Views: 19,994,713 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-19-24 02:10 PM |
Guest: |
0 users reading CoinKiller -- NSMB2 editor upcoming | 1 bot |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3902/4661 EXP: 20876399 Next: 354867 Since: 07-07-12 Last post: 1343 days ago Last view: 356 days ago |
<MrRean> it shouldn't be that overcomplicated <MrRean> use 1-1 lighting, a single required background, and take the image when it spawns (even though soem don't need this) <MrRean> bam. Image. ____________________ a |
cmdj13 |
| ||
Newcomer Normal user Level: 7 Posts: 5/7 EXP: 1029 Next: 419 Since: 11-06-15 Last post: 3086 days ago Last view: 2991 days ago |
Posted by Hiccup Thanks very much, but when I select the "Course" folder from my NSMB2 Dump it tells me it does not have the required files in it. Also there are some errors at the startup telling me something went wrong while loading some sprites. Can you help me (I'm feeling dumb while writing this)? |
Hiccup |
| ||
Normal user Level: 58 Posts: 347/815 EXP: 1515575 Next: 61971 Since: 09-06-12 Last post: 1685 days ago Last view: 40 days ago |
@cmdj13
You need to copy and paste the Unit folder into the Course folder, for editing in reggie. ---- @MrRean I'm not quite sure how you are disagreeing with me. You seem to be agreeing with me. ---- Request: Could someone who knows how to hex edit a level: edit 1-1 to add a load of sprites with blocks for reference and add pipes that lead to pipes near the sprite, so this doesn't take forever? ---- Also, are there any priorities? All the world 1 sprites or something? |
cmdj13 |
| ||
Newcomer Normal user Level: 7 Posts: 6/7 EXP: 1029 Next: 419 Since: 11-06-15 Last post: 3086 days ago Last view: 2991 days ago |
Posted by Hiccup Thanks, now it's working! |
RoadrunnerWMC |
| ||
Member Normal user Level: 9 Posts: 7/13 EXP: 2676 Next: 486 Since: 05-16-15 Last post: 2723 days ago Last view: 2500 days ago |
|
TheToxicRyu |
| ||
Member Rest in Peace Me > You Level: 35 Posts: 278/285 EXP: 275140 Next: 4796 Since: 05-07-15 From: Australia Last post: 3078 days ago Last view: 3073 days ago |
Will this be able to edit Coin Rush levels? ____________________ NNID: Mariomon100 3DS Friend Code: 0473-8619-3062 |
RicBent |
| ||
Administrator Level: 45 Posts: 33/466 EXP: 653775 Next: 6389 Since: 09-25-12 From: Germany Last post: 1016 days ago Last view: 171 days ago |
Are you talking about the DLC levels? The level files are not included in the romfs. They are stored on your SD card, but are encrypted. I don't know if someone managed to decrypt them yet, but if you got the level files, there is no problem to edit them. But then you had to re-encrypt them to play. Thats defenetly too much effort for just a few levels. But I have to admit creating 3-Level-Packs would be cool, especially for those who don't want to create a whole hack. ____________________ GitHub - YouTube - NSMBHD |
TheToxicRyu |
| ||
Member Rest in Peace Me > You Level: 35 Posts: 279/285 EXP: 275140 Next: 4796 Since: 05-07-15 From: Australia Last post: 3078 days ago Last view: 3073 days ago |
Posted by Mariomaster If you have a CIA of the DLC then export the romfs then all the files from that romfs you copy into the NSMB2 Romfs then with the code.bin from the cia use those two files In hans. Atleast that was what I was told. Apparently it has worked for some people so Im going to try it when I can get a xorpad for the DLC ____________________ NNID: Mariomon100 3DS Friend Code: 0473-8619-3062 |
Hiccup |
| ||
Normal user Level: 58 Posts: 348/815 EXP: 1515575 Next: 61971 Since: 09-06-12 Last post: 1685 days ago Last view: 40 days ago |
@RoadrunnerWMC
Thanks, that is really helpful. @TheToxicRyu There is are two special versions of NSMB2. One is Europe, one is USA. They both include the DLC levels in the romfs, and they use them. They were included on the console in certain 3DS packs. New Super Mario Bros. 2 Gold Edition (USA) New Super Mario Bros. 2 Special Edition (Europe) |
TheToxicRyu |
| ||
Member Rest in Peace Me > You Level: 35 Posts: 280/285 EXP: 275140 Next: 4796 Since: 05-07-15 From: Australia Last post: 3078 days ago Last view: 3073 days ago |
Posted by Hiccup Annnddd how does that relate to what I'm saying? ____________________ NNID: Mariomon100 3DS Friend Code: 0473-8619-3062 |
cmdj13 |
| ||
Newcomer Normal user Level: 7 Posts: 7/7 EXP: 1029 Next: 419 Since: 11-06-15 Last post: 3086 days ago Last view: 2991 days ago |
Just realised Reggie! Next doesn't support entrance editing. Not happy about that. Will CoinkKiller support entrance editing or does already support it? I can't test it because I can't compile CoinKiller by myself, there are always errors with Qt. |
Hiccup |
| ||
Normal user Level: 58 Posts: 351/815 EXP: 1515575 Next: 61971 Since: 09-06-12 Last post: 1685 days ago Last view: 40 days ago |
It will support entrance editing. Though, it doesn't support any editing yet.
I know, the reggie nsmb2 fork is limiting. But you can do some stuff... |
TheZoroark007 |
| ||
Member Normal user Level: 9 Posts: 8/13 EXP: 2606 Next: 556 Since: 10-31-15 Last post: 3018 days ago Last view: 2852 days ago |
Will it also support zone editing? |
Hiccup |
| ||
Normal user Level: 58 Posts: 352/815 EXP: 1515575 Next: 61971 Since: 09-06-12 Last post: 1685 days ago Last view: 40 days ago |
Its gonna have full level editing support, I guess. |
RicBent |
| ||
Administrator Level: 45 Posts: 36/466 EXP: 653775 Next: 6389 Since: 09-25-12 From: Germany Last post: 1016 days ago Last view: 171 days ago |
I just made a commit that adds a ton of sprite images Hiccup made. Namely:
I also added new icons: They are made by Icons8 (don't say I'm not allowed to edit them, I askd them). ____________________ GitHub - YouTube - NSMBHD |
NoThisIsStupider |
| ||
Normal user Level: 31 Posts: 94/207 EXP: 180910 Next: 4453 Since: 03-13-14 Last post: 1914 days ago Last view: 1683 days ago |
It seems this editor is getting better every day. I would imagine once saving is implemented it will be on par if not better than reggie next is atm. ____________________ Switch on latest firm happily playing Smash daily PC with an i7-4790K, RX480, 16GB ram Various other consoles that are hardly used due to emulation existing |
RicBent |
| ||
Administrator Level: 45 Posts: 37/466 EXP: 653775 Next: 6389 Since: 09-25-12 From: Germany Last post: 1016 days ago Last view: 171 days ago |
Another update: I added:
____________________ GitHub - YouTube - NSMBHD |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3905/4661 EXP: 20876399 Next: 354867 Since: 07-07-12 Last post: 1343 days ago Last view: 356 days ago |
Koopartist did the Final Boss Door, Gold Ship, punching glove, and the spider web.
____________________ a |
Arisotura |
| ||
Star Mario in this room you have a pile of apple pies Level: 163 Posts: 4432/9019 EXP: 56221846 Next: 265798 Since: 07-03-12 From: in a box Last post: 7 days ago Last view: 2 days ago |
TheZoroark007 |
| ||
Member Normal user Level: 9 Posts: 10/13 EXP: 2606 Next: 556 Since: 10-31-15 Last post: 3018 days ago Last view: 2852 days ago |
Any progress last week? |
Main - NSMB2 hacking - CoinKiller -- NSMB2 editor upcoming | Hide post layouts | New reply |
Page rendered in 0.080 seconds. (2048KB of memory used) MySQL - queries: 31, rows: 237/237, time: 0.020 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |