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03-29-24 09:45 AM |
Guest: |
0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
RicBent |
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Administrator Level: 45 Posts: 194/466 EXP: 652134 Next: 8030 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
Toms |
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Paratroopa transphobe. Level: 27 Posts: 6/156 EXP: 105079 Next: 11080 Since: 04-11-16 From: Local trash can Last post: 1926 days ago Last view: 338 days ago |
Here are some things that I'd like to see in the near future
-Path editing (including that yellow bar at the bottom of every level) -Speed editing and blocks traveled to the castle platforms in W1 |
explos |
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TRS |
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Member [insert title here] Level: 17 Posts: 11/59 EXP: 23904 Next: 839 Since: 08-16-16 Last post: 2329 days ago Last view: 1773 days ago |
Posted by Mariomaster Until you add this feature to the editor, can you tell us how to do this manually? |
RicBent |
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Administrator Level: 45 Posts: 195/466 EXP: 652134 Next: 8030 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 1267/1416 EXP: 3472632 Next: 13236 Since: 08-11-12 From: El Salvador Last post: 1045 days ago Last view: 1039 days ago |
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Hiccup |
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Normal user Level: 58 Posts: 624/815 EXP: 1511787 Next: 65759 Since: 09-06-12 Last post: 1663 days ago Last view: 19 days ago |
Maybe with world map modding. |
iApplepet |
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Member dumb as a brick Level: 9 Posts: 4/15 EXP: 3046 Next: 116 Since: 09-17-16 Last post: 2705 days ago Last view: 2120 days ago |
I was working on Coinkiller to edit a level and I've got my own tiles that I made, everything fits in smoothly etc. but when I play it on my 3ds all the tiles are change to rando ones (eg coin outlines, pipes, etc). What happened? And is there any way to fix it? |
RicBent |
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Administrator Level: 45 Posts: 207/466 EXP: 652134 Next: 8030 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
iApplepet |
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Member dumb as a brick Level: 9 Posts: 5/15 EXP: 3046 Next: 116 Since: 09-17-16 Last post: 2705 days ago Last view: 2120 days ago |
What do you mean by that? |
explos |
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Paragoomba uʍop ǝpᴉsd∩ Level: 20 Posts: 37/79 EXP: 37199 Next: 5240 Since: 07-22-16 From: Somewhere Last post: 1907 days ago Last view: 894 days ago |
iApplepet |
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Member dumb as a brick Level: 9 Posts: 9/15 EXP: 3046 Next: 116 Since: 09-17-16 Last post: 2705 days ago Last view: 2120 days ago |
Does anyone know how to change the level background to a bunch of models? |
RicBent |
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Administrator Level: 45 Posts: 210/466 EXP: 652134 Next: 8030 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
Toms |
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Paratroopa transphobe. Level: 27 Posts: 19/156 EXP: 105079 Next: 11080 Since: 04-11-16 From: Local trash can Last post: 1926 days ago Last view: 338 days ago |
I think he's asking if it's possible to import custom background models into the game
And as far as I know, it's possible, but really hard, and the custom models don't scroll across the screen like regular backgrounds |
RicBent |
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Administrator Level: 45 Posts: 217/466 EXP: 652134 Next: 8030 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
LuigiXHero |
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Member Normal user Level: 11 Posts: 17/18 EXP: 4455 Next: 1530 Since: 12-02-14 Last post: 2704 days ago Last view: 2360 days ago |
I wonder how many tilesets the game can hold. Unique tileset for every level? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 4259/4661 EXP: 20824960 Next: 406306 Since: 07-07-12 Last post: 1322 days ago Last view: 335 days ago |
it doesn't exactly matter what size they are, it's how they're loaded. you don't want to load too many at once, and most of them just open, read, and close, so nothing is wasted when you load a new tileset.
so the only issue is disc space ____________________ a |
iApplepet |
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RicBent |
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Administrator Level: 45 Posts: 238/466 EXP: 652134 Next: 8030 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
explos |
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Paragoomba uʍop ǝpᴉsd∩ Level: 20 Posts: 67/79 EXP: 37199 Next: 5240 Since: 07-22-16 From: Somewhere Last post: 1907 days ago Last view: 894 days ago |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
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