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02-09-25 01:09 AM |
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0 users reading Excerpt from Super Mario 256 | 1 bot |
Main - SM64DS hacks - Excerpt from Super Mario 256 | Hide post layouts | New reply |
Super Hackio |
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![]() Red Super Koopa Normal user Level: 57 ![]() Posts: 246/876 EXP: 1431462 Next: 54466 Since: 10-05-16 From: The true North, Strong & free! Last post: 2159 days ago Last view: 1721 days ago |
Wait, YOU CAN RIDE YOSHI?? BUT YOU START AS YOSHI! HOOOOOOOWWWW!!!?!?!?!?!? ____________________ SMG RUN Progress: Not available here, for more information, check my Youtube Channel |
mibts |
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![]() Panser =Josh65536 (Programmer) Level: 39 ![]() Posts: 227/331 EXP: 389296 Next: 15475 Since: 08-31-13 Last post: 2237 days ago Last view: 214 days ago |
____________________ Current hack: Excerpt from Super Mario 256 |
Super Hackio |
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![]() Red Super Koopa Normal user Level: 57 ![]() Posts: 247/876 EXP: 1431462 Next: 54466 Since: 10-05-16 From: The true North, Strong & free! Last post: 2159 days ago Last view: 1721 days ago |
Posted by mibts oh... I knew that. XD ____________________ SMG RUN Progress: Not available here, for more information, check my Youtube Channel |
King Geoshi Koopshi |
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Member Normal user Level: 14 ![]() Posts: 22/32 EXP: 10919 Next: 2152 Since: 02-23-15 From: Canada Last post: 2712 days ago Last view: 2558 days ago |
The yoshi's look badly saturated why not use the multiplayer textures I could also make a purple yoshi texture too for ya. |
mibts |
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![]() Panser =Josh65536 (Programmer) Level: 39 ![]() Posts: 228/331 EXP: 389296 Next: 15475 Since: 08-31-13 Last post: 2237 days ago Last view: 214 days ago |
Those exist?
Also, I could just add some gray to the color to reduce the saturation. ____________________ Current hack: Excerpt from Super Mario 256 |
King Geoshi Koopshi |
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Member Normal user Level: 14 ![]() Posts: 23/32 EXP: 10919 Next: 2152 Since: 02-23-15 From: Canada Last post: 2712 days ago Last view: 2558 days ago |
Yeah they do complete with colored shoes maybe I can see about ripping the textures.
![]() Here is the colors of the yoshi's for references of the current games. https://i.ytimg.com/vi/W6bKaSjkpxs/hqdefault.jpg From the game in Multiplayer also there is a yellow one but I can't find an image or video of it. Also something about riding on Yoshi looks strange... |
SGC |
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Yellow Level: 40 ![]() Posts: 278/369 EXP: 437243 Next: 4066 Since: 09-09-14 Last post: 1837 days ago Last view: 1509 days ago |
The Goomboss Battle Arena crashes on real hardware:
![]() ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
mibts |
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![]() Panser =Josh65536 (Programmer) Level: 39 ![]() Posts: 229/331 EXP: 389296 Next: 15475 Since: 08-31-13 Last post: 2237 days ago Last view: 214 days ago |
Well then, you'll have to unlock Mario on a regular ROM.
I didn't intend to keep unmodified levels intact, and I modified the Goomba code. ____________________ Current hack: Excerpt from Super Mario 256 |
SGC |
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Yellow Level: 40 ![]() Posts: 280/369 EXP: 437243 Next: 4066 Since: 09-09-14 Last post: 1837 days ago Last view: 1509 days ago |
So, during the Kamella Boss fight, the music fails to play, and Yoshi's Wonderful Garden tends to lag terribly on real hardware, for most of the time, the model needs a lower triangle count,
or perhaps you could remove a few objects? ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
King Geoshi Koopshi |
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Member Normal user Level: 14 ![]() Posts: 24/32 EXP: 10919 Next: 2152 Since: 02-23-15 From: Canada Last post: 2712 days ago Last view: 2558 days ago |
Oh yeah also I would give Light Shy Guys red shoes and make the Shy Guys hurt you with 2 damage to differ off the Goombas and another different thing is if they chase you enough after the heroes see either one of them, they should get tired and stop after a while until you go near them again. What is different about both the Red and Light Blue Shy Guys in your mod? also the shading could be a bit better with the custom enemies and decreasing that magikoopas particle effect?
