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04-20-24 10:09 AM
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Main - Posts by HEYimHeroic

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HEYimHeroic
Posted on 07-27-19 03:45 AM, in SMG 2 Water Areas Link | #97952
any version that supports
Add Object > Area

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yeah

HEYimHeroic
Posted on 07-27-19 03:49 AM, in Many SMG Hacking Questions Link | #97953
1. did you dump your SMG2 copy correctly?

2. do you have the objectdb.xml?

3. use a world map editor, like this one.

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yeah

HEYimHeroic
Posted on 07-27-19 05:51 PM, in Many SMG Hacking Questions Link | #97956
1. which version of Whitehole are you using?

3. Whitehole 1.5.1 (download it here) also has a built-in World Map editor. to use it, open up WorldMap0XGalaxy (8 is the Grand World Map and the rest are their respective world numbers)
next, go to the new World Map tab next to objects.
[image]
then, start editing using the side panel here.
[thumbnail]
note that the World Map icons are not like normal objects. you will not be able to click and drag to move them in the normal editor, you have to use only the side panel.
if you're unable to type in a text box (happens to me sometimes) just minimize and reopen Whitehole (don't close it)

4. you can do so using Aurum's ASM patch that re-adds the Ice Flower and Red Star powerup. download Aurum's ASM pack #1 here. unfortunately, i would not be able to answer any questions you may have about this.

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yeah

HEYimHeroic
Posted on 07-28-19 12:30 AM, in Many SMG Hacking Questions Link | #97958
3. add a new Galaxy Icon point and for the Icon Name, input the name of the object model (by default it's MiniRedBlueExGalaxy). i believe BigCloud is what you're looking for.

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yeah

HEYimHeroic
Posted on 07-28-19 08:10 PM, in Many SMG Hacking Questions Link | #97961
no problem, glad i could help. i remember when i was asking questions like these :p

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yeah

HEYimHeroic
Posted on 07-29-19 08:43 PM, in The Introductions Thread Link | #97965
heya, we have lemon bars in the basement. refreshments are over on the back counter. the people who pretend the board is a physical place are crazy, don't talk to them. make sure you turn off the lights when you leave a room. enjoy your stay :)

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yeah

HEYimHeroic
Posted on 08-05-19 02:32 PM, in Many SMG Hacking Questions Link | #97979
use SuperBMD, but use the rotate shortcut.

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yeah

HEYimHeroic
Posted on 08-06-19 02:10 AM, in Many SMG Hacking Questions Link | #97981
yes, superbmd_rotatemodel.bat

and no, both .BMD and .BDL work for custom object models. they'll both work just fine.

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yeah

HEYimHeroic
Posted on 08-07-19 02:08 AM, in Many SMG Hacking Questions Link | #97986
is everything named correctly?

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yeah

HEYimHeroic
Posted on 08-07-19 02:09 AM, in weird collision [SMG2] Link | #97987
when exporting in Blender, there should be an option on the left panel to Triangulate Faces. make sure that is checked when exporting.

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yeah

HEYimHeroic
Posted on 08-10-19 07:56 AM, in Kuribo64 Town Square Link | #97998
infinite light

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yeah

HEYimHeroic
Posted on 08-17-19 02:32 PM, in Kuribo64 Link | #98010
really? that's... actually pretty interesting.

so you're saying all the times i refreshed the page over and over for thirty seconds trying to see who would be the first to respond to me were all for nothing?

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yeah

HEYimHeroic
Posted on 08-17-19 02:51 PM, in Kuribo64 Link | #98012
oh huh. it's been a really really long time since i've tried to double-post, but back when i first joined and accidentally tried to do it, it said i had to wait 24 hours before posting again and didn't give me the option to merge... but i suppose that's changed now. super neato.

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yeah

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HEYimHeroic
Posted on 08-29-19 08:53 PM, in Whitehole Objects missing Link | #98042
place this in the same folder as your Whitehole.jar file.

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yeah

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Main - Posts by HEYimHeroic

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