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Main - 3DS game hacking and emulation - Super Mario 3D Land Hacking Hide post layouts | New reply

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shibboleet
Posted on 11-04-14 07:45 PM Link | #50799
Yeah sure.

[image]
[image]


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Mixlas
Posted on 11-04-14 07:51 PM (rev. 2 of 11-04-14 07:56 PM) Link | #50801
There is a ROLLER COASTER in bowser castle?!?

EDIT: Ooops, sorry I forgot. The "bone-roller-coaster".

shibboleet
Posted on 11-04-14 08:18 PM (rev. 2 of 11-04-14 08:31 PM) Link | #50803
Alright, found some camera stuff:
AddAngleMax
AngleH
AngleMax
AngleV
CameraParams
Category
Class
DashAngleTuner
Distance
FarClipDistance
FovyDegree
InterpoleFrame
IsInvalidate
IsLimitAngleFix
LimitBoxMax
LimitBoxMin
MaxOffset
NearClipDistacne
Rotator
SideDegree
SideOffset
StereovisionDepth
StereovisionDistance
UpOffset
UserGroupId
UserName
VelocityOffsetter
VerticalAbsorber
VisionParam
X
Y
Z
ZoomOutOffsetMax
oh boy, o-o


I am the great King Bowser, and I'm here to rip holes in time and go back to SMG2!
[image]

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Benjamin
Posted on 11-04-14 08:57 PM Link | #50804
Very nice! I wish I was able to hack 3DS games but I mine's updated too far...

And how far are you going to go with this?

Arisotura
Posted on 11-04-14 09:07 PM Link | #50805
Have found anything unused yet?


Cameras are going to be tricky to get right with the stereovision crap I guess.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

shibboleet
Posted on 11-04-14 09:07 PM Link | #50806
UsefulMountainA doesn't seem to be used, I don't see it anywhere in the stages.

I'm unsure, though.

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SunakazeKun
Posted on 11-04-14 09:08 PM Link | #50807

Arisotura
Posted on 11-04-14 09:09 PM Link | #50808
Posted by Luigi
UsefulMountainA doesn't seem to be used

Oh the irony. :D

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

shibboleet
Posted on 11-04-14 09:10 PM (rev. 2 of 11-04-14 09:10 PM) Link | #50809
This isn't the mountain model, but it might be unused either way:

[image]
This is UsefulMoutainA:

[image]


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SunakazeKun
Posted on 11-04-14 09:11 PM Link | #50810
I think they are those background objects.
I haven't seen the second one though.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


shibboleet
Posted on 11-04-14 09:33 PM Link | #50811
Alright, more progress!
PreLoadFileListX.byml tells the game what files to load for the level. X is the mission number (I think, I haven't played 3DL in a while)

Archive.LayoutData/GuideCrouch.szs.ObjectData/AquariumSwimDebris.szs.ObjectData/AquariumSwimGoal.szs.ObjectData/AquariumSwimMiddleView.szs.ObjectData/AquariumSwimMiddleViewSea.szs.
ObjectData/AquariumSwimStepA.szs.ObjectData/AquariumSwimStepASurface.szs.ObjectData/AquariumSwimStepB.szs.ObjectData/AquariumSwimStepBFrontSeaSurface.szs.ObjectData/AquariumSwimStepBSurface.szs.ObjectData/AquariumSwimStepBWall.szs.ObjectData/AquariumSwimStepBWallB.szs.ObjectData/BonusRoomBrickA.szs.ObjectData/CoinGathering.szs.
ObjectData/CoinRailGenerator.szs.ObjectData/CoinRing.szs.ObjectData/EffectObjFishRed.szs.
ObjectData/EffectObjIncidentRay.szs.ObjectData/EffectObjLensFilterBright.szs.
ObjectData/FlowerHibiscus.szs.ObjectData/FlowerYellow.szs.ObjectData/FootPrint.szs.
ObjectData/FootPrintRaccoonDog.szs.ObjectData/Fugumannen.szs.
ObjectData/Gesso.szs.ObjectData/MarinePlant.szs.ObjectData/MarinePlantGreen.szs.
ObjectData/NoteObj.szs.ObjectData/NoteObjGenerator.szs.ObjectData/Plant.szs.
ObjectData/PlantTrace.szs.ObjectData/Pukupuku.szs.ObjectData/Seagull.szs.ObjectData/TrampleSwitch.szs.
ObjectData/Utsubo.szs.ObjectData/WoodBox.szs.ObjectData/WoodBoxBreak.szs.ObjectData/WoodBoxTrace.szs.SS_NOTE_OBJ_CHIKA.SS_NOTE_OBJ_M3INTRO.SS_NOTE_OBJ_MWORLD.SS_NOTE_OBJ_MWORLD2.SS_NOTE_OBJ_SEA.SeAtLvSeaSmall.
SeEmCommonDie.SeEmCommonDieWater.SeEmFugumannenFlap1.SeEmFugumannenSwim.SeEmGessoFind.SeEmGessoStomped.SeEmLvFugumannenFlying.
SeEmLvGessoAttack.SeEmLvGessoAttackSign.SeEmLvPukupukuFlying.
SeEmLvUtsuboMoveAttack.SeEmLvUtsuboMoveReturn.SeEmPukupukuSwim.
SeEmPukupukuSwimTrample.SeEmPukupukuWaterAppear.SeEmPukupukuWaterDive.SeEmUtsuboAttack.
SeEmUtsuboAttackEnd.SeEmUtsuboAttackSign.SeEmUtsuboAttackSign2.SeEmUtsuboDead.SeEmUtsuboHitReactionFire.
SeEmUtsuboReaction.SeOjBirdChirp.SeOjBirdFlap.SeOjBirdFlapOnce.SeOjBirdFly.SeOjBlockBreakWater.
SeOjBlockHittedHeadSolid.SeOjBlockPatapataBlink.SeOjCoinBound.SeOjCoinCollectBound.SeOjCoinWaterAppear.SeOjDokanDisappear.
SeOjLeavesBurn.SeOjLeavesSwing.SeOjLvCollectCoinMove.SeOjLvNoteObjGeneratorMove.SeOjLvSeagullVoice.SeOjLvWaterFlow.
SeOjMarinePlantReaction.SeOjNoteObjGeneratorAppear.SeOjPlantBlowDown.SeOjPlantBreak.SeOjPlantReaction.
SeOjRailCoinGenerated.SeOjRestartFlagShake.SeOjTrampleSwitchOn.
SeOjWoodBoxBreak.SePmDiveInWater.SePmFireBound.SePmFireVanish.SePmInWater.SePmOutOfWater.SePmShootFire.
SeSy3DModeChanged.SeSy3DVolumeTurnOff.SeSy3DVolumeTurnOn.SeSyCoinGroupAppear.SeSyCoinPopUp.SeSyCoinTimerEnd.
SeSyCollectCoinAppear.SeSyConfirmWndAppearFirst.SeSyDokanAppear.
SeSyGameOverRetry.SeSyGetCollectCoinEmpty.SeSyGoalPoleFlagChange.SeSyGoalPoleFlagChangeGoldAdd.
SeSyGoalPoleMarioFlagAppear.SeSyLvCoinTimerFast.SeSyLvCoinTimerNormal.SeSyNoteObjBlink.SeSyNoteObjComplete.
SeSyNoteObjEnd.SeSyNoteObjGet.SeSyRButtonGuidance.SeSyRailCoinComplete.
SeSyRedCoin.SeSyRedCoinStarterComplete.SeSyRedCoinStarterStart.SeSyRestartFlagGet.SeSyRingCoinGoThrough.
SeSyTimerClockGet.SeSyTimerClockGetBig.
SeSyTrampleSwitchOn.SeSyVanishKoopaFlag.SeSyWindowDecideBack.SeSyWindowMessageNext.
SoundItem.StageData/AquariumSwimStageDesign1.szs.StageData/AquariumSwimStageSound1.szs

