![]() | ||
Views: 24,259,679 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
03-19-25 10:52 PM |
Guest: |
0 users reading SM64 DS hack crash for no apprent reason. | 1 bot |
Main - General SM64DS hacking - SM64 DS hack crash for no apprent reason. | Hide post layouts | New reply |
GlitchyTMKP |
| ||
Newcomer Normal user Level: 7 Posts: 3/9 EXP: 1347 Next: 101 Since: 05-23-18 Last post: 2489 days ago Last view: 2489 days ago |
So I was making a SM64ds hack and wanted to add the princess (and a couple other objects) to the castle ground so i could inspect there texture's, when i attempted to load the hack it crashed after i selected file C (it doesn't matter which file as far as i can tell) even when i erased all added objects an reset the level settings it still crashed, does anyone know why this happens? and if so is there a way to fix it? |
pants64 |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 94/125 EXP: 79836 Next: 9784 Since: 04-12-16 Last post: 71 days ago Last view: 3 days ago |
Weird. Some unused objects cause crashes because they lack the code needed to handle them. I would take a clean rom and test with the objects one at time to see which one is causing problems.
It's weird though that it crashes even when the objects are removed. Did you touch the object banks or something? |
GlitchyTMKP |
| ||
Newcomer Normal user Level: 7 Posts: 4/9 EXP: 1347 Next: 101 Since: 05-23-18 Last post: 2489 days ago Last view: 2489 days ago |
Here is the "extended" story, Changed peach textures, added 2nd peach to view textures, Added regular koopa (not koopa the quick) added the koopa the quick flag, (and some block's to get to it) and removed the metal grate's guarding the cannon, (and for no reason changed the level bank's but never added anything from those banks) then after the game crashed removed all added stuff and reset the level banks to there default settings.
If you want i could send you the rom and you could see why is doing this, Thanks for your time. |
pants64 |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 95/125 EXP: 79836 Next: 9784 Since: 04-12-16 Last post: 71 days ago Last view: 3 days ago |
There are so many things that could be causing the problems that you should try them separately. I guess I'm still suspecting Peach and her textures for the crash though. |
GlitchyTMKP |
| ||
Newcomer Normal user Level: 7 Posts: 5/9 EXP: 1347 Next: 101 Since: 05-23-18 Last post: 2489 days ago Last view: 2489 days ago |
Ok, il see what happens when i:
Add a second peach in, Add custom texture's I'm going to guess it's when the second peach was added because it seam's like a camera problem because lakitu is supposed to focus on peach in the into but when there's 2 of them... yeah, also up to this point I've replaced multiple texture's and none has ever caused a full game crash and if this isn't irreversible then, is there a way to import/export level's? (later) So, i tested all of them, one at a time and you know what? besides some texture glitches caused by koopa and the other peach, it never created a crash. this will have to go under the: Rom corruption via editor, category but anyways thanks for your time and help but i still need to know, Can you export level's? or at least object's in levels? |
pants64 |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 96/125 EXP: 79836 Next: 9784 Since: 04-12-16 Last post: 71 days ago Last view: 3 days ago |
In what format? If you're talking about their models or collision maps, then yes of course. |
Shugabush |
| ||
Member Normal user Level: 19 ![]() Posts: 34/76 EXP: 34099 Next: 1678 Since: 12-18-17 Last post: 1587 days ago Last view: 506 days ago |
did you import the xml of bobomb battlefield or general purpose test map first? ____________________ check out my CLPS Document: https://docs.google.com/document/d/11tHJ77km4EPITucU9RMdhW5ImPEvCyxPxUAbxqzm6Ks/edit |
Main - General SM64DS hacking - SM64 DS hack crash for no apprent reason. | Hide post layouts | New reply |
Page rendered in 0.014 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 210/210, time: 0.009 seconds. ![]() © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |