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05-18-26 03:41 AM |
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| 0 users reading DS Wario Stadium (MKDS) [Custom level] | 1 bot |
| Main - SM64DS hacks - DS Wario Stadium (MKDS) [Custom level] | Hide post layouts | New reply |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 20/123 EXP: 90193 Next: 12082 Since: 05-29-14 From: Germany Last post: 438 days ago Last view: 1 day ago |
Yeah! Check it out!! The cool Mario Kart DS track made his way into SUPER MARIO 64 DS
Unfortunately i couldn't make texture animations working. |
| fiver |
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![]() Fire Brother Normal user Level: 65 Posts: 279/1121 EXP: 2275434 Next: 60194 Since: 04-24-16 Last post: 1286 days ago Last view: 1254 days ago |
Interesting. Was it imported, or made from scratch? |
| SGC |
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Yellow Level: 41
Posts: 179/369 EXP: 463087 Next: 17058 Since: 09-09-14 Last post: 2300 days ago Last view: 1972 days ago |
It's obviously an import, created by extracting the course model from MKDS, and converting it to an OBJ file using MKDSCM. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
| lezg_g |
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![]() Koopa hacked account. contact staff for recovery. Level: 24
Posts: 100/104 EXP: 72998 Next: 5127 Since: 05-28-13 Last post: 641 days ago Last view: 15 days ago |
Looks really good!(specially on that part full of goombas XD ) ____________________ Working on SM64: A New Adventure https://www.youtube.com/watch?v=ZxVwAPAQdnc https://i.imgur.com/qblZTfb.png |
| Celestial |
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![]() Ninji Normal user Level: 34
Posts: 233/234 EXP: 238252 Next: 15399 Since: 03-31-14 Last post: 3427 days ago Last view: 3077 days ago |
So much fire everywhere! Coming soon, Wario's Firey Stadium of DOOM. |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 5862/9105 EXP: 61844613 Next: 903904 Since: 07-03-12 From: in a box
Last post: 125 days ago Last view: 19 days ago |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 24/123 EXP: 90193 Next: 12082 Since: 05-29-14 From: Germany Last post: 438 days ago Last view: 1 day ago |
Better now ? |
| FireMario74 |
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![]() Red Paratroopa Setting fire to the rain since 1756 Level: 30
Posts: 158/179 EXP: 148019 Next: 17850 Since: 12-02-15 From: Melty Molten Mountains Last post: 3181 days ago Last view: 3156 days ago |
Posted by Louiskovskie You probably didn't write the correct material name in. Open your .mtl file in notepad and look at the name of it. Copy what it says in the .mtl file into the "Material Name" box and try that. |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 25/123 EXP: 90193 Next: 12082 Since: 05-29-14 From: Germany Last post: 438 days ago Last view: 1 day ago |
I tried it many times, but it ever crashed. I don't know, what a mtl file is. I just opened the Model Importer and opened the "Texture and BTP Editor". There is also a list with the textures. I also tried to open the model as an DAE file with Notepad. But all these name couldn't help me. Where can i find this mtl file?
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| Sparsite |
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take your dumb self out of here. thank you. Level: 35
Posts: 45/270 EXP: 268007 Next: 11929 Since: 05-20-16 Last post: 3460 days ago Last view: 3320 days ago |
Posted by Louiskovskie No, the YouTube embed is still screaming in my ears. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
| Resilixia |
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![]() Goomba Normal user Level: 14
Posts: 24/33 EXP: 11415 Next: 1656 Since: 06-12-16 Last post: 3468 days ago Last view: 3468 days ago |
Since when .dae files have a .mtl associated with them ? ____________________ Curently working on SMG DS |
| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 26/123 EXP: 90193 Next: 12082 Since: 05-29-14 From: Germany Last post: 438 days ago Last view: 1 day ago |
I opened the DAE file with notepad. There you can also see the material names. |
| FireMario74 |
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![]() Red Paratroopa Setting fire to the rain since 1756 Level: 30
Posts: 162/179 EXP: 148019 Next: 17850 Since: 12-02-15 From: Melty Molten Mountains Last post: 3181 days ago Last view: 3156 days ago |
Okay I thought you were using .obj files to make the texture scroll. In the case of .obj files you need to open the .mtl files in notepad to see the material name. But I didn't know you were using .dae files. |
| TheHappyFaceKing |
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![]() Koopa The King Of All Happy Faces Level: 23
Posts: 83/101 EXP: 61260 Next: 6463 Since: 05-27-16 From: Happy Land Last post: 3002 days ago Last view: 1942 days ago |
It would be very cool if you changed the model of the Koopa shell to say...Mario's standard kart from Mario Kart DS
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| Louiskovski |
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![]() Red Koopa Normal user Level: 26
Posts: 66/123 EXP: 90193 Next: 12082 Since: 05-29-14 From: Germany Last post: 438 days ago Last view: 1 day ago |
Ah ok. Then i will try it with obj files.
That's a cool idea but the problem is, that the kart model will rotate when riding it. Maybe it can be disabled. |
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