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03-07-26 03:06 AM |
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| 0 users reading Super Mario 3D Land Custom Levels! | 1 bot |
| Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! | Hide post layouts | New reply |
| FireMario74 |
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![]() Red Paratroopa Setting fire to the rain since 1756 Level: 29
Posts: 173/179 EXP: 146617 Next: 1268 Since: 12-02-15 From: Melty Molten Mountains Last post: 3109 days ago Last view: 3084 days ago |
It looks really good so far. Any reason the particles are so messed up? Also why did you feel the need to show the same video 3 times? Just curious, other than that though it looks great! |
| mustafa |
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Normal user Level: 27 Posts: 130/142 EXP: 110345 Next: 5814 Since: 07-15-14 Last post: 2394 days ago Last view: 1551 days ago |
I am using citra emulator therefor! But I always test my levels on my 2d and they all work. Alsoo there was a glitch in sony vegas and I did not notice it lool |
| SuperMario64DS |
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Normal user Level: 27 Posts: 138/141 EXP: 115755 Next: 404 Since: 02-03-13 Last post: 3345 days ago Last view: 3231 days ago |
Posted by mustafa I'd say it's a very good rendition of Whomp's Fortress, and I'm surprised just how well th egame handle's Mario 64 levels. I do think you could put Prongos in place of Whomps. I also think you should restore the stairs found in the northern most slope with the Twhomps. I'm also pretty sure you could get the retractable platforms on the center tower working? Other than that, perhaps you could replace the Star Coin spawn in the west with a note trail as in Super Mario Galaxy 2. And maybe there's an opportunity to place a warp box at the top of the tower, and introduce a fight with Boom Boom either "inside" the fortress, or on its "underside" as in Super Mario Galaxy 2? And for completely unnecessary additions, you could include the side sections from Super Mario 64 DS (or the cloud platforms Galaxy used), and SMG2's bonus island. Regardless, it's a very good level. I love it. |
| Louiskovski |
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![]() Red Koopa Normal user Level: 25
Posts: 53/123 EXP: 89447 Next: 173 Since: 05-29-14 From: Germany Last post: 366 days ago Last view: 46 days ago |
While working for Beat Block Galaxy and finishing Shifting Sand Land, i wanted to do some different. So i thought, why not?
Here it is, a remake of SUPER MARIO BROS 1-2. (Very) Early screenshots: |
| MK7tester |
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![]() Magikoopa I'm back Level: 106
Posts: 3113/3145 EXP: 12459424 Next: 212519 Since: 07-07-12 From: Dolphic Island Last post: 3279 days ago Last view: 3277 days ago |
That looks incredible! I like the way those platforms turn around. |
| Louiskovski |
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![]() Red Koopa Normal user Level: 25
Posts: 105/123 EXP: 89447 Next: 173 Since: 05-29-14 From: Germany Last post: 366 days ago Last view: 46 days ago |
I know it's been almost 2 years when i started this. Finally I finished it
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| VincentHua2019 |
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Newcomer Normal user Level: 3 Posts: 1/1 EXP: 50 Next: 78 Since: 03-02-19 Last post: 2561 days ago Last view: 2561 days ago |
Can anyone make New Super Mario Bros. Wii World 1-1 in Super Mario 3D Land? |
| Mari0 |
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![]() Micro-Goomba Normal user Level: 7
Posts: 7/10 EXP: 1433 Next: 15 Since: 07-20-20 Last post: 1369 days ago Last view: 992 days ago |
I made my first custom level for 3D Land, I call it Cloudtop Mountains.
____________________ We all make decisions, and some of us... don't. |
| Daniel505465 |
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Member Normal user Level: 10
Posts: 16/19 EXP: 3589 Next: 825 Since: 01-13-21 From: dano Last post: 1569 days ago Last view: 1377 days ago |
cool! ____________________ dano |
| Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! | Hide post layouts | New reply |
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