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03-28-24 09:13 PM |
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0 users reading Yan's World - Indie Experience | 1 bot |
Main - General Chat - Yan's World - Indie Experience | Hide post layouts | New reply |
Nin |
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Mole Weird Pleb Level: 40 Posts: 362/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Official Indie Experience Inside English/日本人 Oh no, Cloudland is in trouble! The evil King Cloud has stolen all of the Cloudland dreams, and now nobody can fall asleep! It's up to On-Yan, protector of Cloudland, to journey on a quest to stop King Cloud... やばい!クモランドランドは大変です! すべてのクラウドランドの夢が悪の王クラウドを盗んでいました、 そして誰も眠り込むできない! オン-ヤん、クラウドランドの保護者は旅をして、悪の王クラウドを止めるために... ----------------------------- This is an retro nostalgic indie game about the color red and onions. Inspired by a lot of classic games and stuff like that. Journey through many worlds and encounter many different creatures in your quest to save the day. It's been in development for around 4 and a half months now and I think it's finally playable enough for me to show it off. This indie game is being made by: Me - Lead Programmer JaxCheese - Lead Composer (Bandcamp) Neweegee - Lead Pixel Artist (Deviantart) Blutorus - Additional Artwork LuigiM9/Kirby's Adventure - Additional Artwork Someguy - Additional Programming Masashi27 - Translations Screenshots Old Gif: New Screenshots (the size got changed when I uploaded these so sorry about that): Soundtrack Sampler: Menu Theme Title Theme Cutscene Theme Game expected to release some time in 2017 Follow for updates here! |
CodingKoopa |
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Lakitu she/her Level: 48 Posts: 453/560 EXP: 778822 Next: 44721 Since: 10-13-14 Last post: 979 days ago Last view: 208 days ago |
Nin |
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Mole Weird Pleb Level: 40 Posts: 363/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Posted by TheKoopaKingdom There is a grayscale mode in the game |
TRS |
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Member [insert title here] Level: 17 Posts: 25/59 EXP: 23901 Next: 842 Since: 08-16-16 Last post: 2328 days ago Last view: 1772 days ago |
What even is that spinning board thing? |
Nin |
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Mole Weird Pleb Level: 40 Posts: 364/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Posted by TRS It's your main weapon in the game. You use it to destroy enemies. Legend has that it's a magical artifact of sorts |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 91/616 EXP: 830246 Next: 53637 Since: 03-01-16 From: Québec (Canada) Last post: 869 days ago Last view: 803 days ago |
It reminds me a bit of Psycho Waluigi. ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 6421/9016 EXP: 56052068 Next: 435576 Since: 07-03-12 From: in a box Last post: 56 days ago Last view: 15 days ago |
Nin |
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Mole Weird Pleb Level: 40 Posts: 365/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Posted by poudink PW was one of my big inspirations so that is obvious. Posted by StapleButter The game won't be that easy. Those enemies are just for testing and most enemies in the final game will require thought to defeat. |
Yami |
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(ーωー。) Level: 60 Posts: 620/959 EXP: 1731524 Next: 41254 Since: 12-07-14 From: Japan Last post: 2452 days ago Last view: 2451 days ago |
Posted by Nin The game looks interesting, it reminds me a bit to the Virtual Boy, but with a Kirby-style game. ゲームは面白そうね。ちょっとバーチャルボーイで出版したカービィゲームににているよ! |
Nin |
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Mole Weird Pleb Level: 40 Posts: 366/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Posted by Yami Thanks for liking it! My biggest influences with this were Kirby and Physco Waluigi |
Nin |
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Mole Weird Pleb Level: 40 Posts: 367/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Meet dozier, the first "complex" enemy in the game Dozier stands still, due to sleeping, and snores out handfuls of "Z"'s that can harm the player. Hitting Dozier with your magical stick won't hurt him though. What you have to do is bounce the "Z" back at Dozier to wake him up, and attack him, all done with the Stick. Also that isn't a third leg so don't even mention it. |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 6472/9016 EXP: 56052068 Next: 435576 Since: 07-03-12 From: in a box Last post: 56 days ago Last view: 15 days ago |
interesting enemy concept.
however, the game's limited colorimetry makes it sorta hard to distinguish the foreground and background. I expect the foreground to be brighter, but the 'harmful Z' thing shown in the screenshot is about the same brightness level as the background, which makes it hard to distinguish. I guess it works better in the real game if the background uses parallax scrolling, though. the choice of red as a unique color doesn't help, either. it's the color human eyes are the least sensible to. although there aren't that many red tones here. edit- oh right, I saw that old GIF again. you do use parallax scrolling, which is good. along with animations, distinguishing things is less of a problem than I thought from seeing the still screenshot. ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
Nin |
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Mole Weird Pleb Level: 40 Posts: 368/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Posted by StapleButter The "Z" constantly changes color, from bright to dark, so it should be easier to be seen ingame. I just got unlucky with the frame thing. Also, there is an option to have the game be played in grayscale mode, which could be better. |
Nin |
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Mole Weird Pleb Level: 40 Posts: 369/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Signs and finalized other things |
Isaac |
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Lakitu anime tiddies Level: 46 Posts: 111/553 EXP: 700421 Next: 11353 Since: 04-18-16 From: USA Last post: 364 days ago Last view: 154 days ago |
I really love the style of this game, keep up the good wrok! e |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 163 Posts: 6669/9016 EXP: 56052068 Next: 435576 Since: 07-03-12 From: in a box Last post: 56 days ago Last view: 15 days ago |
C-lector |
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Normal user Level: 16 Posts: 17/52 EXP: 19680 Next: 576 Since: 09-12-16 From: Somewhere Last post: 2530 days ago Last view: 2528 days ago |
It seems very good and interesting, the red eally reminds me of the Virtual Boy by though.
Good work and luck! |
MusiMasta |
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Buster Beetle Vaporeon Level: 43 Posts: 361/450 EXP: 556378 Next: 8668 Since: 12-09-14 Last post: 2422 days ago Last view: 2405 days ago |
Concept seems nice and interesting...would love to play this when it is completed! Keep up the good work! ____________________ MusiMasta - YouTube Channel Currently 374 subs! Help support me by subscribing! Thanks! Featured Videos: I PLAY POKEMON GO EVERYDAY IN 300,000 NOTES Pokémon Theme Song 260K Notes Remix |
Isaac |
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Lakitu anime tiddies Level: 46 Posts: 112/553 EXP: 700421 Next: 11353 Since: 04-18-16 From: USA Last post: 364 days ago Last view: 154 days ago |
Staple if I remember correctly its coded from Gamemaker, Music from Click Team Fusion, and I cant think of the other software she? or he used.
I did buy GMS: Master edition so if you need exporting then you can contact me if you want! e |
Nin |
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Mole Weird Pleb Level: 40 Posts: 370/373 EXP: 426081 Next: 15228 Since: 08-30-14 From: Here Last post: 2726 days ago Last view: 2726 days ago |
Posted by StapleButter Yes, I have plans for a console port. This is being programmed in Fusion 2.5, which has exporters for XBox One, PS4, and Wii-U. However, by the time the game comes out, the Wii-U will be long dead, so except the game to potentially come out on XBox One and PS4 if anything (Idk if NX would even be suitable for a game like this). Also, this game has a website now I quickly made for the game inspired by those cheesy 90's internet webpages. It's mostly a screenshot archive but with enough digging, you might find something good.... Since 1995 Posted by GamesWithIsaac Pixel Art is done in Game Maker, coding in Fusion 2.5, and music done in Famitracker. |
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