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Main - Archived forums - Custom SMG levels - Comet Observatory in SMG2! Hide post layouts | New reply

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Splitwirez
Posted on 01-26-15 09:14 PM Link | #55251
Posted by SunakazeKun
The level will be hopefully finished this weekend.

Text stuff is some really hard shit to do. :/ I also don't have the English text strings, so somebody has to make a list of every NPC with their text with all the stuff like color changes, line breaks, new pages, icons, ...
That would be very nice :)

...uh, couldn't you just ask me for them? (I'm assuming that by "english" you mean UsEnglish, I can't do squat for EuEnglish)

SunakazeKun
Posted on 01-26-15 09:19 PM Link | #55252

Splitwirez
Posted on 01-26-15 09:25 PM Link | #55256
Posted by SunakazeKun
Canadian English = British English.

Confused...

Same language, but I know the files aren't identical (at the very least, the paths are different, because "UsEnglish"and "EuEnglish" are not the same name), but whatever.


Wait...does that mean the American English files are all you need?

SunakazeKun
Posted on 01-26-15 09:29 PM Link | #55257
UsEnglish = American English.

Nah, I already have the American English files. I just need somebody who notes down every NPC's text, I'm going to do the MSBT file then.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Splitwirez
Posted on 01-26-15 09:35 PM Link | #55258
Posted by SunakazeKun
UsEnglish = American English.

Nah, I already have the American English files. I just need somebody who notes down every NPC's text, I'm going to do the MSBT file then.

Oh.

In that case, I guess I can't really help you out.

SunakazeKun
Posted on 01-26-15 09:37 PM Link | #55259
There are not many differences between American English and Canadian/British English, so it would be easy to "convert" them.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Tahcryon
Posted on 01-28-15 06:20 PM Link | #55392
So I just checked the new images, and I gotta say that this looks surprisingly good. Though how exactly will the Power Star work, is it just there, in the open to claim, or..?

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



SunakazeKun
Posted on 01-28-15 06:21 PM Link | #55393
It is just there, but this will be changed...I think.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Stygmax
Posted on 02-08-15 11:38 PM Link | #56066
Is this still ongoing, or do you intend to incorporate it into NMG?
Status: It was really, really fun, guys - thanks for the ride!

SunakazeKun
Posted on 02-09-15 12:55 PM Link | #56072

KoopaTroopaMan
Posted on 02-09-15 02:59 PM Link | #56078
But is this still going to be released here?

SunakazeKun
Posted on 02-09-15 03:01 PM Link | #56079

CyberTanuki
Posted on 02-12-15 08:23 PM Link | #56199
Posted by SunakazeKun
I got bored today and wanted to create something "new". A new custom level after a very long time. This one is the Comet Observatory in SMG2 - nothing special. It will have almost everything: the domes (exterior of course), music, Red Star, Lumas, Rosalina, Toads, Trident Planet and One-Up Shrooms. I also added a Comet Coin and Power Star. The galaxy doesn't replace anything and can be easily accessed from World 1 above Sky Station Galaxy.


This mod looks incredible.

SunakazeKun
Posted on 02-12-15 08:35 PM Link | #56200
Thank you very much :)

I imported all areas and cameras today. Still need to do text, ugh...



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


mustafa
Posted on 02-12-15 08:37 PM Link | #56201
how do you add camera areas :)?

SunakazeKun
Posted on 02-12-15 08:44 PM Link | #56203
I use Whitehole's built-in BCSV editor to add CameraAreas. You need to add them to the file "stage/jmp/Placement/thisisalayer/CubeCameraInfo". Obj_arg0 links to the ID in CameraParams.bcsv. You can edit this file with Whitehole's BCSV editor, but I recommend Anarchy :)



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


mustafa
Posted on 02-12-15 09:23 PM Link | #56208
when has whitehole had a built in bcsv editor ?

KoopaTroopaMan
Posted on 02-12-15 09:28 PM (rev. 3 of 02-12-15 09:29 PM) Link | #56209
Since September 2012 when it was made.
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Main - Archived forums - Custom SMG levels - Comet Observatory in SMG2! Hide post layouts | New reply

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