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03-28-24 06:14 PM
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Main - Posts by SquidEmpress

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SquidEmpress
Posted on 02-02-13 07:08 AM, in [Shrapnel Sandbar Galaxy] Shrapnel Sandbar Galaxy Level Design Link | #12547
Posted by cosmological
Star 1: Topman Blitzkrieg

I think Topman von Schlieffen Plan would also be a good name but Astroluma will have to decide if it should be used instead.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-02-13 07:19 AM, in Did you know...? Link | #12550
Did you know back in the early days of the previous site I made a thread for "Bowser's Junior's Scary Station" (I do not think it used "scary" but it used a synonym for it that started with an "s"). It was pretty much a heavily modified Flip-Out design. The moving yellow platforms from Fearsome Fleet were "subways" because Flip-Out always did and still does remind me of a subway station. The subway boss level idea was made about a year and a half before Peardian discovered the train system in Super Mario Sunshine. No one ever made a post my thread for quite some time, so I deleted my post which in turn deleted the thread as it only had my post and I was the creator of the thread.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-02-13 07:55 PM, in [Shrapnel Sandbar Galaxy] Shrapnel Sandbar Galaxy Level Design Link | #12686
Gilmaster63 also does not want references to real wars especially WWII. I used a WWI reference as a replacement. Also, Mario has to make the Topmen fail, so a failed war offensive would fit because Mario always wins if you beat the game.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-02-13 08:09 PM, in Suggestions (rev. 2 of 02-02-13 08:09 PM) Link | #12692
In the E3 2009 trailer, I like how Mario once had to do a triple jump in Sky Starion by using Twirlip bopping. Since galaxies have yet to be finished, I would enjoy to see us bringing back Nintendo's unused concept.

Also, since Bower's Castle will most likely not be in the finalized hack (it has already been confirmed we are not using the castle), why don't we put a nuclear reactor in one the of Bowser galaxies? Nuclear waste is not a green glowing liquid, but solid nuclear waste (spent fuel rods) glow blue when put under water (like the Light Block that appears in the right-side of MM's posts.)

http://coto2.files.wordpress.com/2011/03/3-spent-fuel-rods-in-pool1.jpg

EDIT: We could use the boiling water from SMG1's unused BathtubPlanet to simulate the hot and radioactive water.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-02-13 08:14 PM, in [Shrapnel Sandbar Galaxy] Shrapnel Sandbar Galaxy Level Design (rev. 2 of 02-04-13 04:08 AM) Link | #12700
Well, I do not know. Topmen Pillage might sound better.

In honor of the Super Bowl since ir was today, what abour dropping "Krieg" and having Topmen Blitz instead?

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-02-13 08:22 PM, in Suggestions (rev. 2 of 02-02-13 08:23 PM) Link | #12701
Back when the original galaxies were going to have "variations", I originally planned to remake Blue Grass/Sky Island for Sky Station with Twirlip bopping triple jumps and the Red Koopa.

EDIT: No textures?! Aw man.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-02-13 08:25 PM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #12702
This reminds me of my ancient "Terrifying Tower" idea. It was the third iteration of Buoy Base with Topmanisc as the boss and more Octoboos.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-02-13 08:31 PM, in [Humongous Fungus Galaxy] Humongous Fungus Galaxy Main Level Design Link | #12704
Pianta Village has these white mushrooms next to tree the beehive near the bridge. BowieZ put the mushrooms in a picture of World of Warcraft or something on his music theme video.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-02-13 08:45 PM, in Corrupt-A-Wish (Game) Link | #12709
Granted, but then hackers annhilate the site and it no longer exists.

I wish getting zapped by static electricity when touching metal or a person was not painful.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 12:24 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #12803
Posted by Stygmax
We can't import Topmainiac, unfortunately.


What?! How di we know that?! Why were able to import enemies from the first Super Mario Galaxy? I know the second game has unused enemies, but those are Tweesters and Ice Swoopers. Aren't Giant Pokeys, Rocky Wrenches, Red Pokeys, and Torpedo Teds imported?

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 12:36 AM, in Suggestions (rev. 3 of 02-03-13 07:48 AM) Link | #12804
I would recommend editing them with a new texture like let's say, rusty metal and overgrown wood, for example. Speaking of rusty metal, rusty Grinder Buzzsaws would be great if we are using Grinder Buzzsaws in any galaxy.

EDIT: I swear Spinning Star Sky in Frosted Glacier from New Super Mario Bros. U is based on the Super Mario Galaxy series. The background of the Frosted Glacier levels should be used in the snowy galaxies of Super Mario Galaxy 2.5 despite Super Mario Galaxy 2 not being an HD game.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 12:46 AM, in Corrupt-A-Wish (Game) Link | #12805
Granted, but people harass you.

I wish I developed an original 3D Super Mario game all by myself.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 12:58 AM, in Super Mario Sunshine Hack Link | #12807
Since the CooCoo model has been tested with the Cluckboom's behavior, I think someone should import Hinokuri/Tranplin' Stu/Stompin' Stu and apply his model to a Giant Goomba's behavior. But, collisions would be a problem.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 02:04 AM, in Corrupt-A-Wish (Game) Link | #12815
Granted, but you end up paying way too much money for it.

I wish 3D Super Mario Wii U has Princess Peach, Princess Daisy, and Princess Rosalina wearing bikinis.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 02:12 AM, in Sunset Isle Galaxy (Whitehole with Custom Models) Link | #12818
SSL, your level is amazing! It is like an updated Sky Station! It also reminds me of Super Mario 3D Land and Minecraft. I think

Fire Gobbelgut
should be the boss here for a little twist.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 02:14 AM, in Corrupt-A-Wish (Game) Link | #12819
Granted, this topic dies as well as the rest of this site as this site gets hacked.

I wish I could properely spell "properly".

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 02:19 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #12821
Oh well. Anyways, each tower should have a different height and theme. One of the towers should be bright and cheerful like terrifying clowns (although I am not afraid of clowns).

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 02:25 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #12823
No clown NPC's. Just an overall "clowning around" theme like cotton candy [poison] water and multicolored crates.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 02:29 AM, in [Bowser Jr's Trembling Tower] Bowser Jr's Trembling Tower Level Design Link | #12826
Wouldn't cotton candy water already fit there?

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SquidEmpress
Posted on 02-03-13 02:37 AM, in [Warped Warzone Galaxy] Warped Warzone Galaxy Concept Art (rev. 2 of 02-03-13 02:38 AM) Link | #12829
Too many stereotypical spaceships. Let the spaceships be giant vacuum cleaners and flatscreen TV's. We need the planets to be made of carpet with burn marks from previous shells. There should be a trash can as part of the bottom of the background like the warp pipe at the bottom of the backgrounds of some FLUDD-less secret stages in Super Mario Sunshine. That, my friends, is an original idea for warped warzone.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!

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Main - Posts by SquidEmpress

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