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03-19-25 11:40 PM |
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0 users reading The problem with Triforce Heroes | 1 bot |
Main - Gaming - The problem with Triforce Heroes | Hide post layouts | New reply |
NoThisIsStupider |
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Normal user Level: 32 ![]() Posts: 128/207 EXP: 188929 Next: 17513 Since: 03-13-14 Last post: 2249 days ago Last view: 2017 days ago |
I've been playing Triforce Heroes for about a day and noticed a big problem with it, playing with random people online is like trying to play a game with 2 people sharing a controller, and one of those 2 people have never held a controller, and that person is also deaf. You know what your supposed to do, you do your part, but in the end, it almost never works out.
First off, lack of any communication beyond buttons. Why can't we place beacons to guide people where to stand, or what to use an item on. Why not have a masaive list of buttons which we can put 8 in quick access and the rest access from a menu? Why not have buttons to direct what your saying to one person? The communication system sucks. Secondly, it's not server based, so the game freezes up if you try to play with someone who has bad internet. If you live in Europe or Japan, your safe from this, but NA has to put up with the US internet, which has a really low average. One time I played a game that was less than 1/2 speed. Why can't it be like splatoon? That game has great online. Finally, the people. Everyone online either wants to troll you, or kill you. I had one game where a guy just picked people up and threw them off a ledge, until we died, then we respawned and he contnued doing so. Even worse, people will do the entire puzzle, then will refuse to step on the warp and wander off. If you hunt them down and carry them back to the warp like a 3 year old, they will spam the "No!" button like they are throwing a temper tantrum. It feels like you're just playing with a bunch of little kids 100% of the time. I think #3 could be partially due to noob harvest season, but the other two are big flaws. The game itself is great fun, but the single player is really tedious, and the online is painful. ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
Xyspade |
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Normal user Level: 10 Posts: 16/16 EXP: 3731 Next: 683 Since: 11-27-15 Last post: 3370 days ago Last view: 2106 days ago |
There's no local multiplayer?
Well I guess I'll be biased to your post since I don't own the game and haven't looked up anything about it, but yeah that's pretty bad. The only way to really do online multiplayer is for it to be a competition; that way everyone wants to win, and if they don't play it properly they lose. I can just see that cooperative online multiplayer games will always fail dramatically due to people like that. Do they really expect people to be mature and play properly all the time? |
NoThisIsStupider |
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Normal user Level: 32 ![]() Posts: 129/207 EXP: 188929 Next: 17513 Since: 03-13-14 Last post: 2249 days ago Last view: 2017 days ago |
There is local multiplayer, but not everyone has constant access to friends who have a 3DS and want to play Zelda. The Christmas break doesn't help either.
Edit: More rant Today I experienced the worst Zelda boss ever designed. It was on world 3 level 2 area 4. I decided to try single player and discovered this boss. I'm sure its fine in multiplayer, but it's awful in single player. Basically your on a tiny cart moving constantly on a track, and there is an enemy in a parallel cart constantly throwing bombs at you, but there is a break to collect hearts using the boomerang. The first phase is fine, but the second phase they double the number of bombs being thrown, faster than one person can throw them back. So you will be hit, 100% chance. No biggie, right? Just collect hearts. Except your constantly moving, so you can only collect hearts when you are near them, and if you miss them, RIP. Even worse, your dopples are also on the cart, so you might pick them up instead of a bomb, and if you move them to a corner, you might run into them and knock them off the edge, costing you two hearts (this game has no concept of quarter hearts btw). And you only get 4 chances, if you die 4 times, you get to trudge through the previous 3 areas, in tedious single player mode. This boss sucks. Edit 2: I lied The multiplayer version is just as bad, if not worse because now people are running around, so you will constantly pick them up. You also share a health bar, but not damage immunity, so one bomb can kill 3 hearts, and you can only ever pick up 8 hearts. Seriously Nintendo, world 3 should never have a rant-worthy boss. ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
FieryExplosion |
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Jammin' with Luigi & Tails Level: 18 ![]() Posts: 8/58 EXP: 25654 Next: 4243 Since: 12-24-15 From: The middle of nowhere (or GA, take your pick) Last post: 2827 days ago Last view: 2489 days ago |
That sounds painful. Like, really, really painful. I have the game itself, but I've never really taken the time to sit down and play it.
Well, I guess this is a lesson to learn - online multiplayer will always have its share of trolls and dickheads. 'Tis a shame. ____________________ ![]() Wanna see more of my sprites? Check out my website (and DeviantART) here! http://fieryexplosion.weebly.com http://fieryexplosion.deviantart.com/ My sprite comic: epiclyrandomcomic.smackjeeves.com |
blimpfruit00 |
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![]() Flurry Very blimpy, but not fruity. Level: 35 ![]() Posts: 241/253 EXP: 259185 Next: 20751 Since: 11-09-13 From: The known universe Last post: 1530 days ago Last view: 1070 days ago |
You're talking about the boss at 10:30, right?Yeah, I can see how that would get annoying really fast, but I guess them's the breaks when you play a game intended for multiplayer by yourself.
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wjg |
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Member Normal user Level: 18 Posts: 52/54 EXP: 25570 Next: 4327 Since: 11-05-13 Last post: 1875 days ago Last view: 1581 days ago |
Haven't had trouble with that boss, was always able to just walk away from where a bomb was thrown in SP and I guess I got lucky in MP since players would just stick to either side of the cart.
The boss that I thought had bs design is a little further up in the dunes (36:13-42:21 in vid) since you would have to be able to move 2 characters at a time to fight it right, there is barely any hearts, you need to put doppels in harms way in order to hit it on the right and if that happens it can just decide to slam down and destroy 3 of your hearts due to them all falling down. It is a lot easier with the boomeranger outfit tho. |
NoThisIsStupider |
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Normal user Level: 32 ![]() Posts: 130/207 EXP: 188929 Next: 17513 Since: 03-13-14 Last post: 2249 days ago Last view: 2017 days ago |
One thing I've figured out, once you beat the game you only play with others who have beat the game (There are 2 outfits which could be considered spoilers that you get after you beat the game, so they separate the two groups) so if you haven't beaten world 8-4's boss yet, don't attempt the challenges, and don't bother with stages before the 4th, as all the players who suck won't have beaten the game, so you mostly get good teams, making the whole game more fun. ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
wjg |
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Member Normal user Level: 18 Posts: 53/54 EXP: 25570 Next: 4327 Since: 11-05-13 Last post: 1875 days ago Last view: 1581 days ago |
That's odd, could've sworn I saw people getting a "lady" item in the first world long after I beat the final boss. |
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