Kuribo64
Views: 19,854,685 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
03-29-24 06:42 AM
Guest:

0 users reading Marios colour values? | 1 bot

Main - General SM64DS hacking - Marios colour values? Hide post layouts | New reply


isceptul
Posted on 04-24-16 09:56 PM (rev. 3 of 04-24-16 09:59 PM) Link | #69967
I want to change the colours on mario via asm, so im curious what the values for all the colour on marios body are. And how they should be modified to get the colour I want. thanks.

I figured I shouldnt put this on the help thread incase someone else wants to use it.

Fiachra
Posted on 04-25-16 07:02 PM Link | #69994
When are you looking to change them? If all you want to do is to always have him a different colour you can modify the textures. If you want to change them on the fly during the game, then unfortunately I don't yet know a way of doing this.

Are there any AR codes that allow you to do this? If so, they can be used to make an ASM hack.

isceptul
Posted on 04-25-16 09:31 PM (rev. 2 of 04-25-16 09:35 PM) Link | #70003
When mario picks up a balloon power up, I want his colours to change, and when the balloon ends I want them to change back. I want a fire flower colour scheme so red pants and white shirt, white hat. I figure I can just place a hook at the balloon command since im going to be getting rid of the balloon power up. (And replacing it with fire flower behaviour.)

I dont know how to translate AR values to use in ASM.

220438a4 0000002b
d2000000 00000000

For example that is a colour code.


Main - General SM64DS hacking - Marios colour values? Hide post layouts | New reply

Page rendered in 0.012 seconds. (2048KB of memory used)
MySQL - queries: 28, rows: 198/198, time: 0.008 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.