![]() | ||
Views: 26,021,241 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
07-19-25 08:58 PM |
Guest: |
0 users reading Whitehole v1.4.2.3 | 1 bot |
Main - Misc. ROM hacking - Whitehole v1.4.2.3 | Hide post layouts | New reply |
SunakazeKun |
| ||
![]() Boss Bass Normal user Level: 76 ![]() Posts: 1221/1551 EXP: 3888471 Next: 117589 Since: 06-15-14 From: Germany Last post: 2736 days ago Last view: 2709 days ago |
A new Whitehole version after a very long time! This is based on v1.2.
If you find any bugs, please report them and I'll see if I can fix them! What's new - AreaObj, CameraCube, DemoObj, GeneralPos, ChildObj, Sound, Debug and ChangeObj rendering, adding and editing! - 100% compatible with SMG1! - Improved object rendering - Improved area rendering - Improved BCSV editing - Added support for custom BCSV field names! - Added more path colors - Various other small changes that aren't worth mentioning Object colors ![]() Screenshots ![]() ![]() ![]() ![]() Download https://github.com/SunakazeKun/Whitehole-1.4/releases Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
CyberTanuki |
| ||
Always Watching Level: 28 ![]() Posts: 134/158 EXP: 126035 Next: 5303 Since: 07-10-14 From: Within the Shadows Last post: 2886 days ago Last view: 2623 days ago |
Hey-hey, nice job! I might look into Galaxy hacking soon, and this tool update may just be the motivation I need!
Quick question, do you have the file name of Cosmic Mario by chance? I can't find him anywhere in the games files. |
SunakazeKun |
| ||
![]() Boss Bass Normal user Level: 76 ![]() Posts: 1222/1551 EXP: 3888471 Next: 117589 Since: 06-15-14 From: Germany Last post: 2736 days ago Last view: 2709 days ago |
I think it was GhostPlayer.arc. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
JakoNintenCraft |
| ||
![]() Ninji The Relic of the Jakostanis Level: 33 ![]() Posts: 34/234 EXP: 214623 Next: 14556 Since: 09-15-15 Last post: 2321 days ago Last view: 736 days ago |
NICE WORK MAN! Looks like some life in finally back in SMG hacking. Looking forward to testing this version out! ____________________ Irony is the spice of life. |
Anthe |
| ||
Member I have found a basket to put in my SD card reader so I never lose it Level: 67 ![]() Posts: 965/1099 EXP: 2502780 Next: 90092 Since: 08-17-12 From: Belgium Last post: 1218 days ago Last view: 114 days ago |
Rad. Open sourcing things really makes a big difference. ____________________ ![]() |
JakoNintenCraft |
| ||
![]() Ninji The Relic of the Jakostanis Level: 33 ![]() Posts: 35/234 EXP: 214623 Next: 14556 Since: 09-15-15 Last post: 2321 days ago Last view: 736 days ago |
I just found a bug in which you can't change the y position (or any other) of the Control points in a path via the number pane on the parameters interface. Example:
1. Select path 10, point 1. 2. Change the Control 1 Y variable to 10,000 more than it is already (i.e. 5,467 -> 15,467) and press enter on it to confirm. 3. The box that represents the control variable doesn't move and if you deselect it and click on it again, in the parameters pane it shows that the numbers have not changed. Please fix this. Thanks. ____________________ Irony is the spice of life. |
SunakazeKun |
| ||
![]() Boss Bass Normal user Level: 76 ![]() Posts: 1225/1551 EXP: 3888471 Next: 117589 Since: 06-15-14 From: Germany Last post: 2736 days ago Last view: 2709 days ago |
Paths aren't supported. Use v1.1.3 for that. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Splitwirez |
| ||
Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69 ![]() Posts: 1077/1207 EXP: 2763528 Next: 106215 Since: 08-28-13 From: ._______________. Last post: 2413 days ago Last view: 2022 days ago |
Posted by CyberTanuki Posted by SunakazeKun Nope, it's /ObjectData/GhostMario.arc , and you can guess what /ObjectData/GhostLuigi.arc is XD |
Jesse |
| ||
Member Normal user Level: 54 Posts: 664/688 EXP: 1188246 Next: 45624 Since: 09-05-13 Last post: 2828 days ago Last view: 2390 days ago |
Posted by SunakazeKun and isn't it possible to make 1 version of whitehole to support everything? |
SunakazeKun |
| ||
![]() Boss Bass Normal user Level: 76 ![]() Posts: 1228/1551 EXP: 3888471 Next: 117589 Since: 06-15-14 From: Germany Last post: 2736 days ago Last view: 2709 days ago |
