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05-08-21 12:05 PM
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Main - Posts by ComboOfWombo


ComboOfWombo
Posted on 01-29-17 06:16 PM, in SM64: Changing Mario's model help Link | #81149
Hey guys! So I want to replace Mario's model in SM64 with his model from Sunshine! But I looked through the models in Skelux's importer, and it turns out Mario's model is actually 3 separate parts! His head, torso, and legs! How would I go about putting Mario's Sunshine model in there if it's even possible? Thanks!

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ComboOfWombo
Posted on 01-29-17 09:54 PM, in SM64: Changing Mario's model help (rev. 2 of 01-30-17 11:10 AM) Link | #81155
Actually, I was able to import the Sunshine test map into SM64 just fine, so I know it's possible to convert between the 2 consoles, but I need to know how to break up Mario's Sunshine model into 3 parts...

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*Jump* WAAAAAAAAAOOOOOOHH!

ComboOfWombo
Posted on 01-30-17 12:26 PM, in Can't find player models in SM64DSe Link | #81157
So I'm planning on making a hack that basically makes everything look as it did in the N64 original, but I can't seem to find Mario's model in SM64DSe! Can anyone tell me the directory/filenames please? Thanks!

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ComboOfWombo
Posted on 01-30-17 01:39 PM, in What is the oldest console you have? Link | #81158
I've got a Famicom sitting right in front of me!

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ComboOfWombo
Posted on 01-31-17 04:16 PM, in SM64: Changing Mario's model help Link | #81174
I'm trying to run this on an emulator of course!

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*Jump* WAAAAAAAAAOOOOOOHH!

ComboOfWombo
Posted on 01-31-17 04:17 PM, in Can't find player models in SM64DSe Link | #81175
Posted by poudink
I don't really know, but you can check out this thing.

Oh... yeah... forgot about that. So now I just have to replace the level models, textures, sprites and everything else! Would anyone know how to rip models from N64 games?

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*Jump* WAAAAAAAAAOOOOOOHH!

ComboOfWombo
Posted on 02-01-17 12:39 PM, in SM64: Changing Mario's model help Link | #81187
Posted by TheHappyFaceKing
I'm pretty sure that the model from Sunshine would have way to many Polygons for SM64 to handle

Hmmm... How about his SM64DS model?

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*Jump* WAAAAAAAAAOOOOOOHH!

ComboOfWombo
Posted on 03-06-17 03:58 PM, in Mario Kart DS Beta Tracks Link | #81784
How would one go about restoring textures to the beta tracks in Mario Kart DS?

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*Jump* WAAAAAAAAAOOOOOOHH!

ComboOfWombo
Posted on 03-06-17 04:01 PM, in Windows 10 Link | #81785
I tried to upgrade from Windows 7 during the "free upgrade" period, and it almost BRICKED my laptop! I literally had to boot recovery tools of a USB or and SD or something!

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*Jump* WAAAAAAAAAOOOOOOHH!

ComboOfWombo
Posted on 03-06-17 04:44 PM, in Help Wanted for a Mario Kart DS hack! (rev. 2 of 03-06-17 04:45 PM) Link | #81786
Hey guys! I'm sort of a noob at this whole ROM hacking thing, though I have made progress. I have a pretty ambitious idea. I plan to recreate the version of Mario Kart DS seen at GDC 2005! I don't have the knowledge to do it all by myself though. I need someone to help with porting the music from the kiosk demo and the title theme from Mario Kart 64! I also need someone who's good with ASM to re-add things like the speedometer and the unused Lakitu countdown lights. I've already handled porting some item graphics (haven't changed the item wheel graphics yet, just the items you see on the actual course) and the title screen graphics (credit to Ambiance 69), but I need someone to fill the rest of these roles. Message me if you're interested!

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*Jump* WAAAAAAAAAOOOOOOHH!

ComboOfWombo
Posted on 03-09-17 09:17 AM, in Help Wanted for a Mario Kart DS hack! Link | #81860
Wait, what?! Who's making the GDC remake?!

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*Jump* WAAAAAAAAAOOOOOOHH!


Main - Posts by ComboOfWombo

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