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10-04-24 02:22 PM
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Main - Posts by Jesse

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Jesse
Posted on 06-12-15 12:26 PM, in Super Mario 64 / Sunshine / Galaxy (2) Appreciation Thread Link | #60878
does that mean nintendo should do what other people say? or is it their creation and can they do everything they want with it?

Jesse
Posted on 06-12-15 12:33 PM, in So I just took a look at "Page Not Found" Link | #60879
I read that Nick555533 thing. Its so funny, I didn't even know it was possible that such people exist.

Jesse
Posted on 06-12-15 01:10 PM, in So I just took a look at "Page Not Found" Link | #60885
holy shit, he is really acting like he is going to die.

Jesse
Posted on 06-13-15 07:37 AM, in Kirby Epic Yarn Hacking Link | #60918
So how did you made the xml and such? I have troubles when it when I want to hack DKCR. I got everything in folders etc but when I test it, riivolution doesn't seem to find anything, not even the xml

Jesse
Posted on 06-13-15 07:40 AM, in Finishing the One World SMG2.5 Hack Link | #60919
ahm, remember. this cave and desert planets are not going to be egyptian desert but an american desert type. I hope you know the difference.

Jesse
Posted on 06-13-15 07:43 AM, in Super Mario 64 / Sunshine / Galaxy (2) Appreciation Thread Link | #60920
I should have written but, that sentence isn't supposed to point at nintendo, but to the fanbase. I know they are money and stuff etc. but sometimes I think people need to back off with whining about stuff. Its good for nothing, and they would ruin it for the other people who like it anyways.

Jesse
Posted on 06-13-15 07:44 AM, in Recent pickups thread Link | #60921
that looks hot





I mean cool.

Jesse
Posted on 06-13-15 07:50 AM, in Homepage spots for rent! Link | #60922
Posted by maor322
You can submit a hack but it must be 95% done. Staff can take down bad projects. There must be a gameplay video or 5 screenshots. It can not be hiatus.

This is a bad idea and you are a bad idea.

Do you have even any idea how much work it is to work on an hack? How would you expect people to finish their hack to 95%, then what is the point of putting it on the front page. The reason why you make threads is to motivate yourself and get to know how much people find your hack worth a try.

I find it totally oke for projects like smg2.5, which escalated lately, to be on the front page.

btw, weren't you that guy on this forum from yoshimaster which constantly asked for moderator status?

Jesse
Posted on 06-15-15 06:52 AM, in Importing/Creating Planets/Objects Tutorial v2 [New!] [Updated!] [Shiny!] Link | #61013
I know that that piece of code puts everything together, so your obj is probably wrong. Try to export it from blender instead.

Jesse
Posted on 06-16-15 07:12 AM, in Super Mario 3D Land Hacking Link | #61048
"Unlikely"

that just means you need to make a tool which read more files then once. Like whitehole.

Jesse
Posted on 06-16-15 02:28 PM, in Advanced Help Document? Link | #61059
A technical document would be helpfull too. For like adresses for behaviors and file details. Currently bmd and bdl documentations are spread over thousand websites, but none got a full detailed one. I guess we want to document other files too. And when the time comes, water stuff too.

Jesse
Posted on 06-17-15 03:11 PM, in Super Mario 3D Land Hacking Link | #61097
we can't even




well maybe there is more then viewing the levels.

Jesse
Posted on 06-19-15 02:38 PM, in New Super Mario Brothers U Full Custom Level - Grassland Hills Link | #61163
did you do this with only a hex editor? or did you make yourself a tool? could you give us a brief explanation on how you did this?

Jesse
Posted on 06-25-15 08:48 AM, in Questions that don't require their own thread Link | #61387
depends, I once also added a camera for a round planet, but it only worked around the 0,0,0 point. I guess thats why zones exist.

Jesse
Posted on 06-26-15 07:55 AM, in So I just took a look at "Page Not Found" Link | #61430
"I am not stupid, it exists no reason for an ban."
This annoys me, even a baby knows that you don't write "it" when you want to say "there".

Jesse
Posted on 06-30-15 08:07 PM, in Super Mario Sunshine 64 DS Link | #61542
Implementing goop would actually mean a whole new file structure with its fitting code. (When I look at mario sunshine atleast)

Jesse
Posted on 07-01-15 07:43 AM, in Super Mario Sunshine 64 DS Link | #61565
Posted by that guy over there
I didn't mean for Mario to be able to clean it just a texture change :P

No, that's obviously not how it works.

Jesse
Posted on 07-02-15 02:58 PM, in SMG hacking -- is there any interest remaining in that? Link | #61607
I am still doing this stuff. BDL is still catching my interest, so no I am not done with this game for certain.

Jesse
Posted on 07-02-15 03:40 PM, in Artwork Thread (rev. 2 of 07-02-15 03:41 PM) Link | #61610
I made a drawing, two to be exact. I once read a manga which had a style which I liked, so I wanted to draw some faces with that manga as reference. It was also a good practice to apply the kanji I learned. Yes I modified the contrast of the pictures because it was too white and too big.

The first is a boy being in fear I guess. This one got text but it was akward, there are some people here who can read it so I removed it.

[image]

The second is a side view of a person being angry, in case you didn't noticed.

[image]

I wonder if the second kanji is used often.

Jesse
Posted on 07-05-15 09:33 PM, in Hi-Res Textures in SM64DS Link | #61726
picture?
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Main - Posts by Jesse

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