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05-11-26 09:15 AM |
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| 0 users reading DS Wario Stadium (MKDS) [Custom level] | 1 bot |
| Main - SM64DS hacks - DS Wario Stadium (MKDS) [Custom level] | Hide post layouts | New reply |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 20/123 EXP: 90123 Next: 12152 Since: 05-29-14 From: Germany Last post: 431 days ago Last view: 53 days ago |
Yeah! Check it out!! The cool Mario Kart DS track made his way into SUPER MARIO 64 DS
Unfortunately i couldn't make texture animations working. |
| fiver |
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![]() Fire Brother Normal user Level: 65 Posts: 279/1121 EXP: 2273338 Next: 62290 Since: 04-24-16 Last post: 1280 days ago Last view: 1247 days ago |
Interesting. Was it imported, or made from scratch? |
| SGC |
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Yellow Level: 41
Posts: 179/369 EXP: 462719 Next: 17426 Since: 09-09-14 Last post: 2294 days ago Last view: 1965 days ago |
It's obviously an import, created by extracting the course model from MKDS, and converting it to an OBJ file using MKDSCM. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
| lezg_g |
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![]() Koopa hacked account. contact staff for recovery. Level: 24
Posts: 100/104 EXP: 72945 Next: 5180 Since: 05-28-13 Last post: 634 days ago Last view: 8 days ago |
Looks really good!(specially on that part full of goombas XD ) ____________________ Working on SM64: A New Adventure https://www.youtube.com/watch?v=ZxVwAPAQdnc https://i.imgur.com/qblZTfb.png |
| Celestial |
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![]() Ninji Normal user Level: 34
Posts: 233/234 EXP: 238070 Next: 15581 Since: 03-31-14 Last post: 3420 days ago Last view: 3070 days ago |
So much fire everywhere! Coming soon, Wario's Firey Stadium of DOOM. |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 5862/9105 EXP: 61803298 Next: 945219 Since: 07-03-12 From: in a box
Last post: 118 days ago Last view: 12 days ago |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 24/123 EXP: 90123 Next: 12152 Since: 05-29-14 From: Germany Last post: 431 days ago Last view: 53 days ago |
Better now ? |
| FireMario74 |
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![]() Red Paratroopa Setting fire to the rain since 1756 Level: 30
Posts: 158/179 EXP: 147887 Next: 17982 Since: 12-02-15 From: Melty Molten Mountains Last post: 3175 days ago Last view: 3149 days ago |
Posted by Louiskovskie You probably didn't write the correct material name in. Open your .mtl file in notepad and look at the name of it. Copy what it says in the .mtl file into the "Material Name" box and try that. |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 25/123 EXP: 90123 Next: 12152 Since: 05-29-14 From: Germany Last post: 431 days ago Last view: 53 days ago |
I tried it many times, but it ever crashed. I don't know, what a mtl file is. I just opened the Model Importer and opened the "Texture and BTP Editor". There is also a list with the textures. I also tried to open the model as an DAE file with Notepad. But all these name couldn't help me. Where can i find this mtl file?
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| Sparsite |
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take your dumb self out of here. thank you. Level: 35
Posts: 45/270 EXP: 267759 Next: 12177 Since: 05-20-16 Last post: 3453 days ago Last view: 3313 days ago |
Posted by Louiskovskie No, the YouTube embed is still screaming in my ears. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
| Resilixia |
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![]() Goomba Normal user Level: 14
Posts: 24/33 EXP: 11405 Next: 1666 Since: 06-12-16 Last post: 3462 days ago Last view: 3461 days ago |
Since when .dae files have a .mtl associated with them ? ____________________ Curently working on SMG DS |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 26/123 EXP: 90123 Next: 12152 Since: 05-29-14 From: Germany Last post: 431 days ago Last view: 53 days ago |
I opened the DAE file with notepad. There you can also see the material names. |
| FireMario74 |
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![]() Red Paratroopa Setting fire to the rain since 1756 Level: 30
Posts: 162/179 EXP: 147887 Next: 17982 Since: 12-02-15 From: Melty Molten Mountains Last post: 3175 days ago Last view: 3149 days ago |
Okay I thought you were using .obj files to make the texture scroll. In the case of .obj files you need to open the .mtl files in notepad to see the material name. But I didn't know you were using .dae files. |
| TheHappyFaceKing |
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![]() Koopa The King Of All Happy Faces Level: 23
Posts: 83/101 EXP: 61203 Next: 6520 Since: 05-27-16 From: Happy Land Last post: 2995 days ago Last view: 1936 days ago |
It would be very cool if you changed the model of the Koopa shell to say...Mario's standard kart from Mario Kart DS
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| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 66/123 EXP: 90123 Next: 12152 Since: 05-29-14 From: Germany Last post: 431 days ago Last view: 53 days ago |
Ah ok. Then i will try it with obj files.
That's a cool idea but the problem is, that the kart model will rotate when riding it. Maybe it can be disabled. |
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