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03-07-26 03:24 PM |
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| 0 users reading Normal Day in SM64DS | 1 bot |
| Main - Gaming - Normal Day in SM64DS | Hide post layouts | New reply |
| Sparsite |
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take your dumb self out of here. thank you. Level: 35
Posts: 24/270 EXP: 265369 Next: 14567 Since: 05-20-16 Last post: 3388 days ago Last view: 3248 days ago |
y'now? changing random values and stuff? (Thought I'd share this result, was just changing 1's to 0's. It was very, ugh... interesting to say the least.) ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 5678/9105 EXP: 61406664 Next: 51910 Since: 07-03-12 From: in a box
Last post: 54 days ago Last view: 4 days ago |
| LeftyGreenMario |
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![]() Don't like politics? Too bad, it's-a Mario time. Level: 84
Posts: 269/2062 EXP: 5652956 Next: 8996 Since: 03-14-16 From: Stabbing Wario Last post: 1098 days ago Last view: 1097 days ago |
Like the same way as Super Mario Galaxy repainted.
Or.. maybe not. |
| Baby Luigi |
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Baby Luigi Level: 55
Posts: 216/749 EXP: 1237714 Next: 76475 Since: 03-13-16 From: Lost in Time Last post: 2407 days ago Last view: 2401 days ago |
Yeah, that's totally how I remember Super Mario 64 DS. Such the memories and nostalgia!
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| fiver |
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![]() Fire Brother Normal user Level: 65 Posts: 177/1121 EXP: 2253189 Next: 82439 Since: 04-24-16 Last post: 1215 days ago Last view: 1182 days ago |
This beats evil Weegee from galaxy's LOD models
this should be a full hack |
| Hiccup |
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Normal user Level: 59 Posts: 530/815 EXP: 1633676 Next: 39452 Since: 09-06-12 Last post: 2372 days ago Last view: 449 days ago |
The bottom screen HUD seems to be the thing that gets graphical corruption the most in NSMB and SM64DS, I wonder why this is. |
| Sparsite |
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take your dumb self out of here. thank you. Level: 35
Posts: 26/270 EXP: 265369 Next: 14567 Since: 05-20-16 Last post: 3388 days ago Last view: 3248 days ago |
Heheh, I corrupted the game in playable way, StapleButter.
Yes, I flattened the game, and its playable! This is so cool, I need to make a video of this. If anyone wants to try this, just replace the offset 0x02053524 (i did it in no$gba debugger) and load a file. code] ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
| fiver |
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![]() Fire Brother Normal user Level: 65 Posts: 191/1121 EXP: 2253189 Next: 82439 Since: 04-24-16 Last post: 1215 days ago Last view: 1182 days ago |
actually the graphics look better that way
I'd call it Paper Mario 64 DS |
| Baby Luigi |
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Baby Luigi Level: 55
Posts: 231/749 EXP: 1237714 Next: 76475 Since: 03-13-16 From: Lost in Time Last post: 2407 days ago Last view: 2401 days ago |
Paper is flat on the X axis, not the Z axis though
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| NintendoFan |
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Normal user Level: 43
Posts: 133/403 EXP: 527593 Next: 37453 Since: 07-15-14 Last post: 2986 days ago Last view: 2980 days ago |
super mario 64 ds chaos edition confirmed ![]() ____________________ A nobody. |
| Sparsite |
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take your dumb self out of here. thank you. Level: 35
Posts: 30/270 EXP: 265369 Next: 14567 Since: 05-20-16 Last post: 3388 days ago Last view: 3248 days ago |
Actually, I'm working on that. Gimme some time ;^) ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
| Mariocrash |
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Member Mariocrashed Level: 17
Posts: 17/51 EXP: 23661 Next: 1082 Since: 08-16-14 From: Paris, France Last post: 1533 days ago Last view: 1532 days ago |
Trying to ruin a beautiful game? That'll count. |
| Hiccup |
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Normal user Level: 59 Posts: 536/815 EXP: 1633676 Next: 39452 Since: 09-06-12 Last post: 2372 days ago Last view: 449 days ago |
Posted by Baby Luigi In SM64DSe at least, X is left and right, Y is up and down and Z is backwards and forwards. Assuming the rotation you start in is 0,0,0 - which it might not be. I think. Posted by Sparsite Replace the memory address 0x02053524? With what? |
| Sparsite |
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take your dumb self out of here. thank you. Level: 35
Posts: 31/270 EXP: 265369 Next: 14567 Since: 05-20-16 Last post: 3388 days ago Last view: 3248 days ago |
Posted by Hiccup Anything that doesnt affect the game I just wrote "cmp r1,r2" as it compares registers 1 and 2 but doesn't execute anything. I did it in no$gba debugger, its pretty simple to figure out the offset in hex in no$gba debugger (which I never did). ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
| Sparsite |
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take your dumb self out of here. thank you. Level: 35
Posts: 33/270 EXP: 265369 Next: 14567 Since: 05-20-16 Last post: 3388 days ago Last view: 3248 days ago |
yo, this animation editor is pretty cool!
bowser finally loses it (crying in a fetal position)
the treasure chest is hungry? looking for someone? nodding its head no? ![]() ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 5759/9105 EXP: 61406664 Next: 51910 Since: 07-03-12 From: in a box
Last post: 54 days ago Last view: 4 days ago |
looks like the chest disagrees with your practices, sir
Posted by Sparsite just write a nop (which is internally equivalent to 'mov r0, r0' or something like that) 'cmp r1,r2' does have an effect, it changes the status flags depending on the comparison result ![]() ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| Sparsite |
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take your dumb self out of here. thank you. Level: 35
Posts: 34/270 EXP: 265369 Next: 14567 Since: 05-20-16 Last post: 3388 days ago Last view: 3248 days ago |
aha, who knew the chest was an asm god.
Thanks for the tip though, I thought cmp was basically a nop without a moveq, movne, beq, bne, etc. following, but I guess not. Ill use mov r0,r0 when debugging from now on. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
| fiver |
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![]() Fire Brother Normal user Level: 65 Posts: 283/1121 EXP: 2253189 Next: 82439 Since: 04-24-16 Last post: 1215 days ago Last view: 1182 days ago |
Posted by Sparsite i'm sorry but this stuff beats headbanging bowser by a ton chest thinks otherwise, tho |
| LeftyGreenMario |
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![]() Don't like politics? Too bad, it's-a Mario time. Level: 84
Posts: 315/2062 EXP: 5652956 Next: 8996 Since: 03-14-16 From: Stabbing Wario Last post: 1098 days ago Last view: 1097 days ago |
And so, Peach remains stolen.
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| fiver |
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![]() Fire Brother Normal user Level: 65 Posts: 287/1121 EXP: 2253189 Next: 82439 Since: 04-24-16 Last post: 1215 days ago Last view: 1182 days ago |
and, you know
missing her legs. that legless princess peach amiibo was actually pretty accurate ![]() |
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