![]() | ||
Views: 25,983,117 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
07-14-25 09:26 AM |
Guest: |
0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
Imnotstaple |
| ||
Member nothing to see here Level: 30 ![]() Posts: 83/194 EXP: 161784 Next: 4085 Since: 09-20-15 From: N/A Last post: 1704 days ago Last view: 118 days ago |
This looks pretty awesome! 'Can't wait until we can actually start using CK to edit levels. ![]() ____________________ sign |
KingYoshi |
| ||
Newcomer Normal user Level: 7 ![]() Posts: 2/8 EXP: 1330 Next: 118 Since: 01-24-16 Last post: 3367 days ago Last view: 3249 days ago |
Is CoinKiller actually going to use Language.txt files like NSMBe? |
RicBent |
| ||
Administrator Level: 46 ![]() Posts: 83/466 EXP: 687780 Next: 23994 Since: 09-25-12 From: Germany Last post: 1467 days ago Last view: 622 days ago |
Imnotstaple |
| ||
Member nothing to see here Level: 30 ![]() Posts: 84/194 EXP: 161784 Next: 4085 Since: 09-20-15 From: N/A Last post: 1704 days ago Last view: 118 days ago |
How far are we in until a workable build, might I ask? ____________________ sign |
RicBent |
| ||
Administrator Level: 46 ![]() Posts: 84/466 EXP: 687780 Next: 23994 Since: 09-25-12 From: Germany Last post: 1467 days ago Last view: 622 days ago |
atm I can't realy tell. We still need to do all level editor UI, level saving and a bit more level parsing. The tileset editor tho is almost finished (still needs ctpk replacement/saving). But I have "vacations" until tuesday and don't realy know what to do (bad weather), so maybe realy soon ![]() ____________________ GitHub - YouTube - NSMBHD |
Imnotstaple |
| ||
Member nothing to see here Level: 30 ![]() Posts: 85/194 EXP: 161784 Next: 4085 Since: 09-20-15 From: N/A Last post: 1704 days ago Last view: 118 days ago |
Okay, sorry I was just curious. ![]() ____________________ sign |
RicBent |
| ||
Administrator Level: 46 ![]() Posts: 85/466 EXP: 687780 Next: 23994 Since: 09-25-12 From: Germany Last post: 1467 days ago Last view: 622 days ago |
I made a lot of progress with the tileset editor: You can now view and edit 3D overlays. These are shown as red rectangles in the tile pallete and can be edited by right clicking on any tile. I also added the option to edit tile randomisation: ![]() Finally you can now edit the object behavior (like repeat/tile normally/slope): ![]() ![]() This means that the tileset editor is now fully finished, only lacking ctpk (image) replacement. Also there's still a bug which causes the editor to crash while saving if the filesize is scaled down. So, I guess, I will now start working a bit on the level editor itself ![]() ____________________ GitHub - YouTube - NSMBHD |
GalladeGuy |
| ||
![]() Paragoomba Frosty~ Level: 19 ![]() Posts: 16/67 EXP: 32255 Next: 3522 Since: 01-24-16 Last post: 3014 days ago Last view: 1918 days ago |
Will CK allow entrance and path editing in the initial release? Reggie Next isn't very good with that. :/ ____________________ :^) |
Arisotura |
| ||
![]() Star Mario hax Level: 166 ![]() Posts: 4809/9093 EXP: 59818636 Next: 369050 Since: 07-03-12 From: in a box ![]() Last post: 15 days ago Last view: 21 hours ago |
RicBent |
| ||
Administrator Level: 46 ![]() Posts: 86/466 EXP: 687780 Next: 23994 Since: 09-25-12 From: Germany Last post: 1467 days ago Last view: 622 days ago |
I added an object picker and redid the whole selection/dragging stuff. ![]() You can already select things from the picker and draw them as you are used to in NSMBe and Reggie!. I made an "EditionMode" baseclass which handles things like mouse input. This ways implementing stuff like this should be a lot easier: Btw: Do you want something like shown in the video? ____________________ GitHub - YouTube - NSMBHD |
Imnotstaple |
| ||
Member nothing to see here Level: 30 ![]() Posts: 86/194 EXP: 161784 Next: 4085 Since: 09-20-15 From: N/A Last post: 1704 days ago Last view: 118 days ago |
That would be awesome. But that's just me, so let's hear what other users have to say. ![]() ____________________ sign |
Anthe |
| ||
Member I have found a basket to put in my SD card reader so I never lose it Level: 67 ![]() Posts: 944/1099 EXP: 2501326 Next: 91546 Since: 08-17-12 From: Belgium Last post: 1212 days ago Last view: 108 days ago |
I love the dragging thing. It's like in Super Mario Maker. Very nice! ____________________ ![]() |
Hiccup |
| ||
Normal user Level: 59 Posts: 416/815 EXP: 1594053 Next: 79075 Since: 09-06-12 Last post: 2135 days ago Last view: 213 days ago |
That isn't implemented in either editor yet, I think. But yeah, the idea is nice. |
RicBent |
| ||
Administrator Level: 46 ![]() Posts: 87/466 EXP: 687780 Next: 23994 Since: 09-25-12 From: Germany Last post: 1467 days ago Last view: 622 days ago |
Posted by Anthe I'm not a real fan of that dragging thing, since it's a lot slower than the Reggie/NSMBe method. Edit: Were you talking about the "Easy Level Creation" thing or the way you draw stuff in Mario Maker? ____________________ GitHub - YouTube - NSMBHD |
Thierry |
| ||
Normal user Level: 51 Posts: 77/584 EXP: 947822 Next: 66116 Since: 03-08-13 Last post: 72 days ago Last view: 23 days ago |
Your 'Easy Level Creation Tool' would be quite convenient for NSMB2, IMO.
I wonder how the DS one is going, though |
Hiccup |
| ||
Normal user Level: 59 Posts: 417/815 EXP: 1594053 Next: 79075 Since: 09-06-12 Last post: 2135 days ago Last view: 213 days ago |
@Mariomaster
So do you think the "Mario Maker way" is intuitive? |
RicBent |
| ||
Administrator Level: 46 ![]() Posts: 88/466 EXP: 687780 Next: 23994 Since: 09-25-12 From: Germany Last post: 1467 days ago Last view: 622 days ago |
RicBent |
| ||
Administrator Level: 46 ![]() Posts: 89/466 EXP: 687780 Next: 23994 Since: 09-25-12 From: Germany Last post: 1467 days ago Last view: 622 days ago |
Ndymario |
| ||
![]() Koopa That MvL Hacker Level: 23 ![]() Posts: 1/103 EXP: 63990 Next: 3733 Since: 04-11-15 From: The Mushroom Kingdom Last post: 1277 days ago Last view: 34 days ago |
@Mariomaster
I'm probably being impatient but, can you guys put a download for like a public beta or is it to early in development for that? ____________________ Here's my MvL Hacking thread Also, if you hack NSMB DS, consider joining my Discord Server! Hope to see you there! |
Imnotstaple |
| ||
Member nothing to see here Level: 30 ![]() Posts: 93/194 EXP: 161784 Next: 4085 Since: 09-20-15 From: N/A Last post: 1704 days ago Last view: 118 days ago |
Nice work MarioMaster! 'Loving the sprites also. ____________________ sign |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
Page rendered in 0.045 seconds. (2048KB of memory used) MySQL - queries: 31, rows: 239/239, time: 0.020 seconds. ![]() © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |