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03-28-24 11:38 AM
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Main - Posts by TheSunCat

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TheSunCat
Posted on 10-13-17 02:34 PM, in Super Kuribo64 Galaxy [SMG2] Link | #90412
I decided to make this when I saw Riivolution Wii. But I want this to be *a bit* better quality than that. My models are not the best tho...

TheSunCat
Posted on 10-13-17 07:00 PM, in The General Project Screenshot/Videos Thread Link | #90422
Riivolution can do that. Or do you want it to manage ISOs?

You can sort of do this w/ Dolphiilution (the old version, IDK if the new one that can play NMG is released).

TheSunCat
Posted on 10-16-17 04:12 PM, in Custom smg2 level crashing Link | #90532
Do you know how to assign paths? Add a path with at least 2 points, then assign the path's ID.

Make sure the launch star's path ID is the same as your path. The first point (point 0) goes where your launch star is, and the last point (it depends on how many points you have) goes in the destination. Done. :)

TheSunCat
Posted on 10-19-17 12:05 PM, in Super Mario Galaxy 64 Link | #90655
The red coins were just a model swap.


Flying star + model change == wing cap?

TheSunCat
Posted on 10-19-17 12:06 PM, in Anyone have a cheat code for smg2 Link | #90656
Just play until Flip-Swap. It takes 10 min.

I do believe there is a code, but I have never used cheat codes before, so I cant help. :/

TheSunCat
Posted on 10-19-17 02:44 PM, in Mario galaxy level doesn't work Link | #90660
I can't check right now but... Have you assigned paths to everything? Do you have any objects that might need switches (e.g: bosses)? Do you have custom models?

I'll check this ASAP.

TheSunCat
Posted on 10-20-17 12:08 PM, in Super Mario Galaxy 64 Link | #90682
It was a group switch I think.

TheSunCat
Posted on 10-20-17 10:35 PM, in De Auto Thread Link | #90703
My favorite car is:

The Booster Seat! Complete with no seatbelt, etc!
[image]

TheSunCat
Posted on 10-23-17 05:25 PM, in The Legend of Zelda: Breath of the Wild - Wii Port Progress Thread & Recruiting Link | #90786
I *may* be finding some stuff too, because I *may* (or may not) be exploring CodeWarrior, compiling .elf, and a few other things.

may

TheSunCat
Posted on 10-31-17 12:22 PM, in Kuribo64 Town Square Link | #90903
Happy birthday, Toms!

TheSunCat
Posted on 11-01-17 03:15 PM, in Kuribo64 Town Square Link | #90921
Happy birthday, Gota7 and Kobolite!

TheSunCat
Posted on 11-03-17 12:38 PM, in Hackchi 2.20 question Link | #90945
The staff would trash it. *checks the staff list*
There's like 5 staff. And one hasn't logged in for a while.
why is shibs not staffThere's less staff than before...

TheSunCat
Posted on 11-03-17 12:49 PM, in Crazy Impossible Unreasonable Incredible Idea [SMG2] Link | #90946
I think the title is very good at describing this idea.

Here it is:
I want to have a custom hub world. Kind of like in SM64, I want to be able to walk into a painting (or maybe something else) and go into a stage. I have an idea for this, but it is only theoretically possible. Here's my steps (they probs won't work):
1. Create a zone for each galaxy (as to not be affected by object limit of MarioFaceShipGalaxy)
2. Place a teleporter where you want the entrance of the galaxy to be in the hub world (the glowing things in the Comet Observatory/FaceShip, or pipes, or PetitPorters with no timer (if that's even possible), or anything you can think of
3. Make it spit you out at your "galaxy"

Only one problem: Stars
I could use a group switch, but how would you know how many stars you collected (by stars, I mean whatever I made the switches be)?

My best idea would be to use a switch that unlocks a specific door to a galaxy, but then I wouldn't have a counter for stars, just a star that unlocks another one.

Any ideas?
Thanks in advance,
~TheSunCat

TheSunCat
Posted on 11-03-17 02:34 PM, in Crazy Impossible Unreasonable Incredible Idea [SMG2] (rev. 2 of 11-03-17 02:48 PM) Link | #90950
I think you do not understand what I am saying...

EDIT: I pressed enter and it posted... Weird... Here's the rest of the post:

Here is my current setup (excluding a few things I prefer to keep private):
You go from the FaceShip to my planet (a model of something) with a pipe. There, the camera is different, the SkyBox is different, the gravity is different, etc. I want to be able to enter certain areas and be warped into a galaxy (like in SM64 and Sunshine). I do not specifically need the star select screen, as I have a solution for that.

How would your idea work? What WorldMap objects? The steering wheel? That one brings you to the world map screen (which I don't want, unless you can only select the galaxy specific to that zone. What I need is basically a different WorldMap. Where you can play. And it is over MarioFaceShipGalaxy.

TheSunCat
Posted on 11-04-17 09:37 PM, in Crazy Impossible Unreasonable Incredible Idea [SMG2] Link | #90975
JakoNintenCraft: I doubt I will be able to CODE custom stuff for this hack... If you want to help, you are welcome to. But I have no idea where to even start.

HEYimHeroic: Those are spawned through a handler. Try going into WorldMap01Galaxy in Whitehole.

TheSunCat
Posted on 11-06-17 01:20 PM, in Crazy Impossible Unreasonable Incredible Idea [SMG2] Link | #90987
That is why I would add a new zone (each zone has its own object limit, music, etc, right?). But it is quite illogical, hence the title. I just posted in case anyone has an idea. For now, I will just populate my hub world to make it worthy to explore and have the worldmap access thing near the spawn.

Although Hackio did tell me there was something on NMG that could change where SceneChangeArea warps you to. If I can duplicate an object, then we can have different SceneChangeAreas that warp to different places.

TheSunCat
Posted on 11-07-17 02:01 PM, in Kuribo64 Town Square Link | #90989
Happy birthday, Paul721!

TheSunCat
Posted on 11-10-17 01:34 PM, in Kuribo64 Town Square (rev. 2 of 11-10-17 01:35 PM) Link | #91048
I had 3 posts on Miiverse. A Psycrow level screenie (got banned instantly), an image I drew in MK8 to show my character selection (why did I even do that?), and a comment on the thread where they announced it was closing. I never really paid attention to it until it was about to close. :/

As part of this post, I wish a happy birthday, Jesse an MeTheMarioMan.

TheSunCat
Posted on 11-12-17 07:23 PM, in Kuribo64 Town Square Link | #91092
I have tons of cartridges for consoles I don't have. :/
When I moved from Spain to US, most consoles I had got lost/broken in the shipping and now all that is left are my discs and cartridges. Do you think they are worth something? I really want a Switch.. :)

TheSunCat
Posted on 11-13-17 03:18 PM, in Kuribo64 Town Square Link | #91105
Well, here are the cartridges/discs I can remember off the top of my head:

-MK64
-SM64
-Mario Party 64
-NSMB
-NSMB2
-SMS
-Tennis (the old one)
-Golf
-SMB
-SML
-SM3DW
-Sonic Unleashed
-Hotel Mario
-Link: The Faces of Evil
-a broken CD-I
-more stuff I can't remember. Those were my favorite (apart from SMG1 & 2 of course) before I couldn't play them (damaged/lost console when I moved).
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Main - Posts by TheSunCat

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