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04-24-24 11:10 AM |
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0 users reading Super Mario Cosmos [SMG2 Hack] | 1 bot |
Main - Misc. ROM hacking - Super Mario Cosmos [SMG2 Hack] | Hide post layouts | New reply |
SPG64 |
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Micro-Goomba Normal user Level: 9 Posts: 8/15 EXP: 2378 Next: 784 Since: 09-21-19 From: Ireland Last post: 1006 days ago Last view: 176 days ago |
Super Mario Cosmos is a one world hack for Super Mario Galaxy 2! Featuring new galaxies to explore! We have no screenshots currently because we are in very early stages of development but this hack could be really close to finished by the end of 2020 with maybe a trailer or two to follow. We have also created a Preview video for one of our Galaxies which you can find linked on this thread. Info &/Or Credits: Artists: SPG64, SloggettiMan Level Design: islender, Young Master Luma, SPG64 ASM Patches: Aurum and Marionumber1 Models/Texture Imports: Young Master Luma and Luma48 File Management & Riivo: islender and Young Master Luma Music: Young Master Luma and SPG64 Programming and/or ASM: Unknown Update #1 ~ 18th of February 2020 We now have a preview of one of our Galaxies for you to see! This Galaxy was created by me and all I can say is that it is a work in progress. https://www.youtube.com/watch?v=VGyN42m_4cM Update #2 ~ 19th of February 2020 We have a new logo design now and it was created by SloggettiMan! (Crafty Masters on YouTube) The logo will be shown at the top of the thread. Update #3 ~ 13th of April 2020 Here is a 2nd Preview of the 3D Land Galaxy! This version won't be in the final product since we have decided to now use a custom model for the level instead. This however will be released as a seperate custom level. You will also notice that there is indeed another chunk of the level finished in this version, this galaxy is almost complete! https://www.youtube.com/watch?v=hp3p1O7oiMk I hope you all can be hyped for our project because the more support we receive the more confidence we have to finish the project. That's all for now, ~ The Super Mario Cosmos Team ____________________ Nice spaceship, yeah? More like a faceship! Har har! |
Young Master Luma |
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Member Normal user Level: 8 Posts: 4/12 EXP: 1683 Next: 504 Since: 10-28-19 From: Underneath Mario (or Luigi's) hat Last post: 1143 days ago Last view: 1143 days ago |
The logo's definitely a work in progress, but it's looking better with each edit! I'm happy we re-named the hack since "Super Mario Galaxy Earth" was quite a mouthful. Either way, I hope this thread continues to grow/gain attention ____________________ "AY-O! Is-- Is that... young master Luma? It is...isn't it?! Wow..." - head honcho Lubba |
Swingball |
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Underrated Sports Ball Level: 69 Posts: 1107/1286 EXP: 2854002 Next: 15741 Since: 10-29-13 From: Backyard Last post: 156 days ago Last view: 72 days ago |
Super Mario Galaxy Earth Star Cluster. Rolls off the tongue. ____________________ Netplay is a language we all speak. Here’s my Discord. Kinda constructed now where we talk about whatever and lounge around on weekends. https://discord.gg/CqMArxq |
SPG64 |
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Micro-Goomba Normal user Level: 9 Posts: 10/15 EXP: 2378 Next: 784 Since: 09-21-19 From: Ireland Last post: 1006 days ago Last view: 176 days ago |
We have updated the thread and there is now a Galaxy Preview you can check out! ____________________ Nice spaceship, yeah? More like a faceship! Har har! |
Lolazoteehee |
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Newcomer Normal user Level: 2 Posts: 1/1 EXP: 39 Next: 7 Since: 02-20-20 Last post: 1524 days ago Last view: 1509 days ago |
It seems so nice. Good job!
I only hope that the game is in iso or wbsf I have no Super Mario Galaxy's disk xd |
Young Master Luma |
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Member Normal user Level: 8 Posts: 7/12 EXP: 1683 Next: 504 Since: 10-28-19 From: Underneath Mario (or Luigi's) hat Last post: 1143 days ago Last view: 1143 days ago |
Lolazoteehee, we will not make this hack officially Dolphin supported or into .iso/.wbfs format. We're only making it as a Riivolution patch. You will need a legal retail copy of the Super Mario Galaxy 2 disk to play. But thanks for the compliment! ____________________ "AY-O! Is-- Is that... young master Luma? It is...isn't it?! Wow..." - head honcho Lubba |
FroggoTheDoggo |
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Shyguy Normal user Level: 21 Posts: 84/92 EXP: 42576 Next: 7367 Since: 12-09-17 From: Australia Last post: 1254 days ago Last view: 63 days ago |
can we drop this outdated view on dolphin usage already?
ips, xdelta and bps patches are all viable and legal patch options for a legitimate WBFS/ISO file the only thing stopping you from building a copy of the game with your riivolution patch installed is laziness. ____________________ This is my signature, what do I put here? |
Red5pizza |
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Goomba Normal user Level: 12 Posts: 24/29 EXP: 6497 Next: 1424 Since: 07-29-19 From: UK Last post: 940 days ago Last view: 590 days ago |
This hack looks really good and I like how you made the logo detailed, good job! |
LeftyGreenMario |
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Don't like politics? Too bad, it's-a Mario time. Level: 82 Posts: 1751/2062 EXP: 5096574 Next: 112653 Since: 03-14-16 From: Stabbing Wario Last post: 416 days ago Last view: 415 days ago |
I'll just say, don't worry about the logo too much, just focus on developing what's important, the content of the mod.
