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09-20-24 02:29 PM |
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Main - Posts by Jesse |
Jesse |
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Member Normal user Level: 53 Posts: 21/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
uh stupid question but where are MSBF used for? |
Jesse |
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Member Normal user Level: 53 Posts: 22/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
Fiachra you are making our lives complete
but there seems to be a problem with the .dea or importer cause it can't find the models. that path what is says is looking weird but if I look at the last map, the textures should be in there. |
Jesse |
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Member Normal user Level: 53 Posts: 23/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
https://kuribo64.net/get.php?id=kZITJPJuUACf4YAd
here is the first planet of the galaxy ready for import, the inside tree model comes later. |
Jesse |
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Member Normal user Level: 53 Posts: 24/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
no I can't cause I have some render problems and picture upload problems :/
if someone with blender could upload images, I would be thankfull |
Jesse |
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Member Normal user Level: 53 Posts: 25/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
yeah I forgot to include the textures, that stupid from me.
here are the textures https://kuribo64.net/get.php?id=eVb5uU54KfrWJ1F7 |
Jesse |
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Member Normal user Level: 53 Posts: 26/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
the fact that the gravity affect the whole level could mabey has something to do with zones? (but I could be totally wrong). the only thing I know is that cube or disk shaped gravity controller has to be in the middle of the planet. It could be nice if we could see how far the gravity would reach. |
Jesse |
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Member Normal user Level: 53 Posts: 27/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
um I can't open the AstroDome level cause the AstroDomeSkyKitchen.arc is missing. I have looked in the Iso but it doesn't exist, so I don't know if it is a whitehole issue.
If someone have the AstroDomeSkyKitchen.arc and would send it to me, I would be very thankfull |
Jesse |
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Member Normal user Level: 53 Posts: 28/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
or you could only download the main files you need |
Jesse |
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Member Normal user Level: 53 Posts: 29/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
I don't have any Idea what that means or what I'm missing |
Jesse |
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Member Normal user Level: 53 Posts: 30/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
version 2.0 and 1.0 the both versions give the same error |
Jesse |
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Member Normal user Level: 53 Posts: 31/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
THAT looks really great, I see I can learn much from you! |
Jesse |
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Member Normal user Level: 53 Posts: 32/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
Ja ik heb echt gewoon astconverter 2.0 geopend en bij from ast een .ast geselecteerd bijv. SMG_astrodome02_strm.ast, daarna klik ik op mp3 en dan converteren. en ja, dan krijg je zo'n JIT error waar niemand een oplossing voor heeft. :/ |
Jesse |
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Member Normal user Level: 53 Posts: 33/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
I'm now working on planet 1, is this the size the planet may have? |
Jesse |
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Member Normal user Level: 53 Posts: 34/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
oke that .dae importing is very buggy. I don't know if it is blender but there is something wrong. and after you imported a wrong .dae you can delete the rom because every single import in the further on that rom will be disturbed. I will give you later the how and what, its very complicated. |
Jesse |
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Member Normal user Level: 53 Posts: 35/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
I don't want to say its a bad idea but there are some bad points to it:
the reason I could think of that we use designers creators and stuff is because we want it to looking good and professional, I don't know if you ever have looked to the mario kart CTGP but 95% of the tracks are a few polygons what are barely set in to each other. the reason that happends is because most of people don't have an idea and just start to create something. that's why there are designers, they know how to make a good playing level and to make it not to big or to wide. if some of them would create a planet it would be very ugly looking. and that's why we have the creators, they can make it to reality. However you can try it of course but Nintendo and all other companies do this the way we would do it now. that is really the best way to make together a good game. |
Jesse |
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Member Normal user Level: 53 Posts: 36/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
donkey kong 64 would be amazing but the rights are still with rare right? why Microsoft why |
Jesse |
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Member Normal user Level: 53 Posts: 37/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
oh oke I didn't have looked it that way, sorry but I was afraid things would chance so badly but this is a good idea |
Jesse |
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Member Normal user Level: 53 Posts: 38/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
yes but where should you get these? :/ (use the mario kart muschroom textures) I don't have a clue |
Jesse |
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Member Normal user Level: 53 Posts: 39/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
then you have to shade the .obj, that works |
Jesse |
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Member Normal user Level: 53 Posts: 40/688 EXP: 1146076 Next: 11043 Since: 09-05-13 Last post: 2526 days ago Last view: 2088 days ago |
lol Error (404), good download :/ |
Main - Posts by Jesse |
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