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04-19-24 09:54 AM
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Main - Posts by DHTheGreat1


DHTheGreat1
Posted on 08-04-22 02:34 PM, in NSMB2 Modding Help (Title Screen and World Map) (rev. 2 of 08-04-22 02:35 PM) Link | #100875
Posted by jackb994
Hi, I'm trying to make a mod for NSMB2, but I don't know how to edit the world map and title screen. Does anybody know how?


Hi!
For the world map, you can change paths and other stuff with RouteEdit (https://github.com/ExplosBlue/RouteEdit), if you have some knowledge in python. and for the map music, i use smash custom music (https://smashcustommusic.net), as the map doesn't use bbid's, and the site allows you to download the songs as bcstm's with the loopback points pre-set.. For the title screen, i have 0 idea other than the logo, which is easily edited with kukki (you can download it from https://github.com/IcySon55/Kuriimu), and the music using the same method as the map music, just with the title bcstm.

i hope this helped you in any way during your NSMB2 modding experience :)

DHTheGreat1
Posted on 08-04-22 03:16 PM, in Mid-air Twirl from nsmbwii mod? Link | #100876
Posted by Daniel505465
But is it possible or not?


most things are possible, but only with extreme hex editing likely.

DHTheGreat1
Posted on 08-04-22 04:03 PM, in RouteEdit.py not working Link | #100877
I downloaded RouteEdit from github, followed the instructions, yet when i boot routedit, it opens a command window, then closes it. anyone having a similar issue, or know how to fix it?

DHTheGreat1
Posted on 08-04-22 04:37 PM, in Custom tilesets not working (rev. 2 of 08-04-22 04:37 PM) Link | #100878
Posted by Vissova
Sorry for bumping an old thread. It's taken me a long time to get back to this.
CoinKiller says that I need something called ctr_TexturePackager32.exe but searching online is providing no results besides other people on these forums asking about it. I understand it can't be shared for legal reasons but can I at least get a hint for how to acquire it or what it is?


ya don't really need it. if you have the SARC of the tileset you're trying to import, place it into the "Unit" folder of the romfs. CoinKiller will automatically make it a usable tileset. if that doesn't work, i have no idea


Main - Posts by DHTheGreat1

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