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03-29-24 03:24 PM |
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0 users reading CoinKiller -- NSMB2 editor upcoming | 1 guest | 3 bots |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
RicBent |
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Administrator Level: 45 Posts: 194/466 EXP: 652152 Next: 8012 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
Toms |
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Paratroopa transphobe. Level: 27 Posts: 6/156 EXP: 105083 Next: 11076 Since: 04-11-16 From: Local trash can Last post: 1926 days ago Last view: 338 days ago |
Here are some things that I'd like to see in the near future
-Path editing (including that yellow bar at the bottom of every level) -Speed editing and blocks traveled to the castle platforms in W1 |
explos |
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TRS |
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Member [insert title here] Level: 17 Posts: 11/59 EXP: 23905 Next: 838 Since: 08-16-16 Last post: 2329 days ago Last view: 1773 days ago |
Posted by Mariomaster Until you add this feature to the editor, can you tell us how to do this manually? |
RicBent |
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Administrator Level: 45 Posts: 195/466 EXP: 652152 Next: 8012 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 1267/1416 EXP: 3472728 Next: 13140 Since: 08-11-12 From: El Salvador Last post: 1045 days ago Last view: 1039 days ago |
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Hiccup |
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Normal user Level: 58 Posts: 624/815 EXP: 1511829 Next: 65717 Since: 09-06-12 Last post: 1664 days ago Last view: 19 days ago |
Maybe with world map modding. |
iApplepet |
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Member dumb as a brick Level: 9 Posts: 4/15 EXP: 3046 Next: 116 Since: 09-17-16 Last post: 2705 days ago Last view: 2120 days ago |
I was working on Coinkiller to edit a level and I've got my own tiles that I made, everything fits in smoothly etc. but when I play it on my 3ds all the tiles are change to rando ones (eg coin outlines, pipes, etc). What happened? And is there any way to fix it? |
RicBent |
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Administrator Level: 45 Posts: 207/466 EXP: 652152 Next: 8012 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
iApplepet |
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Member dumb as a brick Level: 9 Posts: 5/15 EXP: 3046 Next: 116 Since: 09-17-16 Last post: 2705 days ago Last view: 2120 days ago |
What do you mean by that? |
explos |
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Paragoomba uʍop ǝpᴉsd∩ Level: 20 Posts: 37/79 EXP: 37201 Next: 5238 Since: 07-22-16 From: Somewhere Last post: 1907 days ago Last view: 894 days ago |
iApplepet |
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Member dumb as a brick Level: 9 Posts: 9/15 EXP: 3046 Next: 116 Since: 09-17-16 Last post: 2705 days ago Last view: 2120 days ago |
Does anyone know how to change the level background to a bunch of models? |
RicBent |
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Administrator Level: 45 Posts: 210/466 EXP: 652152 Next: 8012 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
Toms |
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Paratroopa transphobe. Level: 27 Posts: 19/156 EXP: 105083 Next: 11076 Since: 04-11-16 From: Local trash can Last post: 1926 days ago Last view: 338 days ago |
I think he's asking if it's possible to import custom background models into the game
And as far as I know, it's possible, but really hard, and the custom models don't scroll across the screen like regular backgrounds |
RicBent |
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Administrator Level: 45 Posts: 217/466 EXP: 652152 Next: 8012 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
LuigiXHero |
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Member Normal user Level: 11 Posts: 17/18 EXP: 4456 Next: 1529 Since: 12-02-14 Last post: 2704 days ago Last view: 2360 days ago |
I wonder how many tilesets the game can hold. Unique tileset for every level? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 4259/4661 EXP: 20825532 Next: 405734 Since: 07-07-12 Last post: 1322 days ago Last view: 335 days ago |
it doesn't exactly matter what size they are, it's how they're loaded. you don't want to load too many at once, and most of them just open, read, and close, so nothing is wasted when you load a new tileset.
so the only issue is disc space ____________________ a |
iApplepet |
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RicBent |
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Administrator Level: 45 Posts: 238/466 EXP: 652152 Next: 8012 Since: 09-25-12 From: Germany Last post: 995 days ago Last view: 150 days ago |
explos |
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Paragoomba uʍop ǝpᴉsd∩ Level: 20 Posts: 67/79 EXP: 37201 Next: 5238 Since: 07-22-16 From: Somewhere Last post: 1907 days ago Last view: 894 days ago |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
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