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12-12-24 10:51 AM
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Main - Posts by StickVentures2


StickVentures2
Posted on 03-10-13 09:23 PM, in [Buzzing By Galaxy] Buzzing By Galaxy Level Design Link | #17492
How about the level stars out in a honey hive with working bees everywhere?

StickVentures2
Posted on 03-11-13 01:55 AM, in [Buzzing By Galaxy] Buzzing By Galaxy Level Design Link | #17515
Yup, exactly what I was thinking.

StickVentures2
Posted on 03-11-13 01:58 AM, in [Super Mario Galaxy] Super Mario Galaxy Level Design Thread Link | #17516
This level can have many planets about different Mario games. We could use that SMB1 level that Martboo created. Then at the end is a star launcher to the next planet(which could be SMB2). If this works, will we need shy guys and those objects you use to pick up and throw?

StickVentures2
Posted on 03-11-13 02:11 AM, in [Season Cycle Galaxy] Season Cycle Music Link | #17518
What if the music changes whenever you go to a different season? O-o.

StickVentures2
Posted on 03-11-13 02:15 AM, in [Stormshine Galaxy] Stormshine Galaxy Level Design Link | #17521
How about those monkeys and gliders asking for Mario/Luigi to help stop the thunderstorm? Maybe go up objects or buildings, then a star launcher, then a button stopping the thunderstorm. Then a star launcher sending you back to planet 1 and then the monekys and gliders thank the player, and awards the player with a star. Meh, I'll try making concept art

StickVentures2
Posted on 03-11-13 02:20 AM, in [Atomic Clock Galaxy] Atomic Clock Galaxy Main Level Design Link | #17523
i have a lot of ideas for this game. Well, we can have clocks like everywhere, try not to get hit with the arrow that points to the time. I guess I'll try to make concept art for this too.

StickVentures2
Posted on 03-11-13 02:32 AM, in [Rolling Halfpipe Galaxy] Rolling Halfpipe Galaxy Design Link | #17526
This is a very smart level idea. Maybe in the video that Polari showed us, the level could start at the top where the ball is. Then when your rolling on the ball, a boost jumps you up to planet 2, which take place at a supersize pipe that was seen in Supermassive Galaxy(SMG2), it could be broken down to pieces and you have to try not to fall

StickVentures2
Posted on 03-11-13 05:41 PM, in [Buzzing By Galaxy] Buzzing By Galaxy Level Design Link | #17561
The level can take place in a beehive, it can be BIG as long the camera functions correctly

StickVentures2
Posted on 03-11-13 05:47 PM, in [Season Cycle Galaxy] Season Cycle Music Link | #17563
Oh, wasn't paying attention to the top of the conversation.

StickVentures2
Posted on 03-11-13 05:52 PM, in [Ghostly Graveyard Galaxy] Ghostly Graveyard Main Level Design Thread Link | #17564
It can be a graveyard with R.I.P. signs everywhere, Boos everywhere, then a haunted house at the end of a cliff

StickVentures2
(post deleted) #17565

StickVentures2
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StickVentures2
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StickVentures2
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StickVentures2
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StickVentures2
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StickVentures2
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StickVentures2
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Main - Posts by StickVentures2

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