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04-24-24 10:10 AM |
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0 users reading Unused or stubbed sprites? | 1 bot |
Main - NSMB2 hacking - Unused or stubbed sprites? | Hide post layouts | New reply |
GalladeGuy |
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Paragoomba Frosty~ Level: 19 Posts: 65/67 EXP: 30105 Next: 5672 Since: 01-24-16 Last post: 2568 days ago Last view: 1472 days ago |
Are there any broken or unused sprites that ASM hack sprites could be injected into? I don't know how to make ASM hacks, just curious. ____________________ :^) |
explos |
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Paragoomba uʍop ǝpᴉsd∩ Level: 20 Posts: 68/79 EXP: 37371 Next: 5068 Since: 07-22-16 From: Somewhere Last post: 1933 days ago Last view: 920 days ago |
As far as unused stuff goes, nsmb2 doesn't have much unused stuff at all.
However, there is sprite 324 (Solid "Beam"), which as far as I know is unused. All it seems to be is a solid invisible 1x1 tile collision. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 4341/4661 EXP: 20888117 Next: 343149 Since: 07-07-12 Last post: 1348 days ago Last view: 361 days ago |
.text:0020B93C LDR R6, [R0,#0x17C]
the boohemoth might have an unused nybble 7..text:0020B940 ADD R5, R0, #0x1000 .text:0020B944 MOV R0, R6,LSL#20 .text:0020B948 MOV R0, R0,LSR#28 .text:0020B94C STRB R0, [R5,#0x84] ____________________ a |
Fruit Smasher |
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Member Normal user Level: 42 Posts: 403/415 EXP: 506215 Next: 15147 Since: 07-01-14 Last post: 2368 days ago Last view: 1932 days ago |
Boohemoth also has an unused left direction.
If I run into anymore I'll post them here. |
Main - NSMB2 hacking - Unused or stubbed sprites? | Hide post layouts | New reply |
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