWCentral which is where I post my Super Mario 64 related stuff, and i will post anything Super Mario 64 DS related here. I just need to learn how to hack this game first so I can actually contribute, haha. Anyway, hope I can make new friends and make some new hacks here. Thanks! |
PablosCorner |
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Member Normal user Level: 16 Posts: 2/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Hello! My name's Megaman511again, and I am very interested in learning to hack Super Mario 64 DS. Some people here already know who I am, but in case you don't, I'll just start off by saying I do have some sort of experience hacking games, most noticeably the Super Mario 64.
I'm also in SMWCentral which is where I post my Super Mario 64 related stuff, and i will post anything Super Mario 64 DS related here. I just need to learn how to hack this game first so I can actually contribute, haha. Anyway, hope I can make new friends and make some new hacks here. Thanks! |
PablosCorner |
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Member Normal user Level: 16 Posts: 3/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
(Hey guys, should probably let you know that I'm not proceeding with this mod anymore, as I'm not interested in doing SM64DS mods for the foreseeable future.)
Hello everyone! I come here to share you guys my newest hack (and first for Super Mario 64 DS) and it is a port of Super Mario 64: Superstar Saga!(Thread located here --> http://www.smwcentral.net/?p=viewthread&t=69144) And so far, I have sort of imported the Castle Town HUB (currently imported to Bob-Omb's Battlefield for now). I'll have more pictures to come as soon as I import more levels, and fix bugs! Next level I will show will be Stardust Fields. |
PablosCorner |
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Member Normal user Level: 16 Posts: 4/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Posted by Polari Unless I can recreate the original sprites from the GBA version, or get someone to help me with that, I could try. |
PablosCorner |
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Member Normal user Level: 16 Posts: 5/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Posted by MarioMaster720 Yeah, it's the first one. |
PablosCorner |
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Member Normal user Level: 16 Posts: 6/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Posted by MarioFanatic64 Yeah, I agree. I'll try and get some modeling help and with textures as well. |
PablosCorner |
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Member Normal user Level: 16 Posts: 7/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
How did you make the logo man?
It looks really amazing. Also, I wish you the best of luck making this hack because I've seen the previews, and the stages look amazing! Keep it up man. |
PablosCorner |
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Member Normal user Level: 16 Posts: 8/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
I've never tried hacking Super Mario Galaxy/Super Mario Galaxy 2, but i would love to try one day. |
PablosCorner |
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Member Normal user Level: 16 Posts: 9/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Posted by BlackYoshi485 I can help in someway! |
PablosCorner |
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Member Normal user Level: 16 Posts: 10/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Wow, that was fast.
Why did you give up on SMDS Galaxy already? |
PablosCorner |
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Member Normal user Level: 16 Posts: 11/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Sorry for the off-topicness here, but how did you import over the castle grounds? It always crashes for me when I do that. |
PablosCorner |
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Member Normal user Level: 16 Posts: 12/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
I made a thread to talk about Flipnote Studio 3D, about the delay, etc.
I wonder when they'll end this delay release the app. This whole server issue really isn't much of an issue since it pretty much works fine in Japan now, and it's been like.. a year ever since the delay, and the release of the app in Japan. All we can do is wait and email Nintendo on why it's still delayed for this long. Currently the app is between Mario Maker and Devil's Third. Does that mean it might come out late 2014 or early 2015? I honestly do not know. |
PablosCorner |
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Member Normal user Level: 16 Posts: 13/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Posted by TheSpeedyMouse Agreed. end the flipnote delay pls |
PablosCorner |
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Member Normal user Level: 16 Posts: 14/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Posted by TheSpeedyMouse Yeah, hopefully they actually give out some new info on Flipnote Studio 3D. |
PablosCorner |
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Member Normal user Level: 16 Posts: 15/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Demo Download: SMWCentral Mirror
(This hack uses .BPS patch.) ((Luigi/Lakitu Cam is recommended for this demo.)) Credits: ~PablosCorner ~cpuHacka101 ~Tarek701 ~PIDI64 ~Kaze Emanuar ~And a few others ----------------------- Hello everyone! I've decided to finally contribute to this forum by making a hack that hopefully you guys will enjoy, and yes this will be more than just an idea. This hack will be based off Mario and Luigi: Superstar Saga and the stages will also be based off the locations of which are in the game. Here are some screenshots of some test stages I've built to give a representation of what the stages will look like, soon to use sprites (turning them into textures) from the original game! Screenshots of Stages: Well, that's all I have for now! Hope this works out well! |
PablosCorner |
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Member Normal user Level: 16 Posts: 16/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Really nice! Hopefully you could implement custom voices and stuff. Good luck! |
PablosCorner |
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Member Normal user Level: 16 Posts: 17/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Posted by Cjes Charles Martinet voice sounds good to me. |
PablosCorner |
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Member Normal user Level: 16 Posts: 18/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
I have taken a bit of time to document what instrument in MIDIs go with Soundbanks in SM64DS, here are some I have so far!
Credit to Stomatol for documenting the rest of the soundbanks listed below. I have also provided two demo songs for you to try on an emulator or a real DS, which you can download right over here. SoundCloud previews: -Underground Theme - Super Mario World 2: Yoshi's Island - SM64DS Custom Music Import - [SoundCloud] -Leaf Forest - SM64DS Custom Music Import - [SoundCloud] More to be added soon.. |
PablosCorner |
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Member Normal user Level: 16 Posts: 19/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
I figured since SM64 hacking is a thing here now in Kuribo64, I decided to make a thread dedicated to M64 ports.
Here are a few I made. Also here's a new one I just made today (4/10/15). |
PablosCorner |
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Member Normal user Level: 16 Posts: 20/43 EXP: 17801 Next: 2455 Since: 01-07-14 Last post: 2667 days ago Last view: 1048 days ago |
Posted by SuperMario2 Sure, lay it on me. (Make sure what you want me to import is not a complicated MIDI and please send me a MIDI of it) |
Main - Posts by PablosCorner |
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