Kuribo64
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03-28-24 04:43 PM
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0 users reading SM64: Last Impact (SM64 Major Hack, assembly hacks) [WIP] | 1 bot

Main - Misc. ROM hacking - SM64: Last Impact (SM64 Major Hack, assembly hacks) [WIP] Hide post layouts | New reply

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NoThisIsStupider
Posted on 05-11-16 01:48 AM Link | #70665
How many courses are you planning to have total? 15 like Mario 64 or less?

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Kazeshin
Posted on 05-11-16 09:50 AM Link | #70667
yes, but significantly more secret levels. its probably going to have around 135 stars.

Kazeshin
Posted on 05-13-16 01:43 PM Link | #70702

Arisotura
Posted on 05-13-16 02:35 PM Link | #70703
I like the queen bee's questionnaire. Are there different effects for the different replies, or is it merely decorational?

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Kazeshin
Posted on 05-13-16 03:16 PM (rev. 2 of 05-13-16 03:17 PM) Link | #70704
Posted by StapleButter
I like the queen bee's questionnaire. Are there different effects for the different replies, or is it merely decorational?


it is just decorational - would be kind of silly if i forced the player to actually trial and error through that. i thought it would be funny if bees would bee-omorphize humans like we antropromorphize animals.

Splitwirez
Posted on 05-13-16 04:17 PM Link | #70705
Posted by Kazeshin
i thought it would be funny if bees would bee-omorphize humans like we antropromorphize animals.

So...would that be BeeviantArt or something?

Kazeshin
Posted on 05-13-16 04:25 PM (rev. 2 of 05-13-16 04:25 PM) Link | #70706
Posted by Splitwirez
So...would that be BeeviantArt or something?

yeah, i got everything covered in this hack, disgusting vore porn, shark sex, bee sex and furry stuff.

Splitwirez
Posted on 05-13-16 05:41 PM (rev. 2 of 05-13-16 05:41 PM) Link | #70707
Posted by Kazeshin
yeah, i got everything covered in this hack, disgusting vore porn, shark sex, bee sex and furry stuff.

That...is weird. Then again, so is hacking games in general if you think about it (different flavor of weird but whatever) XD

Kazeshin
Posted on 05-13-16 11:32 PM Link | #70713
im gonna elevate this to a whole different level once i add the inflation fetish bossfight.

CodingKoopa
Posted on 05-14-16 01:08 AM Link | #70714
Without any context, that quote is interesting :P

Also, that Queen Bee model looks amazing!

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Kazeshin
Posted on 05-28-16 09:54 PM Link | #71133
course 12 and 13 have been finished drawing, ill, drawing a level is basically half the work of a level, so right now, this hack needs 4 course imports and 2 course drawings, meaning ~12/15th of the game is finished.

Shilz
Posted on 06-07-16 09:54 PM Link | #71686
Amazing how fast you work.

Kazeshin
Posted on 06-08-16 09:41 AM Link | #71714


the music is jabu jabu's belly theme in an edited version. i wanted to add some more melody to the whole thing rather than it being only soundeffects (that dont exist in sm64). tell me what you think about it.

Kazeshin
Posted on 06-11-16 01:00 AM Link | #71852

yeah whatever

Splitwirez
Posted on 06-11-16 01:25 AM Link | #71855
Posted by Kazeshin

yeah whatever

Is it just me...or does that look a lot less unpleasant to play than Spring Mario was in the SMG games? .__.

Kazeshin
Posted on 06-11-16 01:28 AM Link | #71856
tbh i don't remember this powerup from the galaxy games (which is also why it looks so different) - so you guys will be the judge on how pleasant it is to use this powerup.

Splitwirez
Posted on 06-11-16 11:01 AM Link | #71868
Posted by Kazeshin
tbh i don't remember this powerup from the galaxy games (which is also why it looks so different) - so you guys will be the judge on how pleasant it is to use this powerup.

Yeah, well...I like your version's appearance better ^-^
(Though I guess I should mention that in the SMG games, the superjump thing was activated by holding A at the moment the player lands on the ground and had a brief 'wind-up' period. Ground-pounds barely did diddly-squat. Just thought you might want to know or be reminded or whatever ._. )

Kazeshin
Posted on 06-14-16 06:06 PM Link | #72062
i see. sounds like a bunch of really weird design decisions in the galaxy version.
[image]
this is gonna be the next thing im working on after course 13. it is a theme park called "luna park", located on the moon. it'll have a rollercoaster, a ship whip thingy, a merry go round, a free fall and a shooting game. it's just gonna be a side level with only 2 stars though. i have 2 different themes for course 14 and 15 that i think are more interesting.

FireMario74
Posted on 06-15-16 01:10 PM Link | #72088
Is there going to be any sort of custom gravity in this level? I mean if it's located on the moon I feel like you should do something of the sort. Either way the level looks really nice so far!

Kazeshin
Posted on 06-15-16 01:31 PM Link | #72090
there are actually more levels located on the moon, so that gravity would get annoying really fast.
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Main - Misc. ROM hacking - SM64: Last Impact (SM64 Major Hack, assembly hacks) [WIP] Hide post layouts | New reply

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