![]() I would replace the color of that bright NPC green yoshi to a different color to avoid confusion with the ridable one so the players can tell which Yoshi is ridable. So only make the different colored Yoshi's (besides green) to NPCs. While the ridable one is only green like the playable version. In addition I wonder if you can make the ridable Yoshi have his back bent so the players don't look like there gonna fall off when riding him? Along with fixing there ridable character model? ![]() |
mibts |
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![]() Panser =Josh65536 (Programmer) Level: 39 ![]() Posts: 230/331 EXP: 389296 Next: 15475 Since: 08-31-13 Last post: 2237 days ago Last view: 214 days ago |
Posted by mibts Which stars are the main laggers? I know star 3 is probably one, and I could remove the splash effects to fix that. ____________________ Current hack: Excerpt from Super Mario 256 |
SGC |
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Yellow Level: 40 ![]() Posts: 281/369 EXP: 437243 Next: 4066 Since: 09-09-14 Last post: 1837 days ago Last view: 1509 days ago |
"Watering The Garden" is the smoothest Star, with almost no lag.
"Where's The Sunshine?" Has slight lag. "It's Raining, It's Pouring" Has the worst lag of them all, so far, and the game runs terribly slow in the entire course in this star. I have yet to see the others. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
mibts |
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![]() Panser =Josh65536 (Programmer) Level: 39 ![]() Posts: 231/331 EXP: 389296 Next: 15475 Since: 08-31-13 Last post: 2237 days ago Last view: 214 days ago |
For the fun of it, here's the editor that can be used to edit Excerpt from Super Mario 256:
SM64DSe: Excerpt from Super Mario 256 Edition Note that because differently named models are used for replaced objects, this is not backward compatible with a regular SM64DS ROM. ____________________ Current hack: Excerpt from Super Mario 256 |
Fiachra |
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Local moderator Level: 65 Posts: 1028/1065 EXP: 2315408 Next: 20220 Since: 12-15-12 From: Ireland Last post: 2449 days ago Last view: 399 days ago |
Thanks. I'll merge any changes not specific to your hack into the official version, I don't want to end up with two different forks of the editor being used and worked on. |
TheRetroGamer02 |
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![]() Goomba MyHappyMario64DS Level: 11 ![]() Posts: 9/21 EXP: 5160 Next: 825 Since: 03-27-17 From: The Netherlands Last post: 2637 days ago Last view: 2426 days ago |
mibts
do you also have some screenshots of what your doing I really like to see your progression in this hack ;D |
Swingball |
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Underrated Sports Ball Level: 70 ![]() Posts: 55/1286 EXP: 2960293 Next: 55518 Since: 10-29-13 From: Backyard Last post: 447 days ago Last view: 38 days ago |
They're in the original post, bro. ![]() ____________________ Netplay is a language we all speak. Here’s my Discord. Kinda constructed now where we talk about whatever and lounge around on weekends. https://discord.gg/CqMArxq |
King Geoshi Koopshi |
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Member Normal user Level: 14 ![]() Posts: 25/32 EXP: 10919 Next: 2152 Since: 02-23-15 From: Canada Last post: 2712 days ago Last view: 2558 days ago |
Btw you should put Yoshi (Ridable) in an egg by using the same model and you can simply break it like in Super Mario Galaxy 2 just by simply jumping on it and you can keep the little bopping animation.
Also a nest under it would be nice. |
Shilz |
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Member Normal user Level: 11 ![]() Posts: 18/21 EXP: 5555 Next: 430 Since: 12-26-15 Last post: 2817 days ago Last view: 2745 days ago |
Getting failure once I go into the Bob-Omb Battlefield, Whomp's Fortress, or Jolly Roger Bay paintings. (Using an R4i Gold I guess) |
mibts |
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![]() Panser =Josh65536 (Programmer) Level: 39 ![]() Posts: 233/331 EXP: 389296 Next: 15475 Since: 08-31-13 Last post: 2237 days ago Last view: 214 days ago |
When did you download the xdelta? ____________________ Current hack: Excerpt from Super Mario 256 |
Shilz |
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Member Normal user Level: 11 ![]() Posts: 19/21 EXP: 5555 Next: 430 Since: 12-26-15 Last post: 2817 days ago Last view: 2745 days ago |
the 18th. |
Main - SM64DS hacks - Excerpt from Super Mario 256 | Hide post layouts | New reply |
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