![]() | ||
Views: 24,259,599 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
03-19-25 10:05 PM |
Guest: |
0 users reading DS Wario Stadium (MKDS) [Custom level] | 1 bot |
Main - SM64DS hacks - DS Wario Stadium (MKDS) [Custom level] | Hide post layouts | New reply |
Louiskovski |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 20/123 EXP: 85705 Next: 3915 Since: 05-29-14 From: Germany Last post: 13 days ago Last view: 7 hours ago |
Yeah! Check it out!! The cool Mario Kart DS track made his way into SUPER MARIO 64 DS ![]() Unfortunately i couldn't make texture animations working. |
fiver |
| ||
![]() Fire Brother Normal user Level: 64 Posts: 279/1121 EXP: 2140090 Next: 74007 Since: 04-24-16 Last post: 862 days ago Last view: 829 days ago |
Interesting. Was it imported, or made from scratch? |
SGC |
| ||
Yellow Level: 40 ![]() Posts: 179/369 EXP: 439471 Next: 1838 Since: 09-09-14 Last post: 1876 days ago Last view: 1548 days ago |
It's obviously an import, created by extracting the course model from MKDS, and converting it to an OBJ file using MKDSCM. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
lezg_g |
| ||
![]() Koopa hacked account. contact staff for recovery. Level: 24 ![]() Posts: 100/104 EXP: 69652 Next: 8473 Since: 05-28-13 Last post: 217 days ago Last view: 149 days ago |
Looks really good!(specially on that part full of goombas XD ) ____________________ Working on SM64: A New Adventure https://www.youtube.com/watch?v=ZxVwAPAQdnc https://i.imgur.com/qblZTfb.png |
Celestial |
| ||
![]() Ninji Normal user Level: 33 ![]() Posts: 233/234 EXP: 226557 Next: 2622 Since: 03-31-14 Last post: 3003 days ago Last view: 2653 days ago |
So much fire everywhere! Coming soon, Wario's Firey Stadium of DOOM. |
Arisotura |
| ||
![]() Star Mario in this room you have a pile of apple pies Level: 165 ![]() Posts: 5862/9055 EXP: 58712183 Next: 223498 Since: 07-03-12 From: in a box ![]() Last post: 23 days ago Last view: 1 day ago |
Louiskovski |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 24/123 EXP: 85705 Next: 3915 Since: 05-29-14 From: Germany Last post: 13 days ago Last view: 7 hours ago |
Better now ? |
FireMario74 |
| ||
![]() Red Paratroopa Setting fire to the rain since 1756 Level: 29 ![]() Posts: 158/179 EXP: 139558 Next: 8327 Since: 12-02-15 From: Melty Molten Mountains Last post: 2757 days ago Last view: 2732 days ago |
Posted by Louiskovskie You probably didn't write the correct material name in. Open your .mtl file in notepad and look at the name of it. Copy what it says in the .mtl file into the "Material Name" box and try that. |
Louiskovski |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 25/123 EXP: 85705 Next: 3915 Since: 05-29-14 From: Germany Last post: 13 days ago Last view: 7 hours ago |
I tried it many times, but it ever crashed. I don't know, what a mtl file is. I just opened the Model Importer and opened the "Texture and BTP Editor". There is also a list with the textures. I also tried to open the model as an DAE file with Notepad. But all these name couldn't help me. Where can i find this mtl file?
|
Sparsite |
| ||
take your dumb self out of here. thank you. Level: 34 ![]() Posts: 45/270 EXP: 251948 Next: 1703 Since: 05-20-16 Last post: 3036 days ago Last view: 2895 days ago |
Posted by Louiskovskie No, the YouTube embed is still screaming in my ears. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Resilixia |
| ||
![]() Goomba Normal user Level: 14 ![]() Posts: 24/33 EXP: 10727 Next: 2344 Since: 06-12-16 Last post: 3044 days ago Last view: 3044 days ago |
Since when .dae files have a .mtl associated with them ? ____________________ Curently working on SMG DS |
Louiskovski |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 26/123 EXP: 85705 Next: 3915 Since: 05-29-14 From: Germany Last post: 13 days ago Last view: 7 hours ago |
I opened the DAE file with notepad. There you can also see the material names. |
FireMario74 |
| ||
![]() Red Paratroopa Setting fire to the rain since 1756 Level: 29 ![]() Posts: 162/179 EXP: 139558 Next: 8327 Since: 12-02-15 From: Melty Molten Mountains Last post: 2757 days ago Last view: 2732 days ago |
Okay I thought you were using .obj files to make the texture scroll. In the case of .obj files you need to open the .mtl files in notepad to see the material name. But I didn't know you were using .dae files. |
TheHappyFaceKing |
| ||
![]() Koopa The King Of All Happy Faces Level: 22 ![]() Posts: 83/101 EXP: 57582 Next: 768 Since: 05-27-16 From: Happy Land Last post: 2578 days ago Last view: 1518 days ago |
It would be very cool if you changed the model of the Koopa shell to say...Mario's standard kart from Mario Kart DS![]() |
Louiskovski |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 66/123 EXP: 85705 Next: 3915 Since: 05-29-14 From: Germany Last post: 13 days ago Last view: 7 hours ago |
Ah ok. Then i will try it with obj files.
That's a cool idea ![]() |
Main - SM64DS hacks - DS Wario Stadium (MKDS) [Custom level] | Hide post layouts | New reply |
Page rendered in 0.032 seconds. (2048KB of memory used) MySQL - queries: 28, rows: 223/223, time: 0.014 seconds. ![]() © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |