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05-17-26 05:42 AM |
| Guest: | ||
| 0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
| Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
| GalladeGuy |
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![]() Paragoomba Frosty~ Level: 19
Posts: 2/67 EXP: 33656 Next: 2121 Since: 01-24-16 Last post: 3321 days ago Last view: 25 days ago |
How can I build this from source? ____________________ :^) |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 4697/9105 EXP: 61839023 Next: 909494 Since: 07-03-12 From: in a box
Last post: 124 days ago Last view: 18 days ago |
| GalladeGuy |
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![]() Paragoomba Frosty~ Level: 19
Posts: 3/67 EXP: 33656 Next: 2121 Since: 01-24-16 Last post: 3321 days ago Last view: 25 days ago |
Posted by StapleButter Can you give me a download link? I can't seem to find it. ____________________ :^) |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 4698/9105 EXP: 61839023 Next: 909494 Since: 07-03-12 From: in a box
Last post: 124 days ago Last view: 18 days ago |
| GalladeGuy |
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![]() Paragoomba Frosty~ Level: 19
Posts: 4/67 EXP: 33656 Next: 2121 Since: 01-24-16 Last post: 3321 days ago Last view: 25 days ago |
Posted by StapleButter I found it, but it looks like I need to fill out some kind of form to download. ____________________ :^) |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 4699/9105 EXP: 61839023 Next: 909494 Since: 07-03-12 From: in a box
Last post: 124 days ago Last view: 18 days ago |
| ant888 |
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![]() Goomba Normal user Level: 12 Posts: 21/24 EXP: 7660 Next: 261 Since: 10-01-14 Last post: 3589 days ago Last view: 3316 days ago |
I'm trying to compile too, but the Qt IDE gives 2 build errors, and won't build:
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| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 4701/9105 EXP: 61839023 Next: 909494 Since: 07-03-12 From: in a box
Last post: 124 days ago Last view: 18 days ago |
| ant888 |
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![]() Goomba Normal user Level: 12 Posts: 22/24 EXP: 7660 Next: 261 Since: 10-01-14 Last post: 3589 days ago Last view: 3316 days ago |
Oops, sorry about the spoiler tags. Anyways, is there anything that I could do to fix it? |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 4702/9105 EXP: 61839023 Next: 909494 Since: 07-03-12 From: in a box
Last post: 124 days ago Last view: 18 days ago |
| RicBent |
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Administrator Level: 46
Posts: 68/466 EXP: 709994 Next: 1780 Since: 09-25-12 From: Germany Last post: 1774 days ago Last view: 928 days ago |
| Imnotstaple |
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Member nothing to see here Level: 31
Posts: 73/194 EXP: 168566 Next: 16797 Since: 09-20-15 From: N/A Last post: 2011 days ago Last view: 425 days ago |
Very nice! Looking forward to more progress, Mariomaster! ____________________ sign |
| GalladeGuy |
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![]() Paragoomba Frosty~ Level: 19
Posts: 12/67 EXP: 33656 Next: 2121 Since: 01-24-16 Last post: 3321 days ago Last view: 25 days ago |
This gets the GalladeGuy seal of approval. I'm actually working on a tileset editor myself. ____________________ :^) |
| RicBent |
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Administrator Level: 46
Posts: 69/466 EXP: 709994 Next: 1780 Since: 09-25-12 From: Germany Last post: 1774 days ago Last view: 928 days ago |
Here are the tilebehaviors I found: https://www.dropbox.com/s/b2ayw26wo4a5fky/tilebehaviors.txt?dl=0 ____________________ GitHub - YouTube - NSMBHD |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 4737/9105 EXP: 61839023 Next: 909494 Since: 07-03-12 From: in a box
Last post: 124 days ago Last view: 18 days ago |
Posted by GalladeGuy of course and I guess you also have a level editor that you had finished before even the game was released? ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| GalladeGuy |
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![]() Paragoomba Frosty~ Level: 19
Posts: 13/67 EXP: 33656 Next: 2121 Since: 01-24-16 Last post: 3321 days ago Last view: 25 days ago |
Posted by StapleButter What's the point of saying that? You're just being rude. You don't have to walk up and try your best to disprove every single thing I say. I know you're the owner of the site but that doesn't mean you can go out of your way to annoy the members. People have a lot of respect for you. I don't think you want to lose that. ____________________ :^) |
| Imnotstaple |
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Member nothing to see here Level: 31
Posts: 74/194 EXP: 168566 Next: 16797 Since: 09-20-15 From: N/A Last post: 2011 days ago Last view: 425 days ago |
Posted by Mariomaster Nice findings! ____________________ sign |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 4738/9105 EXP: 61839023 Next: 909494 Since: 07-03-12 From: in a box
Last post: 124 days ago Last view: 18 days ago |
Posted by GalladeGuy I was about to go retrieve some posts to prove my point, but it seems you decided to take the easy way out and delete them I'm going to take the easy way out too; enjoy your ban (also: doing so achieves nothing, we staff can still retrieve them or undelete them) for future reference: GalladeGuy was trying to discredit our work by claiming he had already done it months ago (custom mushroom, etc), it's in this thread and now, surprise, he's making a tileset editor too he gets banned because instead of atleast being honest about it, he decides to be a coward and try to hide it I undeleted the posts, I figured it'd speak by itself ____________________ NSMBHD - Kafuka - Jul melonDS the most fruity DS emulator there is zafkflzdasd |
| TheSaturnyoshi |
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![]() Goomba Derp Level: 13 Posts: 7/27 EXP: 8636 Next: 1631 Since: 12-31-15 From: Canada Last post: 3552 days ago Last view: 3506 days ago |
Nice findings, Mariomaster! However, I'm curious how tiles behave when using the noteblock behaviour, does the actual block itself bounce when hit or does it use a separate entity like the blocks in the original NSMB? |
| Arisotura |
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![]() Star Mario hax Level: 168
Posts: 4742/9105 EXP: 61839023 Next: 909494 Since: 07-03-12 From: in a box
Last post: 124 days ago Last view: 18 days ago |
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