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Hiccup
Posted on 11-04-14 10:01 PM Link | #50813
@MrRean

Mission number?

3D Land has levels, not missions, though maybe it reuses galaxys (lets call them that for now) with different scenarios/missions for remixed objects for Special World levels.


@Other People
You can view these models with cgfx2obj and/or Every File Explorer.

shibboleet
Posted on 11-04-14 10:04 PM Link | #50814
It does use scenarios in this game.

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Hiccup
Posted on 11-04-14 10:06 PM Link | #50815
You know you are not doing anything too new? Please stop exaggerating. There is nothing wrong with this thread, just the way you phrase it.

Stomatol
Posted on 11-04-14 10:17 PM Link | #50816
I've only seen a few model rips by other people before, so I'm not so sure this has already been done.

shibboleet
Posted on 11-04-14 10:22 PM Link | #50817
Posted by Hiccup
You know you are not doing anything too new? Please stop exaggerating. There is nothing wrong with this thread, just the way you phrase it.

I have a right to share my findings, I don't care if others find it first.



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Arisotura
Posted on 11-04-14 10:25 PM Link | #50818
Posted by Hiccup
You know you are not doing anything too new? Please stop exaggerating. There is nothing wrong with this thread, just the way you phrase it.

Quote where he is 'exaggerating'?

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Hiccup
Posted on 11-04-14 10:28 PM (rev. 4 of 11-04-14 10:36 PM) Link | #50819
"Me".

Really.

EDIT:

Of course you have a right. As I said, this thread is a good idea, but creating the impression that this is all down to you is wrong.

Jesse
Posted on 11-04-14 10:28 PM (rev. 2 of 11-04-14 10:29 PM) Link | #50820
Just a question on what I saw earlier in the thread,
Why don't you want to release the models? It seems a bit... odd that you are the only one on the planet which can get these models (not that I believe you are the only one) and then you keep them all for yourself. I mean its your choice of course... but its still... yeah I don't want to say arrogance because its your own choice.

I can't find the good word for it.

shibboleet
Posted on 11-04-14 10:30 PM (rev. 2 of 11-04-14 10:36 PM) Link | #50821
Posted by Hiccup
"Me".

Really.

EDIT:

Of course you have a right. As I said, this thread is a good idea, but creating the impression that this is all down to you is wrong.

Did I ever tell ANYBODY I was the only one who did this? I found some of this stuff on my own, not caring if anybody already found it. I'm showing what I found to the community, regardless on who finds it before I did.
I'm not continuing this dumb argument, so anything you tell me after this post, I'm going to completely ignore. :P

On a separate note, time to look into where it stores coordinates for the objects.

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Main - 3DS game hacking and emulation - Super Mario 3D Land Hacking Hide post layouts | New reply

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