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Thierry |
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banned by request Level: 49 Posts: 535/561 EXP: 847123 Next: 36760 Since: 03-08-13 Last post: 1368 days ago Last view: 25 days ago |
I second that. I've seen projects leaders focus on trivial details instead to actually pouring energy into working on the contents, and said projects ended up mocked to death because everybody knew the creator wasn't going to get anything done with that attitude.
For a project that requires time and motivation, content goes first. You won't regret the hard work you poured even if you change the hack's overall directive. Any content that you make can not only serve as a great demo but also stands as proof of your dedication, sparking interest in people to wait for the full release. |
LeftyGreenMario |
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Don't like politics? Too bad, it's-a Mario time. Level: 82 Posts: 1765/2062 EXP: 5096574 Next: 112653 Since: 03-14-16 From: Stabbing Wario Last post: 416 days ago Last view: 415 days ago |
That applies to anything, really. Always get a structure first, even when you're drawing. Even if you have to use crude assets, provided you replace them later, that's actually good, and game developers do this all the time.
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Young Master Luma |
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Member Normal user Level: 8 Posts: 8/12 EXP: 1683 Next: 504 Since: 10-28-19 From: Underneath Mario (or Luigi's) hat Last post: 1143 days ago Last view: 1143 days ago |
Oh, don't worry. We've moved on from the logo since we finished it awhile back. We're now focusing on level development (mostly modeling) right now. I'd say we now have about 3-4 levels being worked on at the moment. ____________________ "AY-O! Is-- Is that... young master Luma? It is...isn't it?! Wow..." - head honcho Lubba |
SPG64 |
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Micro-Goomba Normal user Level: 9 Posts: 12/15 EXP: 2378 Next: 784 Since: 09-21-19 From: Ireland Last post: 1006 days ago Last view: 176 days ago |
The current situation has definitely given me the time to brain-storm level ideas. I've been working on several custom levels to get the hang of how the core objects work, if these levels turn out good they'll be released as a custom level alone, if it's amazing in design it may "possibly" be included in Super Mario Cosmos. We've also got a second preview video which you can find on the top post for this thread. ____________________ Nice spaceship, yeah? More like a faceship! Har har! |
Young Master Luma |
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Member Normal user Level: 8 Posts: 10/12 EXP: 1683 Next: 504 Since: 10-28-19 From: Underneath Mario (or Luigi's) hat Last post: 1143 days ago Last view: 1143 days ago |
We do? Wuht?
Oh, that Galaxy, hrmph. Luma48's making a new model for it so we're sure that Galaxy's gonna be completely re-done. But it was a nice idea in the first place. Also, just a quick update folks, nothing much of the hack will be done until we all have our summer breaks (when we can finally get a break from all of this) and start doing some work. ____________________ "AY-O! Is-- Is that... young master Luma? It is...isn't it?! Wow..." - head honcho Lubba |
Mari0 |
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Micro-Goomba Normal user Level: 7 Posts: 5/10 EXP: 1172 Next: 276 Since: 07-20-20 Last post: 687 days ago Last view: 310 days ago |
Let me guess... This is cancelled..? ____________________ We all make decisions, and some of us... don't. |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 563/616 EXP: 833980 Next: 49903 Since: 03-01-16 From: Québec (Canada) Last post: 896 days ago Last view: 830 days ago |
looks like it. SPG64 is still active on youtube but hasn't posted anything about it in ten months. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Snarky Sceptile |
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Koopa Spring Mushroom Enthusiast Level: 21 Posts: 97/114 EXP: 44566 Next: 5377 Since: 08-22-20 From: Route 111 Last post: 616 days ago Last view: 369 days ago |
I highly doubt SPG is still working on this. He works on a bunch of one-off small-changes hacks now ____________________ Heh... how hilarious. Current project: Spring Mario Galaxy 2 (It's exactly what it sounds like. Production of this mod will have to slow down a bit due to other things Sadge) Galaxies finished: 35/49 |
TheGreatWaluigi |
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Red Paragoomba Normal user Level: 17 Posts: 64/64 EXP: 23979 Next: 764 Since: 04-23-18 Last post: 1154 days ago Last view: 206 days ago |
The hack is not officially cancelled but I can confirm progress has slowed down to almost a standstill. |
Main - Misc. ROM hacking - Super Mario Cosmos [SMG2 Hack] | Hide post layouts | New reply |
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