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03-29-24 10:14 AM |
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SunakazeKun |
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Boss Bass Normal user Level: 74 Posts: 642/1551 EXP: 3652234 Next: 1310 Since: 06-15-14 From: Germany Last post: 2259 days ago Last view: 2231 days ago |
This thread is about the objects on Starship Mario, that appear after receiving a certain star, such as NPCs or PowerUps.
All of this is defined in these files:
MarioFaceShipEventDataTable Rather simple to explain. If a certain mission is done, the game turns on a switch on Starship Mario(!) and links to a MarioFaceShipNpcRegister with obj_arg0 equal to EventNo(?). The objects that will appear use the mysterious SW_AWAKE switch.
Here is a list of possible event types.
Have a list of possible flag types as well.
And finally a list of return types.
And here is an example of how it would look like. This is a green Luma, who appears if the player got 120 YELLOW power stars.
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