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10-02-23 01:39 PM |
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Main - Posts by Fruity Dee |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 1/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Ive been trying to remake champions road from 3D world in smg2, but my files get corrupt fast and dont work after some time. So, could anyone help me remake champions road? Heres the discord server: https://discord.gg/j2DWc2Q ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 2/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
ok finished level by myself so uhh... ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 3/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
My first completed SMG2 custom level.
This level is meant to be harder than the perfect run. Info: -Very Hard -2 Stars, including a comet mission. -I had to leave flip-swap because I didnt want to risk it corrupting. Here are some pictures: https://imgur.com/a/5NorC https://imgur.com/a/03yP5 Download: https://www.mediafire.com/file/3sai56ddp0qeiki/TheGrandChallengeGalaxy.zip ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 4/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Thanks! Next time i'll try harder to make a better level and balance difficulty. ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 5/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
This looks cool! I can't wait to play it ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 6/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Looks interesting... Other enemies may crash because of the model limit or something, idk. ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 7/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
This hack is insane! I lost around 800 lives in Bowser's Galaxy Generator and I haven't progressed since then. Some levels crash though... ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 8/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Did you remove the power star and add another one? Make sure to ALWAYS have a backup of it before adding new changes. ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 9/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
I don't know if this is the problem or not but, you removed the Cosmic Rosalina and didn't remove the death count area. I don't know if that's it. Also, did you remove the 2 paths next to the checkpoint? ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 10/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
But did you remove the 2 paths next to the checkpoint? As soon as I removed those from my level the level corrupted. ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 11/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Then I'm not sure what's causing the crash... Some actions cause the level to get corrupt when you click save. So if you edit it to the way it was before, it's still not gonna work since its corrupted. You may have to start over again. ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 12/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Since Neo Mario Galaxy came out, I've been thinking of making a 1 world project, so here it is!
Super Mario Galaxy 2: Return to the Galaxy will feature: -10 New Galaxies! -21 Stars -Return of the Ice Flower -A new Final Level to test your skills! ![]() Current Progress: Models: 1/4 WorldMap: 40% Finished Galaxies: 2/10 Comets 0/3 Hidden Stars: 1/3 We need: Level designers with Whitehole 3D Modelers Music Remixers/Composers Discord Server: https://discord.gg/wdcZQCW Current Dev Team: Hackio: 3D Modeller and Misc Stuff Me: Level Designer Franky106: Concept Creator ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 13/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
We do have more than half levels and stars planned though... ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 14/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Interesting idea... I might make a level for this. Do you have discord? It would be easier to post the levels on a discord server or maybe a PM. ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 15/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Dont worry, around Dec 14 or 15 a demo will come out, depending on when Super Hackio finishes improving the model of the first level. ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 16/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
The discord is proof ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 17/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
https://imgur.com/a/fZ1Oh
There, is that not enough proof of this hack's existance? ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 18/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
Dude, you gotta have patience and wait until we finish some levels. We can't just rush it because that would be bad. Also how am I supposed to post a screenshot of the hack when only 1 level is about to be finished? ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 19/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
I'm not the one doing the modelling but I'm the one adding the objects and doing the worldmap and misc stuff and doing levels that dont require models. ____________________ I tend to scrap ideas a lot. |
Fruity Dee |
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![]() Red Paragoomba Luma Level: 16 ![]() Posts: 20/55 EXP: 18916 Next: 1340 Since: 11-11-17 From: Comet Observatory Last post: 1372 days ago Last view: 1370 days ago |
I recently made a model and followed all the steps in hackio's HtW Pt1, but when I place a coin and rename it in whitehole, it just shows up as a blue box. How can I make this work? ____________________ I tend to scrap ideas a lot. |
Main - Posts by Fruity Dee |
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