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Main - Archived forums - General SMG hacking - SMG supports BMD models!!! Hide post layouts | New reply

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NWPlayer123
Posted on 01-20-15 02:49 PM Link | #54718
1) You either find the string in the DOL (difficult with Shift-JIS strings which is what those probably are) or guess it yourself, and then hash it manually using the hash.py script I made in PyTools.

2) Can you upload it and send me it? I'll debug it in Netbeans to see what's going on.

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"I hate playing musical chats" ~ Quote of the month

SunakazeKun
Posted on 01-20-15 02:50 PM Link | #54719

NWPlayer123
Posted on 01-20-15 02:52 PM Link | #54720
The BMD (or ARC, either works) that's crashing Whitehole.

____________________
"I hate playing musical chats" ~ Quote of the month

KoopaTroopaMan
Posted on 01-20-15 02:53 PM Link | #54721
1.1 and others are glitchy. 1.1.x is better for model stuff. I recommend to use 1.1.3.

Ninja'd 3 times!

SunakazeKun
Posted on 01-20-15 02:54 PM Link | #54722
I took FruitsBoatB.arc from SMG1. It has a BMD and collision files.
Here is the crash log if you need it.

Whitehole v1.1.3 crash report
Please report this at Kuribo64 (http://kuribo64.net/) with all the details below
--------------------------------------------------------------------------------

java.lang.ArrayIndexOutOfBoundsException: 19
at whitehole.rendering.BmdRenderer.generateShaders(BmdRenderer.java:284)
at whitehole.rendering.BmdRenderer.ctor_uploadData(BmdRenderer.java:580)
at whitehole.rendering.BmdRenderer.<init>(BmdRenderer.java:532)
at whitehole.rendering.RendererCache.getObjectRenderer(RendererCache.java:96)
at whitehole.smg.LevelObject.initRenderer(LevelObject.java:50)
at whitehole.GalaxyEditorForm$GalaxyRenderer$AsyncPrerenderer.run(GalaxyEditorForm.java:1831)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)





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Splitwirez
Posted on 01-20-15 02:59 PM Link | #54723
Posted by Rainbow Mario
1.1 and others are glitchy.

Posted by Rainbow Mario
1.1.x is better for model stuff.


[sarcasm]Wow, such vivid descriptions![/sarcasm]

Posted by Rainbow Mario
Ninja'd 3 times!


[sarcasm]How relevant![/sarcasm]

shibboleet
Posted on 01-20-15 04:33 PM Link | #54727
It's because of some unsupported type in BMDs. Even when you convert it to BDL, it still derps.

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Main - Archived forums - General SMG hacking - SMG supports BMD models!!! Hide post layouts | New reply

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