Kuribo64
Views: 19,855,191 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
03-29-24 08:31 AM
Guest:

Main - Posts by Ionas


Ionas
Posted on 03-13-21 10:20 PM, in I need some help with my galaxy Link | #100112
Hey guys!

I made my own galaxy in smg2. After i added a boss everything was fine. But after then i placed a new planet with Rosalina, a luma and a Power Star the game crashed as soon as i hit the star in the mission selection and a new window opens which said: Invalid read from 0x00000000, PC = 0x80245f30.

maybe its because i placed too much objects in one zone ( The galaxy has two Zones. RedBlueExGalaxy: almost everything from the galaxy, BossZone: The Boss i added (Bouldergeist if anyone cares))

i didnt use custom Models but i changed some colors of some Models. (Bouldergeist, Launch Star and sling star) The game didnt crash because of the models because everything was fine with them in game.

Should i use the zone from Grandmaster Galaxy where the gateway entrance, Rosalina and the Power Star are? If yes can someone tell me what the name of the Zone is so i can port it to my galaxy?

If anyone wants to see my galaxy just tell me. I will then share an upload link to the galaxy.

Sorry for my english but it isnt my first language.

Ionas
Posted on 03-15-21 05:00 PM, in I need some help with my galaxy (rev. 3 of 03-15-21 08:48 PM) Link | #100115
i added the gateway entrance from the comet obversatory just like the Platform used at the end of the perfect run in Grandmaster. I didnt edit the Scenario File for the star because i already have edited the file and it was not causing the crash. I will look if i just made a mistake in the .msbt file or forgot to set the message ID to Rosalina and the luma.

Edit: I didnt do anything wrong with the .msbt file. I already checked all the paths and all of them are connected and set up right. So i am out of ideas what could it be. :/



Ionas
Posted on 03-18-21 07:18 PM, in I need some help with my galaxy (rev. 2 of 03-18-21 07:21 PM) Link | #100124
The Power Star is set up right and its in its own layer. Will check for the paths though.

Edit: yeah i found the problem. I deleted the OG paths from Flip-Swap as i was editing the galaxy i added them back in and the galaxy boots fine again in the game. Thanks for the help! :)

Ionas
Posted on 03-20-21 08:42 PM, in Power Stars wont spawn right Link | #100125
Hey there. Me again!

So i created another Galaxy because making them is pretty fun to me and i stumbled upon some problems.

1. I added a Fiery Dino Piranha Boss at the end of the galaxy and i wanted him to spawn a power star after he was defeated. (just like in Boss Blitz Galaxy) But the power star is already there and if the boss is defeated the game crashes (obviously). In Dossun2 i made the Power Star Appearance to DinoPackunVs2 so why does it do that? Its also the same in the hidden star. It just shows up even though the requirement isnt completed? (silver stars)

2. Why are the green stars already visible even if i choose a non green star mission?

3. When i add in an Extermination checker for a power Star/ Launch Star why does it crash the game even if i did set it up correctly? I gave the Extermination checker a unique ID, gave the same ID to the enemies you need to defeat as the Parent Group ID and a launch star that should apppear when the enemies are killed?

4. why does it crash the game when i wanted to add the fiery Dino Piranha Zone to my galaxy?

Thanks in Advance!


Main - Posts by Ionas

Page rendered in 0.022 seconds. (2048KB of memory used)
MySQL - queries: 22, rows: 108/108, time: 0.012 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.