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06-09-23 05:02 PM |
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0 users reading Luigi, Wario Wall Jump Hack Possible? | 1 bot |
Main - General SM64DS hacking - Luigi, Wario Wall Jump Hack Possible? | Hide post layouts | New reply |
Luigibro67 |
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Newcomer Normal user Level: 2 ![]() Posts: 1/1 EXP: 37 Next: 9 Since: 07-03-19 From: United States Last post: 1437 days ago Last view: 1437 days ago |
Is it possible to make a hack that allows Luigi and Wario (maybe even Yoshi) to wall jump? It's really dumb how Nintendo didn't allow them to wall jump! ____________________ Weegee! (Mario Kart 8 Character Select voice) |
StarPants |
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![]() Red Koopa Normal user Level: 24 ![]() Posts: 117/124 EXP: 70599 Next: 7526 Since: 04-12-16 Last post: 1050 days ago Last view: 16 days ago |
this code will do that
#include "SM64DS_2.h"
extern "C" bool wallSlideOrNot() { static short angle; if ((unsigned)(PLAYER_ARR[0]->currState) != Player::ST_WALL_JUMP || PLAYER_ARR[0]->ang.y != angle) { angle = PLAYER_ARR[0]->ang.y; return true; } PLAYER_ARR[0]->ang.y += 0x8000; return false; } void nsub_020c1dbc() { asm ( "push {r1-r12, r14} \n\t" "bl wallSlideOrNot \n\t" "pop {r1-r12, r14} \n\t" "cmp r0, #0 \n\t" "beq 0x020c1e28 \n\t" "bne 0x020c1dc8 \n\t" ); } how to insert: https://youtu.be/eOo3bF7l3lM |
Main - General SM64DS hacking - Luigi, Wario Wall Jump Hack Possible? | Hide post layouts | New reply |
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