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04-26-24 03:19 AM |
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0 users reading The Super Smash Bros Thread! | 1 bot |
Main - Gaming - The Super Smash Bros Thread! | Hide post layouts | New reply |
NoThisIsStupider |
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Normal user Level: 31 Posts: 141/207 EXP: 181070 Next: 4293 Since: 03-13-14 Last post: 1921 days ago Last view: 1690 days ago |
Spam monado arts as link. :^)
Who do you play? ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 698/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
1. Captain Falcon - my main main
2. Mario - the guy I use if above didn't work 3. Little Mac - 4-player/team matches... will also use Cloud, I guess ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
NoThisIsStupider |
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Normal user Level: 31 Posts: 142/207 EXP: 181070 Next: 4293 Since: 03-13-14 Last post: 1921 days ago Last view: 1690 days ago |
In terms of the characters you listed, avoid doing too many gimps, you could SD or get staged spiked, and their recovery isn't great.
For falcon, I recommend doing plenty of dash grabs (make sure you pummel) into down throws, and once at 50 to 60% down throw into knee of justice near the edge. If you knock them off the stage stand at the edge and up tilt, it spikes. For Mario, use a few down throws into up tilts into up airs, that's his best damage buildup combo. For kills either use back throw or fludd+cape. General advice: Don't go for risky spikes, don't taunt, and don't be too predictable. Also use the shield-dodge (input down while shielding) as it can avoid all forms of attack, and has very little lag (shields have lag), so if you can predict when they strike, you can punish them for it. Don't take everything I've said here as a rule book, the best way to play is to experiment and see what strategies work for you. The best thing to follow is the simple rule: "adapt or die". If you see a pattern in what your opponent does or in what you do, change what you do to throw the opponent off and get some free hits. For example, if you do plenty of side-smashes, and they start countering them, do the normal side-smash setup, and then delay, they will counter, and you get a free hit at the end of the counter. ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
salty |
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Level: 84 Posts: 562/2041 EXP: 5614886 Next: 47066 Since: 03-02-14 From: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Last post: 430 days ago Last view: 3 days ago |
It also seems that all of your characters are rush down or similar. Try to use a character with spacing.
Study on all the characters too. ____________________ discord: salty#1212 photobucke­t |
GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 701/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
Well, my main crusades are over.
>My Falcon got bodied on For Glory >Destroyed spamming Corrins, Clouds, and Baes (FUGGIN BAE'S Up+B!!) >the salt when double stocked a Corrin with FLUDD + Cape, and he disconnects Needless to say, I'm REALLY confident in my Mario now. Thanks guise! ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
salty |
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Level: 84 Posts: 565/2041 EXP: 5614886 Next: 47066 Since: 03-02-14 From: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Last post: 430 days ago Last view: 3 days ago |
If you think you're good because you played for glory you know nothing of smash 4. ____________________ discord: salty#1212 photobucke­t |
GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 702/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
The way I see it, you got to be able to beat the "good" players and the spammers.
I never said I was like, ZeRo level or anything anyways, just enough to beat the guys in the tournament. It's uhh... not that big a tournament... ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 706/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
So yeah... that tournament was a bust.
4-player matches, 3 stocks, 8 minutes, no items, omega stages, about 30 entrants, all n00bs Literally just used Little Mac to win the whole thing. ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
Timmy |
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Normal user Level: 27 Posts: 135/146 EXP: 111998 Next: 4161 Since: 04-13-13 From: Canada, Laval, Quebec Last post: 2845 days ago Last view: 2217 days ago |
Posted by GreenThunder1337 You honestly learn nothing from "tourneys" such as these LOL. My old high school had a Smash tourney recently and they wanted me to come and help but it was so badly organized (I was the only one with a GC adapter so that slowed things down) AND the concept of it was terrible. 2 stock, dubs, your partner is random, team attack off, no stock time ("because matches need to finish??? what?) each player bans a character that cannot be played for that match, 1 team decides if they want to get first character ban or stage choice (between legal stages). ^Obv being able to choose between legal stages is MUCH more powerful benefit than banning a character first. Everyone kept choosing first character ban against me and my partner (obv Ness was banned for me each time after I got to play my first set with him rofl) but they honestly didn't matter cause I use SO many characters fairly well. =P ____________________ Yo-YO, let's GO! The PSI Prodigy! (SSB4 Ness Combo Video!) |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 1095/1416 EXP: 3483950 Next: 1918 Since: 08-11-12 From: El Salvador Last post: 1073 days ago Last view: 1066 days ago |
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GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 713/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
This one seems to be the most accurate.
