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10-14-24 06:49 PM |
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0 users reading Excerpt from Super Mario 256 | 1 bot |
Main - SM64DS hacks - Excerpt from Super Mario 256 | Hide post layouts | New reply |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 242/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
That's weird. It's hard to debug this without the registers. ____________________ Current hack: Excerpt from Super Mario 256 |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 250/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
Can someone with a real DS go to Yoshi's Beautiful Garden, go up to the door in star 1 without killing the Magikoopa, and check whether there are screws on the wooden X blocking the door?
(I'm about to show another graphical inaccuracy in DeSmuME.) ____________________ Current hack: Excerpt from Super Mario 256 |
Fiachra |
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Local moderator Level: 65 Posts: 1037/1065 EXP: 2284615 Next: 51013 Since: 12-15-12 From: Ireland Last post: 2332 days ago Last view: 281 days ago |
No, there are not:
Checked using the "EFSM256 Invalidate Data Cache.xdelta" patch from the first post. |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 251/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
Thanks! Now I know not to use DEPTH_EQUAL anymore. ____________________ Current hack: Excerpt from Super Mario 256 |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 263/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
There's a new demo on the front page. Please try it, because in addition to adding a new course, I made some changes to the game's engine (particularly collision), so I want to make sure it doesn't lag severely or freeze. ____________________ Current hack: Excerpt from Super Mario 256 |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 255/616 EXP: 857924 Next: 25959 Since: 03-01-16 From: Québec (Canada) Last post: 1069 days ago Last view: 1003 days ago |
The part of the first course you access by taking a launch star inside some black bricks is pretty slow.0 ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 264/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
Yeah, cause you're playing as a mega character destroying a whole bunch of blocks at the same time. Of course the game will lag to show the awesomeness then. ____________________ Current hack: Excerpt from Super Mario 256 |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 256/616 EXP: 857924 Next: 25959 Since: 03-01-16 From: Québec (Canada) Last post: 1069 days ago Last view: 1003 days ago |
Yeah but it lags even before that. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
SuperHer0brine |
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Newcomer Normal user Level: 7 Posts: 2/8 EXP: 1166 Next: 282 Since: 07-04-17 From: Australia Last post: 2080 days ago Last view: 2023 days ago |
Does anybody know if there is a 32 bit version of xdelta3 v3.0.11, because my computer can't run the xdelta in the link(Page 1 comments) |
Hiccup |
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Normal user Level: 58 Posts: 768/815 EXP: 1547072 Next: 30474 Since: 09-06-12 Last post: 1863 days ago Last view: 219 days ago |
Delta Patcher should work on 32bit systems. |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 257/616 EXP: 857924 Next: 25959 Since: 03-01-16 From: Québec (Canada) Last post: 1069 days ago Last view: 1003 days ago |
It crashes when trying to patch, tho (probably because of an outdated xdelta version).
EDIT: PM'd him the rom. He should be alright. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Hiccup |
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Normal user Level: 58 Posts: 772/815 EXP: 1547072 Next: 30474 Since: 09-06-12 Last post: 1863 days ago Last view: 219 days ago |
The game seems to crash sometimes when Drill Top smashes the ground.
Also, where is the "The Living-Stone Pyramids" star? |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 267/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
Debug screen, please?
As for that star, ____________________ Current hack: Excerpt from Super Mario 256 |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 268/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
Fun fact: Blocky Block Land star 2 has 119 collision maps (1 stage, 118 objects) in it, and collision detection is a main reason why it lags. So I replaced the existing broadphase with a bounding volume hierarchy. From tests with no$gba, it is a lot faster, but this needs testing on an actual DS.
https://kuribo64.net/get.php?id=1SMvxw8hphrmVMfA ____________________ Current hack: Excerpt from Super Mario 256 |
Fiachra |
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Local moderator Level: 65 Posts: 1055/1065 EXP: 2284615 Next: 51013 Since: 12-15-12 From: Ireland Last post: 2332 days ago Last view: 281 days ago |
Any particular area? Quickly testing, the only lag I noticed in either version was breaking the collection of black brick boxes. |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 269/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
Blocky Block Land, 2nd map ____________________ Current hack: Excerpt from Super Mario 256 |
Fiachra |
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Local moderator Level: 65 Posts: 1056/1065 EXP: 2284615 Next: 51013 Since: 12-15-12 From: Ireland Last post: 2332 days ago Last view: 281 days ago |
I meant any particular area within the 2nd star. Is there a particular part that lags in the old version?
Edit: The only lag I encountered was when breaking the black brick blocks. |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 270/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
Was that lag in the old or new version? ____________________ Current hack: Excerpt from Super Mario 256 |
mibts |
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Panser =Josh65536 (Programmer) Level: 39 Posts: 279/331 EXP: 383796 Next: 20975 Since: 08-31-13 Last post: 2120 days ago Last view: 97 days ago |
Okay, I've got bad news and good news.
Bad news: Apparently I'm only 1/7 done with this. Good news: ____________________ Current hack: Excerpt from Super Mario 256 |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 316/616 EXP: 857924 Next: 25959 Since: 03-01-16 From: Québec (Canada) Last post: 1069 days ago Last view: 1003 days ago |
Nice! Hammer Yoshi ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Main - SM64DS hacks - Excerpt from Super Mario 256 | Hide post layouts | New reply |
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