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11-13-25 05:18 PM |
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| 0 users reading Super Mario 3D Land Hacking | 1 bot |
| Main - 3DS game hacking and emulation - Super Mario 3D Land Hacking | Hide post layouts | New reply |
| Hiccup |
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Normal user Level: 59 Posts: 398/815 EXP: 1614691 Next: 58437 Since: 09-06-12 Last post: 2258 days ago Last view: 335 days ago |
I think the level data (Y[A]ML) is like XML, so once those files have an editor, it should be pretty easy to edit levels. |
| ElyosOfTheAbyss |
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Member Normal user Level: 26
Posts: 22/139 EXP: 99023 Next: 3252 Since: 11-15-15 Last post: 3285 days ago Last view: 2732 days ago |
Including custom modeled? |
| Hiccup |
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Normal user Level: 59 Posts: 399/815 EXP: 1614691 Next: 58437 Since: 09-06-12 Last post: 2258 days ago Last view: 335 days ago |
Models use the standard 3DS model formal, CGFX. Viewable with Every File Explorer and Ohana3DS. |
| Yami |
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(ーωー。) Level: 62
Posts: 324/959 EXP: 1876914 Next: 107772 Since: 12-07-14 From: Japan Last post: 3047 days ago Last view: 3045 days ago |
Posted by Hiccup *Standard NW4C 1.x 3DS Model Format. NW4C 2.x onwards uses H3D instead. |
| Choon555 |
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Newcomer Normal user Level: 4 Posts: 1/2 EXP: 169 Next: 110 Since: 02-01-16 Last post: 3476 days ago Last view: 3533 days ago |
Wouldn't it be possible to play the other cutscene levels using the method Platinatic suggested? |
| Hiccup |
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Normal user Level: 59 Posts: 414/815 EXP: 1614691 Next: 58437 Since: 09-06-12 Last post: 2258 days ago Last view: 335 days ago |
I don't think the other cutscenes use levels. |
| mustafa |
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Normal user Level: 27 Posts: 103/142 EXP: 108864 Next: 7295 Since: 07-15-14 Last post: 2281 days ago Last view: 1437 days ago |
Hey! GUYS!
It is finally here! a super mario 3d land level editor! Check it out on gbatemp. |
| CodingKoopa |
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![]() Lakitu she/her Level: 49
Posts: 307/560 EXP: 843224 Next: 40659 Since: 10-13-14 Last post: 1574 days ago Last view: 803 days ago |
| GreenThunder1337 |
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![]() Fuzzy Good riddance! Level: 56
Posts: 770/785 EXP: 1363787 Next: 34389 Since: 05-05-15 From: secret Last post: 3478 days ago Last view: 2869 days ago |
>me fucking around with the new editor
____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
| ElyosOfTheAbyss |
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Member Normal user Level: 26
Posts: 92/139 EXP: 99023 Next: 3252 Since: 11-15-15 Last post: 3285 days ago Last view: 2732 days ago |
Mario, nows not the time to play Hide and seek.
also according to the creator once we get proper collisions working we can have custom levels. |
| mustafa |
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Normal user Level: 27 Posts: 104/142 EXP: 108864 Next: 7295 Since: 07-15-14 Last post: 2281 days ago Last view: 1437 days ago |
This game isn't as heavy as galaxy! You can basically edit all levels and make a "remaked" harder version of 3d land! And even make your own levels!a whole world hack!! |
| GreenThunder1337 |
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![]() Fuzzy Good riddance! Level: 56
Posts: 781/785 EXP: 1363787 Next: 34389 Since: 05-05-15 From: secret Last post: 3478 days ago Last view: 2869 days ago |
Think it would be possible to hack a hub world in there?
Like, SM64-ish type? ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
| NoThisIsStupider |
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Normal user Level: 32
Posts: 183/207 EXP: 194453 Next: 11989 Since: 03-13-14 Last post: 2487 days ago Last view: 2256 days ago |
Uhh, ASM hacking? You could change it however you like. It's literally just modifying the code in a slight more readable (compared to binary) state. ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
| mustafa |
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Normal user Level: 27 Posts: 105/142 EXP: 108864 Next: 7295 Since: 07-15-14 Last post: 2281 days ago Last view: 1437 days ago |
it is possible to make a hub world hack! You can edit all levels without crashing! |
| Hiccup |
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Normal user Level: 59 Posts: 481/815 EXP: 1614691 Next: 58437 Since: 09-06-12 Last post: 2258 days ago Last view: 335 days ago |
Hopefully the editor will become as user-friendly as SM64DSe is. |
| GreenThunder1337 |
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![]() Fuzzy Good riddance! Level: 56
Posts: 784/785 EXP: 1363787 Next: 34389 Since: 05-05-15 From: secret Last post: 3478 days ago Last view: 2869 days ago |
Posted by mustafaAnd I know exactly how I'd do one too We could have a mushroom house edited into a hub area, like a castle or open land The hub would have multiple pipes that lead to the regular world maps, while more get unlocked as you beat each world It would be a pretty big hub since the game has 16 worlds; especially if you want it to have a whole lotta that eye-candy ____________________ NNID: GreenThunder1337 3DS FC: 1521 - 5979 - 1511 |
| Choon555 |
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Newcomer Normal user Level: 4 Posts: 2/2 EXP: 169 Next: 110 Since: 02-01-16 Last post: 3476 days ago Last view: 3533 days ago |
Posted by NoThisIsStupider Does anyone know a way to convert the code in ASM? Like with an emulator maybe? |
| ElyosOfTheAbyss |
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Member Normal user Level: 26
Posts: 99/139 EXP: 99023 Next: 3252 Since: 11-15-15 Last post: 3285 days ago Last view: 2732 days ago |
Yay, custom levels are possible, I wonder if it's already available on the editor
Camera angle looks like it could be a pain in the ass though |
| Jesse |
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Member Normal user Level: 54 Posts: 669/688 EXP: 1204152 Next: 29718 Since: 09-05-13 Last post: 2945 days ago Last view: 2507 days ago |
I guess you just have to make custom levels fitting the type of camera |
| Platinatic |
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![]() Koopa Cat in his spare time Level: 24
Posts: 33/117 EXP: 76968 Next: 1157 Since: 09-28-15 From: over there! Last post: 2726 days ago Last view: 1841 days ago |
Posted by Jesse i'm sure the editor will be able to take care of that at some point |
| Main - 3DS game hacking and emulation - Super Mario 3D Land Hacking | Hide post layouts | New reply |
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