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04-18-24 09:06 PM
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Main - Archived forums - General SMG hacking - Changing layers Hide post layouts | New reply


SunakazeKun
Posted on 02-22-15 03:37 PM (rev. 3 of 02-25-15 03:11 PM) Link | #56629
Some people don't know how it works, so I'll post a tutorial.

First of all, you need Whitehole with its built-in BCSV editor. Open it and link to the scenario archive on the left side and ScenarioData.bcsv on the right side.
Hit the 'Open' button.

[image]
Everything between LuigiModeTimer [500B84C0] and [D6C80400] are the zones including the galaxy. The values determine the loaded layers. Here is the formula used for calculating the layer value: 2^X-1, where X is the layer number. Common is always loaded!


0 = Common
1 = A
2 = B
3 = AB
4 = C
5 = AC
6 = BC
7 = ABC
8 = D
9 = AD
10 = BD
11 = CD
12 = ABD
13 = ACD
14 = BCD
15 = ABCD
16 = E
17 = AE
18 = BE
19 = ABE
20 = CE
21 = ACE
22 = BCE
23 = ABCE
24 = DE
25 = ADE
26 = BDE
27 = ABDE
28 = CDE
29 = ACDE
30 = BCDE
31 = ABCDE
32 = F
63 = ABCDEF
64 = G
65 = AG
66 = BG
67 = ABG
127 = ABCDEFG
128 = H
153 = ADEH
255 = ABCDEFGH
256 = I
511 = ABCDEFGHI
512 = J
1023 = ABCDEFGHIJ
1024 = K
2047 = ABCDEFGHIJK
2048 = L
4095 = ABCDEFGHIJKL
4096 = M
8191 = ABCDEFGHIJKLM
8192 = N
16383 = ABCDEFGHIJKLMN
16384 = O
32767 = ABCDEFGHIJKLMNO
32768 = P
262143 = ABCDEFGHIJKLMNOP

The game crashes if it loads a non-existent layer! I recommend to use my zone template which contains all layers from Common & LayerA to LayerP.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


shibboleet
Posted on 02-23-15 02:11 AM (rev. 2 of 02-23-15 02:28 AM) Link | #56702
You don't need to guess the galaxy hash anymore;
[image]
I did it myself. I'll release it once I shove every single possible entry into Whitehole for the BCSV reader to read.

____________________
a

SunakazeKun
Posted on 02-23-15 06:56 AM Link | #56716
You should make it customizable, so custom zone hashes show up as well.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


shibboleet
Posted on 02-24-15 09:20 PM Link | #56857
Meh. It looks up a file in the resources and uses that. Inserting it in manually would be a pain in the ass, mind as well just put the file on the root and read it from there so it can be editable without having to build it.

____________________
a

Nintega-Dario
Posted on 02-24-15 09:51 PM Link | #56866
Sorry about posting a non-topic comment MrRean, but the config will not show an option on Riivolution; I need some help with this, no matter what I do, Riivolution will only show "OcarinaOcarina" Handler and "OcarinaCodes", and not the "Mario Party 8testing" I included.

KoopaTroopaMan
Posted on 02-24-15 10:02 PM Link | #56867
If it's not topic you shouldn't post it here. You should post it in a place that fits, like here.


Main - Archived forums - General SMG hacking - Changing layers Hide post layouts | New reply

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