Kuribo64
Views: 19,853,518 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
03-29-24 02:12 AM
Guest:

0 users reading Hot Lava Galaxy | 1 bot

Main - Archived forums - Custom SMG levels - Hot Lava Galaxy Hide post layouts | New reply

Pages: 1 2
Jesse
Posted on 10-06-14 09:02 PM (rev. 2 of 10-06-14 09:05 PM) Link | #49357
Of course its supported silly! bdl can support even more, you just need to understand the format. do research on it with a hex editor. it will be surprising what you will find. I mean that is how all these programs are made...

KoopaTroopaMan
Posted on 10-06-14 09:04 PM Link | #49358
Well I mean it wasn't easy to do. But I'll look into it later.

Splitwirez
Posted on 10-06-14 10:51 PM Link | #49367
Looks GREAT! I'd like to recommend that you colour the rocky texture with a bit of a dark reddish hue, but over all, I'm excited to play it when I have time (AKA probably tomorrow)! Also, adding some small floaty planets sounds like a good idea. I've always liked small floaty planets. No idea why.

Posted by Rainbow Mario
Jesse: It isn't possible to do better. Texture animation isn't supported yet.

I think Jesse meant that he was going to MAKE it possible.

PaperplateismGuy
Posted on 10-06-14 11:24 PM Link | #49369
Possibly add a bit of shade too, you can also color the rocks red with vertex colors. So yeah, to sum up everything I think your level could use more diversity. Remember that we're only trying to help ;)

____________________
Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe.



MPG
Posted on 10-07-14 02:21 PM Link | #49393
Pretty good level. It had pretty good quality. And also I liked your enemy placement.

____________________
My unfinished forum:
http://mpgforums.freeforums.net/

mustafa
Posted on 10-07-14 03:49 PM Link | #49396
Did you model in sketchup ? I think it is a nice looking level, but perhaps you should have decorated it with custom stones, stone houses perhaps :P, and made the ground a bit uneven, to remove the big repetion :D.

KoopaTroopaMan
Posted on 10-07-14 04:10 PM Link | #49397
I did the basic model in Blender and imported it to SketchUp and texture. Then I got another idea and scaled the model on different places. Then I imported a kind of cubes from Blender and then I scaled them and put textures. Even if I'm not good at modelling in Blender or not good in general, this model become very good. I'm happy for my level. My original goal was to make a Nintendo-quality level, but I failed a bit. But this is my best level ever.

Splitwirez
Posted on 10-07-14 04:21 PM Link | #49398
Posted by Rainbow Mario
My original goal was to make a Nintendo-quality level, but I failed a bit. But this is my best level ever.

Your only standard of quality should be your previous work. You didn't fail because it isn't nintendo-quality. You succeeded because it's your best work so far!

KoopaTroopaMan
Posted on 10-07-14 05:47 PM Link | #49402
Thanks!

I'm working on a new planet to the level. It will probably be done tomorrow. I'll try to do one more planet too.

Splitwirez
Posted on 10-07-14 07:34 PM Link | #49407
Posted by Rainbow Mario
Thanks!

I'm working on a new planet to the level. It will probably be done tomorrow. I'll try to do one more planet too.

YaaY! This makes me excited...and curious.

lezg_g
Posted on 10-07-14 08:46 PM Link | #49412
Good Luck :)

____________________
Working on SM64: A New Adventure
https://www.youtube.com/watch?v=ZxVwAPAQdnc
https://i.imgur.com/qblZTfb.png

KoopaTroopaMan
Posted on 10-07-14 08:48 PM Link | #49413
Thanks! How many has downloaded it yet?

KoopaTroopaMan
Posted on 10-20-14 07:15 PM (rev. 2 of 10-20-14 07:18 PM) Link | #49936
I'm upgrading Hot Lava Galaxy, I'm almost done, it's just some problems with gravity that I really hope I can fix. But Hot Lava Galaxy have to wait a bit, sadly, because I'm working on another galaxy now that has to be done before 31-10-14.

KoopaTroopaMan
Posted on 10-30-14 09:51 AM Link | #50443
Sorry, but I'm giving up this level now.

Splitwirez
Posted on 10-30-14 10:22 AM Link | #50444
Posted by Rainbow Mario
Sorry, but I'm giving up this level now.

NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...
*cries* Well if you're abandoning it, could you atleast release what you have for the update so far? That way...maybe someone else will finish it.

KoopaTroopaMan
Posted on 10-30-14 11:36 AM Link | #50445
This level is bad and can't be so good. I did three small sections more but the gravity for the round planet destroys everything. I placed another gravity to make the other gravity don't destroy everything. I haven't tested it yet. I can try to finish it for you, but I have bot much motivation to work on this level and I'm a bit lazy. But if some errors like that happens few times more I really trash this level.

Splitwirez
Posted on 10-30-14 12:18 PM Link | #50446
Posted by Rainbow Mario
This level is bad and can't be so good. I did three small sections more but the gravity for the round planet destroys everything. I placed another gravity to make the other gravity don't destroy everything. I haven't tested it yet. I can try to finish it for you, but I have bot much motivation to work on this level and I'm a bit lazy. But if some errors like that happens few times more I really trash this level.

It isn't an amazing level, but it has the potential to be amazing. Gravity can be prioritized. Please, please don't give up, or if you do, at least release what you've got so far (including unconverted OBJs, SKPs, and such).

KoopaTroopaMan
Posted on 01-29-15 03:26 PM Link | #55489
This level is completely cancelled. But you might see something like this with this model in another level... and another game...

Splitwirez
(post deleted) #55491
Pages: 1 2

Main - Archived forums - Custom SMG levels - Hot Lava Galaxy Hide post layouts | New reply

Page rendered in 0.017 seconds. (2048KB of memory used)
MySQL - queries: 29, rows: 233/233, time: 0.009 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.