Views: 19,986,933 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-18-24 04:06 AM |
Guest: |
0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
ElyosOfTheAbyss |
| ||
Member Normal user Level: 26 Posts: 47/139 EXP: 90899 Next: 11376 Since: 11-15-15 Last post: 2711 days ago Last view: 2157 days ago |
no, It's like I start flying and when I get 7 blocks High the camera goes up and leaves mario down there leaving him to die. |
RicBent |
| ||
Administrator Level: 45 Posts: 108/466 EXP: 653665 Next: 6499 Since: 09-25-12 From: Germany Last post: 1015 days ago Last view: 169 days ago |
ElyosOfTheAbyss |
| ||
Member Normal user Level: 26 Posts: 48/139 EXP: 90899 Next: 11376 Since: 11-15-15 Last post: 2711 days ago Last view: 2157 days ago |
https://kuribo64.net/get.php?id=ndaK5thnt3uK1u5s
I will fly with a tonuki suit at the beginning when it happens. (Also: Yes we should make a help thread) |
RicBent |
| ||
Administrator Level: 45 Posts: 109/466 EXP: 653665 Next: 6499 Since: 09-25-12 From: Germany Last post: 1015 days ago Last view: 169 days ago |
ElyosOfTheAbyss |
| ||
Member Normal user Level: 26 Posts: 49/139 EXP: 90899 Next: 11376 Since: 11-15-15 Last post: 2711 days ago Last view: 2157 days ago |
ok, I'll just see if there is a temporary workaround for now |
RicBent |
| ||
Administrator Level: 45 Posts: 111/466 EXP: 653665 Next: 6499 Since: 09-25-12 From: Germany Last post: 1015 days ago Last view: 169 days ago |
RicBent |
| ||
Administrator Level: 45 Posts: 112/466 EXP: 653665 Next: 6499 Since: 09-25-12 From: Germany Last post: 1015 days ago Last view: 169 days ago |
Imnotstaple |
| ||
Member nothing to see here Level: 30 Posts: 101/194 EXP: 151236 Next: 14633 Since: 09-20-15 From: N/A Last post: 1251 days ago Last view: 462 days ago |
Awesome! How about the level lighting? Doesn't that fall under zones as well? ____________________ sign |
RicBent |
| ||
Administrator Level: 45 Posts: 113/466 EXP: 653665 Next: 6499 Since: 09-25-12 From: Germany Last post: 1015 days ago Last view: 169 days ago |
Imnotstaple |
| ||
Member nothing to see here Level: 30 Posts: 102/194 EXP: 151236 Next: 14633 Since: 09-20-15 From: N/A Last post: 1251 days ago Last view: 462 days ago |
Oh okay, I was just curious. ____________________ sign |
Hiccup |
| ||
Normal user Level: 58 Posts: 429/815 EXP: 1515321 Next: 62225 Since: 09-06-12 Last post: 1683 days ago Last view: 39 days ago |
Its based on the BG. |
ricodrums |
| ||
Newcomer Normal user Level: 6 Posts: 4/5 EXP: 609 Next: 298 Since: 02-24-16 Last post: 2968 days ago Last view: 2915 days ago |
I have some question... This will work with the gold edition?
When i try to load .3ds/.cia folder it return me an error o c++: "This application has requested the runtime to terminate it in an unusual way. Please contact the application's support team for more information" I don't have the normal rom, maybe is for that? |
RicBent |
| ||
Administrator Level: 45 Posts: 114/466 EXP: 653665 Next: 6499 Since: 09-25-12 From: Germany Last post: 1015 days ago Last view: 169 days ago |
Posted by ricodrumsYes Posted by ricodrumsYou have to unpack the Rom FS and open that. ____________________ GitHub - YouTube - NSMBHD |
ricodrums |
| ||
Newcomer Normal user Level: 6 Posts: 5/5 EXP: 609 Next: 298 Since: 02-24-16 Last post: 2968 days ago Last view: 2915 days ago |
Ooohhhhhh and with which tool can i do that? xD
Google didn't help me ... I think i'm getting intense xD |
GalladeGuy |
| ||
Paragoomba Frosty~ Level: 19 Posts: 29/67 EXP: 30073 Next: 5704 Since: 01-24-16 Last post: 2562 days ago Last view: 1465 days ago |
Posted by ricodrums Downlod this: http://www85.zippyshare.com/d/YoyHpnDt/294/PackEnglishV4.6.rar Open up the folder Pack Hack and then launch HackingToolkit.exe. Type "cia" and give it the path to your NSMB2 CIA. It doesn't matter if you decompress code.bin for this. Once that's done, it should make a folder called ExtractedROMFS. Just give that to CoinKiller. ____________________ :^) |
RicBent |
| ||
Administrator Level: 45 Posts: 115/466 EXP: 653665 Next: 6499 Since: 09-25-12 From: Germany Last post: 1015 days ago Last view: 169 days ago |
If you have a homebrew enabled 3DS you can use this tutorial: https://kuribo64.net/board/thread.php?id=2454 ____________________ GitHub - YouTube - NSMBHD |
Hiccup |
| ||
Normal user Level: 58 Posts: 430/815 EXP: 1515321 Next: 62225 Since: 09-06-12 Last post: 1683 days ago Last view: 39 days ago |
I'm gonna start with NSMB2 testing again.
Usability suggestions: * display in status bar the length of tile hovered (like reggie) * ctrl-click for copy and paste sprite or tile also, how do you change sprite data? |
GalladeGuy |
| ||
Paragoomba Frosty~ Level: 19 Posts: 30/67 EXP: 30073 Next: 5704 Since: 01-24-16 Last post: 2562 days ago Last view: 1465 days ago |
Pipe cannons show up as exit points when placed. Is this intended? Also, after deleting 2 entrances, the level now refuses to load in Reggie! Next. ____________________ :^) |
RicBent |
| ||
Administrator Level: 45 Posts: 116/466 EXP: 653665 Next: 6499 Since: 09-25-12 From: Germany Last post: 1015 days ago Last view: 169 days ago |
Posted by GalladeGuyThey don't? Posted by GalladeGuySeems like Reggie's SARC parser doesn't like the SARCs created by CoinKiller. The 3DS likes them, tho. So no need to do anything there. ____________________ GitHub - YouTube - NSMBHD |
Imnotstaple |
| ||
Member nothing to see here Level: 30 Posts: 103/194 EXP: 151236 Next: 14633 Since: 09-20-15 From: N/A Last post: 1251 days ago Last view: 462 days ago |
Even though I don't think sprite editing has been implemented in CK yet, I can still somehow mange to randomly get the arrow sign board pointing down right instead of right. ____________________ sign |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
Page rendered in 0.031 seconds. (2048KB of memory used) MySQL - queries: 29, rows: 235/235, time: 0.011 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |