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10-14-24 08:05 AM |
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0 users reading Yet Another UMC Side thread | 1 bot |
Main - Misc. ROM hacking - Yet Another UMC Side thread | Hide post layouts | New reply |
DarkPikachu |
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Member complexity == fun > Level: 8 Posts: 6/11 EXP: 2111 Next: 76 Since: 08-13-15 From: The Gates of Darkness Last post: 3348 days ago Last view: 1771 days ago |
so here's just another thead you guys can follow me on
I won't be posting here too much though because I already have too many threads to manage... heh my main threads are: http://smashboards.com/threads/334292 (most active) http://tcll5850.proboards.com/thread/144 (discussion) http://tcll5850.proboards.com/thread/143 (release updates) UMC (Universal Model Converter) is a project dedicated to it's name of converting any format you can write a UMC-script for. UMC's backend is capable of supporting both PreTransformed models such as OBJ and DAE, as well as UnTrasformed models such as Nintendo model formats. the difference between PT and UT data: PT: UT: The thing that makes UMC truely Universal is the fact that it's completely extendable using scripts. UMC's scripting language was designed for noobs, being a subset of python functions which allow you to operate on files with as little code as possible. (at most 70% less code than a Blender26 script as of 3.0a) Documentation (WIP): http://tcll5850.proboards.com/thread/182 Download pending, old stuff is completely scrapped and removed, and life's currently dragging my face through the dirt. this post will be updated whenever I have a new link (might be through Mega if not my own server) also, I'll be more active on here once I make a release sorry for the current show and tell, all hype, nothing to offer |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 164 Posts: 4004/9039 EXP: 57560749 Next: 141641 Since: 07-03-12 From: in a box Last post: 12 days ago Last view: 1 day ago |
DarkPikachu |
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Member complexity == fun > Level: 8 Posts: 7/11 EXP: 2111 Next: 76 Since: 08-13-15 From: The Gates of Darkness Last post: 3348 days ago Last view: 1771 days ago |
Posted by StapleButter heck no, I'm providing a tool, this is just another thread I'll be watching for posts about UMC on. the idea is for people here who don't want to post on those forums, but want to watch progress there and reply here. |
Arisotura |
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Star Mario in this room you have a pile of apple pies Level: 164 Posts: 4008/9039 EXP: 57560749 Next: 141641 Since: 07-03-12 From: in a box Last post: 12 days ago Last view: 1 day ago |
Jesse |
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Member Normal user Level: 53 Posts: 625/688 EXP: 1149443 Next: 7676 Since: 09-05-13 Last post: 2550 days ago Last view: 2111 days ago |
So what does this Universal converter already support? I don't see a list anywhere. |
DarkPikachu |
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Member complexity == fun > Level: 8 Posts: 10/11 EXP: 2111 Next: 76 Since: 08-13-15 From: The Gates of Darkness Last post: 3348 days ago Last view: 1771 days ago |
Posted by StapleButter yeh, agreed... thanks I suck at introductions Posted by Jesse yeh, I don't have a list because it's support is extendable, and it'd be too much for me to manage. currently it supports: model scripts: - Hal Labs DAT (Melee, KAR, Wii Channel TV, working on others) - Havok MDL0 (Brawl, MKW, Pokepark, Metroid, working on others) (script is currently borked) - Sm4sh NUD/VBN (WIP) - ASSIMP (WIP, import only) - PyMeshIO (WIP, exports PMD/PMX only) - Wavefront OBJ export <<< some interfaces may cause loss in model quality (from Tri-Fans to Triangles) image scripts: - Pillow (PIL) (pallet export is not currently functional (bad format documentation)) - TEX0 (for MDL0) (WIP, import only) I plan to have everything WIP working by the release. there may also be more support by the release. one thing I could do though is share all my scripts and log the links in an HTML copy page on my forum that could dynamically load those links and gather the support >.> |
Main - Misc. ROM hacking - Yet Another UMC Side thread | Hide post layouts | New reply |
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