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04-25-24 05:17 AM |
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Main - Posts by Gimzie |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 61/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Posted by Vexalord Here's a version of braindump that dumps NSMB2 as a folder:http://www.mediafire.com/file/1f4gf69ktrravbp/braindumpold.zip |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 62/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Posted by Hiccup Right, I forgot about that. Either way, you can use the tools here: https://drive.google.com/open?id=0BxPRAYujqwU-QnY0Z3Jrdl9nS2s (Romfs tool package without the copyrighted stuff) |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 63/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Please delete this.
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(post in restricted forum) |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 65/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
I know its your own collection and all, but posting it on the tileset thread would contribute to it. ;0
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 66/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Here are various tilesets from me and explos . (Some were used in Next before it was cancelled)
https://mega.nz/#F!GdUkkbjR!Lz3i1gBv2H_P7QFXrvkanw Screenshots: http://imgur.com/gallery/PDnWT (These are the same ones I released for the NSMB2 Community Level Pack) |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 67/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Posted by poudink That would make a big long post, and I literally just copied the links from my community level pack thread. |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 68/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
The sky colors are actually based off one color shade, stored in one file in the ROMFS. Only thing is, I don't remember what exact file it was. You could ask explos, as he did it.
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 69/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Posted by RaptorBR Yeah, its possible. Me and Explos worked on it once. Some sort of encryption makes the spritesheet all garbled though. I don't remember exactly how we did it, but it is possible. |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 70/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Maybe some tool could be written that makes the CTPK edits much easier..
Other than that, thanks Explos for explaining the process! |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 71/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Nobody has really been doing anything ASM-wise in NSMB2. The problem is, people are more interested in NSMB and NSMBU hacking. People need to see that if we have people working on ASM hacks, we can get the stuff that was in NSMBW but missing in its port for the 3DS.
It's kinda like the thing where nobody wants to develop games for Linux because there's not much of an audience there, but in order for an audience to develop, games need to be released for Linux. |
Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 72/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
You could always use NTR.
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Gimzie |
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 74/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Just search around for "NTR Boot Selector" and "OnionFS".
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 75/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Is that custom-made, or is it from Newer?
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 76/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Yeah, I had a similar problem in my freezeflame level, I just used the SMW background.
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 77/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Those levels look pretty good! (Aside from some small graphics stuff)
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 78/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
I've got the ? switch to be reusable, not sure about P and !. Also, side note, the switches only seem to activate blocks near you.
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 79/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
Just some stuff with the pillar positions.
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Gimzie |
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Paratroopa transphobe. Level: 25 Posts: 80/141 EXP: 88741 Next: 879 Since: 08-15-16 From: Behind you. Last post: 1871 days ago Last view: 1554 days ago |
The invisible tiles behave weirdly. I would suggest adding a custom tile to any tileset, with a blank tile, set to solid.
I'm thinking of making an invisible tileset for these needs. |
Main - Posts by Gimzie |
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