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12-13-25 04:06 AM |
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| 0 users reading SM64DSe Problem | 1 bot |
| Main - General SM64DS hacking - SM64DSe Problem | Hide post layouts | New reply |
| Danny26 |
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Newcomer Normal user Level: 6 Posts: 1/5 EXP: 583 Next: 324 Since: 06-25-18 Last post: 2725 days ago Last view: 2711 days ago |
Hi,
when I try to edit the Playroom level, an error appears as soon as I click "Edit Level": "System.IndexOutOfRangeException: Index Out Of Range. in SM64DSe.INitroROMBlock.Read32(UInt32 addr) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\NitroROM.cs:riga 687 in SM64DSe.BMD..ctor(NitroFile file) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\SM64DSFormats\BMD.cs:riga 283 in SM64DSe.ModelCache.GetModel(String name) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\ModelCache.cs:riga 50 in SM64DSe.NormalBMDRenderer.Construct(String filename, Single scale) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\ObjectRenderer.cs:riga 947 in SM64DSe.ObjectRenderer.FromLevelObject(LevelObject obj) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\ObjectRenderer.cs:riga 79 in SM64DSe.StandardObject..ctor(INitroROMBlock data, Int32 num, Int32 layer, Int32 area) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\LevelObject.cs:riga 193 in SM64DSe.Level.ReadObjectTable(NitroOverlay ovl, UInt32 offset, Int32 area) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\Level.cs:riga 183 in SM64DSe.Level..ctor(Int32 levelID, NitroOverlay overlay) in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\Level.cs:riga 102 in SM64DSe.LevelEditorForm.LoadLevelData() in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\LevelEditorForm.cs:riga 158 in SM64DSe.LevelEditorForm.InitialiseLevel() in C:\Users\Fiachra\Documents\Visual Studio 2010\Projects\SM64DSe Mono\SM64DSe\LevelEditorForm.cs:riga 1032 in System.Windows.Forms.UserControl.OnLoad(EventArgs e) in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) in System.Windows.Forms.Control.CreateControl() in System.Windows.Forms.Control.WmShowWindow(Message& m) in System.Windows.Forms.Control.WndProc(Message& m) in System.Windows.Forms.Form.WmShowWindow(Message& m) in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)" Is there a way to solve this? |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 8110/9099 EXP: 60825115 Next: 633459 Since: 07-03-12 From: in a box
Last post: 42 days ago Last view: 4 days ago |
| pants64 |
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![]() Red Koopa Normal user Level: 25
Posts: 105/128 EXP: 86060 Next: 3560 Since: 04-12-16 Last post: 256 days ago Last view: 2 days ago |
which version of the rom are you using?
you could wait until someone fixes that bug or try with a rom from a different region |
| Shugabush |
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Member Normal user Level: 20
Posts: 39/76 EXP: 35784 Next: 6655 Since: 12-18-17 Last post: 1855 days ago Last view: 774 days ago |
Try loading the bmd model in the model editor in the tools bar. ____________________ check out my CLPS Document: https://docs.google.com/document/d/11tHJ77km4EPITucU9RMdhW5ImPEvCyxPxUAbxqzm6Ks/edit |
| Main - General SM64DS hacking - SM64DSe Problem | Hide post layouts | New reply |
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