For the US, at least. ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 1096/1416 EXP: 3483950 Next: 1918 Since: 08-11-12 From: El Salvador Last post: 1073 days ago Last view: 1066 days ago |
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GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 716/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
@Timmy
In your opinion, do you think the 'best' Ness could beat the 'best' Zero Suit Samus? What do you think about the match-up? ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
Timmy |
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Normal user Level: 27 Posts: 136/146 EXP: 111998 Next: 4161 Since: 04-13-13 From: Canada, Laval, Quebec Last post: 2845 days ago Last view: 2217 days ago |
Posted by GreenThunder1337 IMO I think it is 55-45 ZSS' favor. Many Ness mains believe the MU is in our favor due to ZSS' lack of solid approach options (and her high short hop) along with Ness' short hurtbox and Magnet forcing her to approach. I personally do not think it is in our favor as her frame data is excellent and has the mobility to move in and out with ease and Ness is SLOW. But we punish hard and ZSS dies fairly early. Shaky has beaten NickRiddle's ZSS, and he didn't win vs Nairo's but still put up a hell of a good fight. @Gridattack: Already answered you on Discord so lol ____________________ Yo-YO, let's GO! The PSI Prodigy! (SSB4 Ness Combo Video!) |
GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 717/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
ZSS approaches with fastfall nair to make up for her jump hight tho.
Also, how did diddy and greninja get nerfed, but cloud didn't, bayo's got a 48% combo AND a 0-death, and corrin... that counter is the only thing op about him/her/dragon/it. ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
salty |
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Level: 84 Posts: 567/2041 EXP: 5614886 Next: 47066 Since: 03-02-14 From: aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa Last post: 430 days ago Last view: 3 days ago |
You can complain all you want, but this is the FINAL patch. Smash 4 is done.
I have also been playing a lot of PM, if only it was as much active as it was back then... also grid you have a discord? ____________________ discord: salty#1212 photobucke­t |
GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 718/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
No sir, that was the last presentation + DLC.
We'll see a few more balance patches. ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
Timmy |
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Normal user Level: 27 Posts: 137/146 EXP: 111998 Next: 4161 Since: 04-13-13 From: Canada, Laval, Quebec Last post: 2845 days ago Last view: 2217 days ago |
Posted by GreenThunder1337 Have you seen Corrin with platforms (esp. on Battlefield)? LOL Dragon Lunge and Nair offer amazing coverage there. (I'm not complaining that it's OP but the possibilities are amazing, so much mobility and safety) And I have died at 50% from Corrin's counter by throwing a regular Turnip with Peach (he had 125% rage) but honestly I wasn't even mad rofl. I don't really think it's smart to charge a move vs someone with a counter anyway. =P It's like me complaining about a counter when I sent a PK Flash, there's obv not 2 and a half secs of start-up. ____________________ Yo-YO, let's GO! The PSI Prodigy! (SSB4 Ness Combo Video!) |
GreenThunder1337 |
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Fuzzy Good riddance! Level: 55 Posts: 721/785 EXP: 1259300 Next: 54889 Since: 05-05-15 From: secret Last post: 2911 days ago Last view: 2302 days ago |
Naw, Corn-Cob is actually really easy to beat. While all of his attacks combo into eachother at low ppercents, he relies on smashes later on. Or dat fugin counter.
His combo potential is really low anyway, getting only a few hits per string. All his attacks are actually as weak as Sheiks, minus the HUGE combo potential. Now Bayo almost stole Anti's spotlight at HouseOf3000. That's a feat there. He brought out his famous Mario and won in the end though. ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 1097/1416 EXP: 3483950 Next: 1918 Since: 08-11-12 From: El Salvador Last post: 1073 days ago Last view: 1066 days ago |
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