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09-20-24 02:17 PM |
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Main - Posts by Jesse |
Jesse |
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Member Normal user Level: 53 Posts: 661/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
you still forgot that important thing, this model wouldn't even work. |
Jesse |
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Member Normal user Level: 53 Posts: 662/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
Posted by SunakazeKun I find that unthinkable. I can't even program without thinking in english, its like a switch. like doesn't it make you confused about stuff and shit? |
Jesse |
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Member Normal user Level: 53 Posts: 663/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
Posted by Splitwirez a) You made a thread b) what BTK editor? |
Jesse |
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Member Normal user Level: 53 Posts: 664/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
Posted by SunakazeKun and isn't it possible to make 1 version of whitehole to support everything? |
Jesse |
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Member Normal user Level: 53 Posts: 665/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
I have never found any, so you will have to figure it out on your own. Or you will have to ask someone else who has done this before.
If you are gonna make Mario Kart Wii Tracks; good job for using blender, your tracks will probably look way better than 94% of all mkw tracks this way. These are the things I used to make good roads fast. Array modifier: https://www.blender.org/manual/modeling/modifiers/generate/array.html Follow active quads uv wrapping: https://wiki.blender.org/index.php/Extensions:2.4/Py/Scripts/UV/UV_Calculate/Follow_active_quads There are some tutorials on these. Usually you just need to know what you want to accomplish and then google it. |
Jesse |
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Member Normal user Level: 53 Posts: 666/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
depends, do you want to get the 3d model? or just the texture? |
Jesse |
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Member Normal user Level: 53 Posts: 667/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
that happens because of rotation. You can control that with ctrl+R |
Jesse |
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Member Normal user Level: 53 Posts: 668/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
I recommend you make an editor. This will make editing quite more easier. |
Jesse |
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Member Normal user Level: 53 Posts: 669/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
I guess you just have to make custom levels fitting the type of camera |
Jesse |
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Member Normal user Level: 53 Posts: 670/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
If you're from a migrant family which came into the us by following the system, you should totally support Trump. |
Jesse |
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Member Normal user Level: 53 Posts: 671/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
people who hate 99% of the human race (because they don't know 99% of the human race).
people who judge politicians by their identity and not their ideas. But what I hate absolutely the most, surrounding this whole american election, is the amount of misinformation and people fearing and judging on their feelings. I really hate to defend Trump because Trump is not the perfect candidate himself but NO Trump is not gonna make world war 3. Most non-western countries like Trump. Probably because he'll be the first president in ages to leave them alone. Hey and guess who's responsible for all those wars in the middle east, your dear loving progressive Clinton. NO Trump is not gonna fraud the elections. Literally almost every person in the upper class supports Clinton, of course the elections will be fraud in Clintons favor. Sometimes I wonder why most americans even care about their electons. Your system is so obviously faked. |
Jesse |
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Member Normal user Level: 53 Posts: 672/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
I would suggest it has something to do with the kind of projection the 3d model uses. But I guess somewhere there is an option to make different layers scroll at different speeds. |
Jesse |
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Member Normal user Level: 53 Posts: 673/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
does that include gravity spheres? (where you can see how far the gravity reaches) |
Jesse |
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Member Normal user Level: 53 Posts: 674/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
This assembler does pretty much what you describe and very good
https://github.com/Kingcom/armips |
Jesse |
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Member Normal user Level: 53 Posts: 675/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
This might be a bump but I would like to add something;
This is not a "orimagi64 attack" made by "lamer orimagi64". To my understanding it was just Greeny doing a "revenge" attack on smwc. Nothing orimagi64 this orimagi64 that. orimagi64 is just a community of people from who the majority seriously couldn't care less about this whole forum war what is going on. |
Jesse |
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Member Normal user Level: 53 Posts: 676/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
I think he meant that he doesn't know what a radius of 1 scale would look like graphically. |
Jesse |
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Member Normal user Level: 53 Posts: 677/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
Jesse |
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Member Normal user Level: 53 Posts: 678/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
Or the longer track having a boost pad |
Jesse |
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Member Normal user Level: 53 Posts: 679/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
It is really easy to set up, what is your problem? |
Jesse |
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Member Normal user Level: 53 Posts: 680/688 EXP: 1146075 Next: 11044 Since: 09-05-13 Last post: 2526 days ago Last view: 2087 days ago |
in this thread is some more info if you need it https://kuribo64.net/board/thread.php?id=1813 |
Main - Posts by Jesse |
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