![]() ![]() v1.4.1 will contain some small fixes and tiny new features. GeneralPos and cutscene controllers show additional information that make it easier to find a certain object. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Louiskovski |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 17/123 EXP: 87018 Next: 2602 Since: 05-29-14 From: Germany Last post: 135 days ago Last view: 17 days ago |
WOW. THAT'S AMAZING!! A new version of Whitehole. Can't wait for the next version ![]() |
PaperplateismGuy |
| ||
Member Shpayshe Toads: YAY! Level: 53 ![]() Posts: 616/654 EXP: 1104557 Next: 52562 Since: 08-10-13 From: Paperplate Land Last post: 2037 days ago Last view: 2050 days ago |
I cant believe I didn't see this thread before. This is very nice! Definitely using this in future. Really love the updates, they really complete what the other versions of whitehole were lacking. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
GlitchMaster2 |
| ||
Newcomer Normal user Level: 5 Posts: 3/4 EXP: 461 Next: 68 Since: 06-14-16 Last post: 3322 days ago Last view: 3321 days ago |
Can you play stages on an actual Wii? (sorry i'm new)
Like with Riivolution? |
Splitwirez |
| ||
Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69 ![]() Posts: 1110/1207 EXP: 2763528 Next: 106215 Since: 08-28-13 From: ._______________. Last post: 2413 days ago Last view: 2022 days ago |
Posted by GlitchMaster2 That's actually the only way you can reliably do it. |
shibboleet |
| ||
![]() Fire Mario DROP TABLE users; Level: 125 Posts: 4064/4661 EXP: 21955118 Next: 499046 Since: 07-07-12 Last post: 1799 days ago Last view: 812 days ago |
Posted by Anthe ____________________ a |
Louiskovski |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 18/123 EXP: 87018 Next: 2602 Since: 05-29-14 From: Germany Last post: 135 days ago Last view: 17 days ago |
This new version of whitehole brought me my motivation for SMG-hacking back! ![]() Is it possible to make it so, that you can move an object every 100 coordinates while holding another button on the keyboard (like in exelix11's SM3DL editor)? That would be very useful ;D |
mustafa |
| ||
Normal user Level: 27 Posts: 108/142 EXP: 107316 Next: 8843 Since: 07-15-14 Last post: 2164 days ago Last view: 1321 days ago |
Guys! Why do you not start working on 3d land ![]() ![]() |
SunakazeKun |
| ||
![]() Boss Bass Normal user Level: 76 ![]() Posts: 1233/1551 EXP: 3888471 Next: 117589 Since: 06-15-14 From: Germany Last post: 2736 days ago Last view: 2709 days ago |
A new version has been released!
- Removed support for ChildObj because it caused problems - Added more object & path colors - Added more field names - Added support for custom field names - AreaShapeNo for CameraCube objects is automatically set to 0 - DemoObj and GeneralPos show additional information - Improved Sound editing - Improved object rendering - Improved GUIs - Various other fixes and tweaks that aren't worth mentioning Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
SunakazeKun |
| ||
![]() Boss Bass Normal user Level: 76 ![]() Posts: 1238/1551 EXP: 3888471 Next: 117589 Since: 06-15-14 From: Germany Last post: 2736 days ago Last view: 2709 days ago |
![]() ![]() Preview. 1. A hash generator will be included so you won't have to you my other tool for this anymore. 2. BCSV editing is easier now, because you can choose the file you want to open. 3. An option to switch the object database server has been added as well, but this isn't useful at the moment, because the PHP doesn't work yet. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Louiskovski |
| ||
![]() Red Koopa Normal user Level: 25 ![]() Posts: 23/123 EXP: 87018 Next: 2602 Since: 05-29-14 From: Germany Last post: 135 days ago Last view: 17 days ago |
That's pretty cool!
How about an automatic obj-importer like in SM64DSe? That would be amazing! ;D |
Main - Misc. ROM hacking - Whitehole v1.4.2.3 | Hide post layouts | New reply |
Page rendered in 0.045 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 239/239, time: 0.014 seconds. ![]() © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |