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12-13-25 03:34 AM |
| Guest: | ||
| 0 users reading Super Mario Galaxy: Plumber's Way [SMG2 Hack] | 1 bot |
| Main - Archived forums - Custom SMG levels - Super Mario Galaxy: Plumber's Way [SMG2 Hack] | Hide post layouts | New reply |
| CyberTanuki |
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Always Watching Level: 28
Posts: 18/158 EXP: 128303 Next: 3035 Since: 07-10-14 From: Within the Shadows Last post: 3032 days ago Last view: 2769 days ago |
This hack is looking good so far. Nice work! B-) |
| SunakazeKun |
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![]() Boss Bass Normal user Level: 76
Posts: 824/1551 EXP: 3958027 Next: 48033 Since: 06-15-14 From: Germany Last post: 2883 days ago Last view: 2855 days ago |
Posted by macdachs I have documented it somewhere. Have to find the files though. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
| KoopaTroopaMan |
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Member Normal user Level: 69 Posts: 924/1217 EXP: 2777295 Next: 92448 Since: 03-26-14 Last post: 3262 days ago Last view: 1982 days ago |
I think the Star Ball was connected to the Power Star in some way. |
| shibboleet |
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![]() Fire Mario DROP TABLE users; Level: 125 Posts: 3471/4661 EXP: 22289886 Next: 164278 Since: 07-07-12 Last post: 1945 days ago Last view: 958 days ago |
It's just a Tamakoro. No obj_args, no cameras, nothing. (Unless obj_arg0 is set to a value, then it triggers a single purple coin.)
PowerStar is normal, with a CameraSetID with the camera type e:パワースター固有000. Then in ScenarioData.bcsv, the AppearPowerStarObj is たまころ. goddammit doing this makes me want to hack this damn game again ____________________ a |
| Mixlas |
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![]() Cheep-cheep Normal user Level: 31
Posts: 162/192 EXP: 172822 Next: 12541 Since: 05-25-14 From: Germany Last post: 2337 days ago Last view: 1240 days ago |
Posted by Luigi Thank you very much. That was very helpful ![]() |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 687/1207 EXP: 2809680 Next: 60063 Since: 08-28-13 From: ._______________. Last post: 2559 days ago Last view: 2169 days ago |
Posted by Ninja Agreed, it does look great! Posted by Luigi |
| Mixlas |
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![]() Cheep-cheep Normal user Level: 31
Posts: 163/192 EXP: 172822 Next: 12541 Since: 05-25-14 From: Germany Last post: 2337 days ago Last view: 1240 days ago |
Posted by Splitwirez |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 688/1207 EXP: 2809680 Next: 60063 Since: 08-28-13 From: ._______________. Last post: 2559 days ago Last view: 2169 days ago |
Posted by macdachs |
| Mixlas |
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![]() Cheep-cheep Normal user Level: 31
Posts: 164/192 EXP: 172822 Next: 12541 Since: 05-25-14 From: Germany Last post: 2337 days ago Last view: 1240 days ago |
Posted by Splitwirez |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 689/1207 EXP: 2809680 Next: 60063 Since: 08-28-13 From: ._______________. Last post: 2559 days ago Last view: 2169 days ago |
Posted by macdachs |
| Arisotura |
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![]() Star Mario hax Level: 167
Posts: 3138/9099 EXP: 60824978 Next: 633596 Since: 07-03-12 From: in a box
Last post: 42 days ago Last view: 4 days ago |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 690/1207 EXP: 2809680 Next: 60063 Since: 08-28-13 From: ._______________. Last post: 2559 days ago Last view: 2169 days ago |
Posted by StapleButter Uh...okay... ...sure. |
| Mixlas |
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![]() Cheep-cheep Normal user Level: 31
Posts: 166/192 EXP: 172822 Next: 12541 Since: 05-25-14 From: Germany Last post: 2337 days ago Last view: 1240 days ago |
Hi folks,
how can I remove this F*CKING boundary in Blender? ![]() |
| PaperplateismGuy |
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Member Shpayshe Toads: YAY! Level: 53
Posts: 575/654 EXP: 1122926 Next: 34193 Since: 08-10-13 From: Paperplate Land Last post: 2183 days ago Last view: 2196 days ago |
Oh, that's just render distance, go to camera data (not image data) and go to the end in clipping. just increase that. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
| Mixlas |
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![]() Cheep-cheep Normal user Level: 31
Posts: 172/192 EXP: 172822 Next: 12541 Since: 05-25-14 From: Germany Last post: 2337 days ago Last view: 1240 days ago |
The project isn't dead! |
| Mixlas |
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![]() Cheep-cheep Normal user Level: 31
Posts: 173/192 EXP: 172822 Next: 12541 Since: 05-25-14 From: Germany Last post: 2337 days ago Last view: 1240 days ago |
I need an awesome logo... could somebody help? |
| KoopaTroopaMan |
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Member Normal user Level: 69 Posts: 1090/1217 EXP: 2777295 Next: 92448 Since: 03-26-14 Last post: 3262 days ago Last view: 1982 days ago |
Yes. |
| lezg_g |
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![]() Koopa hacked account. contact staff for recovery. Level: 24
Posts: 58/104 EXP: 71786 Next: 6339 Since: 05-28-13 Last post: 485 days ago Last view: 418 days ago |
Hope I can post this here, I'm helping Mixlas in a music for a level so I post it here so you can give ideas for him and me ( It's not completed )
https://www.dropbox.com/s/rml7nehqct3ff4l/ULTIMATE%20REDONE%206.mp3?dl=0 Hope you like it and can give me some Ideas ____________________ Working on SM64: A New Adventure https://www.youtube.com/watch?v=ZxVwAPAQdnc https://i.imgur.com/qblZTfb.png |
| skyl |
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Keep Calm and Inject Some Lysol Level: 52 Posts: 522/613 EXP: 1015090 Next: 68750 Since: 09-13-13 Last post: 823 days ago Last view: 27 days ago |
Posted by lezg_g 0:18-0:21 sounds a little dissonant to me. Otherwise, I like it. ![]() ____________________ Can you burn a Luigi board? |
| Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 69
Posts: 828/1207 EXP: 2809680 Next: 60063 Since: 08-28-13 From: ._______________. Last post: 2559 days ago Last view: 2169 days ago |
Posted by lezg_g WOW MIND = BLOWN Dangit, where's my lower jaw gone now? |
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