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10-11-26 03:17 PM |
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| 0 users reading CoinKiller - Suggestions | 1 bot |
| Main - NSMB2 hacking - CoinKiller - Suggestions | Hide post layouts | New reply |
| Hiccup |
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Normal user Level: 59 Posts: 689/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
Couldn't Every File Explorer be used as an alternative, or does that not work correctly? |
| RicBent |
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Administrator Level: 47
Posts: 227/466 EXP: 720422 Next: 45781 Since: 09-25-12 From: Germany Last post: 1921 days ago Last view: 1076 days ago |
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![]() Paragoomba uʍop ǝpᴉsd∩ Level: 21
Posts: 57/79 EXP: 42900 Next: 7043 Since: 07-22-16 From: Somewhere Last post: 2833 days ago Last view: 1820 days ago |
Posted by Hiccup The best we can do right now for an alternative is using a sarc unpacker and a ctpk unpacker, often this gives undesirable results leaving the unpacked ctpks corrupted. |
| Hiccup |
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Normal user Level: 59 Posts: 697/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
Suggestion: allow one to change the order of fields in the sprite database, and have CoinKiller display them in that order. |
| RicBent |
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Administrator Level: 47
Posts: 228/466 EXP: 720422 Next: 45781 Since: 09-25-12 From: Germany Last post: 1921 days ago Last view: 1076 days ago |
| Hiccup |
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Normal user Level: 59 Posts: 698/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
Flaws of that:
* It isn't just for me * Every time you redownload the XML, you would have to re-order the document. |
| RicBent |
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Administrator Level: 47
Posts: 229/466 EXP: 720422 Next: 45781 Since: 09-25-12 From: Germany Last post: 1921 days ago Last view: 1076 days ago |
| Hiccup |
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Normal user Level: 59 Posts: 699/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
The purpose is to make sprite setting editing more efficient. If you have two related settings - one at the top of the settings box and one at the bottom:
A. you can't see them both at the same time (unless you are cross-eyed) which means it takes more time than it should to get between to two fields. IMO, the time wasted is significant. Do you think this should be added to an offical to-do list anyway? |
| RicBent |
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Administrator Level: 47
Posts: 230/466 EXP: 720422 Next: 45781 Since: 09-25-12 From: Germany Last post: 1921 days ago Last view: 1076 days ago |
| Hiccup |
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Normal user Level: 59 Posts: 700/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
I think you misunderstand.
* There is no option to change the order in the sprite data editor * CoinKiller ignores the order. |
| RicBent |
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Administrator Level: 47
Posts: 231/466 EXP: 720422 Next: 45781 Since: 09-25-12 From: Germany Last post: 1921 days ago Last view: 1076 days ago |
| Hiccup |
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Normal user Level: 59 Posts: 701/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
![]()
I'm using your Build 0001 |
| RicBent |
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Administrator Level: 47
Posts: 232/466 EXP: 720422 Next: 45781 Since: 09-25-12 From: Germany Last post: 1921 days ago Last view: 1076 days ago |
| Hiccup |
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Normal user Level: 59 Posts: 702/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
Another suggestion: label tiles like in NSMBe and Reggie:
http://nsmbhd.net/wiki/List_of_Tiles/ |
| Toms |
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![]() Paratroopa transphobe. Level: 28
Posts: 96/156 EXP: 120656 Next: 10682 Since: 04-11-16 From: Local trash can Last post: 2852 days ago Last view: 1264 days ago |
A night mode would be really handy because those whites can be very straining on my eyes after working on a level for a long while
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| Hiccup |
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Normal user Level: 59 Posts: 703/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
Suggestion: "Door - Ghost House - Flag-triggered" should a sprite image the same or similar to (maybe a bit transparent-ized) as "Door - Ghost House". |
| Arisotura |
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![]() Star Mario hax Level: 169
Posts: 6992/9109 EXP: 62773503 Next: 1284179 Since: 07-03-12 From: in a box
Last post: 36 days ago Last view: 13 days ago |
| Hiccup |
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Normal user Level: 59 Posts: 704/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
Working now. Thanks |
| Hiccup |
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Normal user Level: 59 Posts: 707/815 EXP: 1669403 Next: 3725 Since: 09-06-12 Last post: 2590 days ago Last view: 667 days ago |
Suggestion: option to import area from other level into current level |
| TRS |
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Member [insert title here] Level: 18
Posts: 36/59 EXP: 27597 Next: 2300 Since: 08-16-16 Last post: 3255 days ago Last view: 2699 days ago |
Posted by explos This pretty much. Given the new add/remove tilesets feature, a way to copy image/behaviors/objects/overlays to a new tileset without having to completely redo the whole thing is needed. |
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